Fatalitys

But that's exactly the problem! None of these "new" fatalities are anything new! They all do the same old boring things we've seen before! And no combination of them is going to make them any more exciting.

Yeah, you got a point there. Still, I'm not gonna knock it (too much) until I try it.
 
I now have absolutely no expactations whatsoever in regards to the new fatality system. What will be will be. I have thought about this for a while now and I have come up with my answer to the whole issue.

"WHATEVER!" :mrgreen:
 
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