A few more details behind the new <b>"multiple-movesets-per-character"</b> system featured in <strong>Mortal Kombat: Deadly Alliance</strong> have been revealed to <b>TRMK</b>. Currently, the movesets have three classifications: Offensively orientated, defensively orientated (counters, etc.), and weapons based. The movesets can be changed at any point during the game, including during "mid-combo" which result in some really wicked multiple-hit combos. The new system truly is the centerpiece to <strong>MK: Deadly Alliance</strong> and sounds like it will totally revolutionize Mortal Kombat's gameplay, along side previous additions of the RUN button and weapons play. <!-- Edited: where the addition of the RUN button and weapons could not do on their own. -->