UNREALWINS
Member
I create this video, merging the calactyte render video and Bleed skull + Sub-zero renders to see the "final result". And I love it! ^^
I create this video, merging the calactyte render video and Bleed skull + Sub-zero renders to see the "final result". And I love it! ^^
I create this video, merging the calactyte render video and Bleed skull + Sub-zero renders to see the "final result". And I love it! ^^
After checking out the video Maike made of the fatality, it seems like the pool of fire on the ground and the flame engulfing the character should be a lot more intense and fuller instead of a mist of fire. For example:
Hmm, I dont know cal...it seems like the flame should engulf the character a lot more and be fuller. Maybe you're right, it may look that way since the fire goes out too quick.