Kickinwing420
New member
After playing some chapters in MK9's story the other day, I came to a conclusion...
I hate the way it plays.
It was cool for a while, but I just don't think that exact formula can work again. The whole cut-scene/fight thing got pretty old by the time I got to injustice. There was nothing there besides cut-scenes and fights.
I don't know if ill be that impressed with the story if it plays that way again. I feel like there needs to be something more in order for it not to feel stale. I really didn't like the story mode in Injustice. It just felt really boring to me. I'm worried the casual fans may feel this way with MKX if it's the same old cut-scene/fight formula again. It's been done 3 times now (MKvsDC, MK9, Injustice). It's definitely time to change it up.
I remember an interview where Ed Boon said something along the lines of "I don't know how we'll make another MK after this" .
Maybe there's something to that. Because that's kind of an odd thing to say. If they can make an MK after Armageddon, then I don't see what would stop them from making another game after MKX.
My theory is, the story mode will allow you to "Choose Your Destiny". Everything from choosing where to go next, to choosing whether or not to kill your opponent after a fight.
Could you imagine how badass that would be? Choosing who to kill, where to go, who to fight. It would create so much replayability. And it could explain Boon's comment about making more MK games. Because deciding what ends up canon and what doesn't could cause massive problems.
What do you think? Any better idea's on how to improve story mode?
I hate the way it plays.
It was cool for a while, but I just don't think that exact formula can work again. The whole cut-scene/fight thing got pretty old by the time I got to injustice. There was nothing there besides cut-scenes and fights.
I don't know if ill be that impressed with the story if it plays that way again. I feel like there needs to be something more in order for it not to feel stale. I really didn't like the story mode in Injustice. It just felt really boring to me. I'm worried the casual fans may feel this way with MKX if it's the same old cut-scene/fight formula again. It's been done 3 times now (MKvsDC, MK9, Injustice). It's definitely time to change it up.
I remember an interview where Ed Boon said something along the lines of "I don't know how we'll make another MK after this" .
Maybe there's something to that. Because that's kind of an odd thing to say. If they can make an MK after Armageddon, then I don't see what would stop them from making another game after MKX.
My theory is, the story mode will allow you to "Choose Your Destiny". Everything from choosing where to go next, to choosing whether or not to kill your opponent after a fight.
Could you imagine how badass that would be? Choosing who to kill, where to go, who to fight. It would create so much replayability. And it could explain Boon's comment about making more MK games. Because deciding what ends up canon and what doesn't could cause massive problems.
What do you think? Any better idea's on how to improve story mode?