It's beyond stupid.Paid Halloween fatalities... ahahaha. Premium Edition owners must be loving it.
Joking aside, expect them to charge for anything they can.It's beyond stupid.
The thing about it too is that it's supposedly the same Halloween Fatality for everyone.
Raiden's damage nerf is fine, but it's stupid that they nerfed Cyrax's Horizontal Copter.
It's really not that OP, but they tend to listen to the more casual people out there.
I'm also surprised that they didn't charge for Johnny's Halloween mansion additional level. Lol
I imagine that it's also going to be Christmas themed for December, yet we couldn't get Krampus Kollector, Cassie Elf, Santa Jax or Christmas Lights Raiden skins for MK11.
In all honesty, the Halloween Fatality is the least of my concerns.Joking aside, expect them to charge for anything they can.
WB is in critical need of money, so they will be milking MK1 like crazy.
The game already performed poorly in sales in EU alone (drop by 39% compared to MK11), so overall I can see MK1 being already considered a failure and just used to milk as much money, as possible. I really doubt that MK1 will be getting its "redemption arc", like so many other studios tend to do nowadays. Nor I doubt, people will wait 1-2 years for them to do it in the first place.
Well if they are charging for a Fatality, you know damn well, that they will be charging for Kameos as well. Might as well prepare for it. Cause tis happening. They will monetize anything they can, to suck out the last cent.In all honesty, the Halloween Fatality is the least of my concerns.
My main concern is that I grinded the shit out of the base game and unlocked everything within a week or so, but otherwise to unlock the 5 fucking kameos that CAME WITH THE GAME ON DISC would have been $20 if you wanted to bypass the grind.
(Again, I'll point out that I haven't paid for jack shit in this game with real money)
At the very least, though in an ideal world the dlc kameos should (and I say "should" as in if this weren't shitty WB practices) be part of the updates that come with each DLC character, as they actually change up the meta for each of the goddamn main roster characters.
Knowing them and doing the math for the launch roster kameo unlocks, though, it'll likley be $4 per kameo DLC character which isn't a lot (imo), but again this isn't an optional character as these kameos literally can change things up drastically from playable character to playable character.
It's the principle of it, especially if they're charging fucking $8 per DLC character now.
This kameo thing is the main system that the whole fucking fighting aspect of the game is based upon.
IF the kameos are indeed paid DLC (just spitballing), then skipping out on Tremor as a kameo (for example), would mean fucking yourself out of 24 additional match up types in the game.
If it's going to get to that level of absurdity, then sadly, this is where MK has died for me.
It all began with MK1 in 1992 and dies for me in 2023 with MK1 again.
Fitting, I guess.
Yep.The fact that people are defending this horse shit practice is beyond stupid.
It shouldn't surprise me, but goddamn people will boot-lick anything.
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Mortal Kombat 1 Is Selling a Halloween Fatality and the Community Is Not Happy About It - IGN
The Mortal Kombat community has yet another reason to dislike the monetisation of NetherRealm’s Mortal Kombat 1 after publisher Warner Bros. Games confirmed plans to sell a seasonal Fatality.www.ign.com
Who's defending this? Everyone referenced in the article is pissed about this.The fact that people are defending this horse shit practice is beyond stupid.
It shouldn't surprise me, but goddamn people will boot-lick anything.
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Mortal Kombat 1 Is Selling a Halloween Fatality and the Community Is Not Happy About It - IGN
The Mortal Kombat community has yet another reason to dislike the monetisation of NetherRealm’s Mortal Kombat 1 after publisher Warner Bros. Games confirmed plans to sell a seasonal Fatality.www.ign.com
Your comment on the balance patch is inaccurate. The characters they nerfed needed to be adjusted. For example, Raiden is no longer hitting you for plus 50% damage. Now he does like 42%.Yep.
But at this point it isn't as much as defending, as coping. People just want to justify their bad financial decisions with takes like "It is fun", "it is just cosmetics", "it is just that and that".
By the Goddesses of Gaming have all the fun in the world people, but if the game isn't worth 70 bucks, then it isn't. It is a simple fact that anyone that paid for MK1, has clearly overpaid. MK1 has around the same amount of content as Guilty Gear Strive and that game is 40 bucks. Not 70.
MK1 also hasn't invented anything new here. Kameo system? That's just tag assist mechanic, that existed in many other fighting games before.
Not to mention they don't know how to make a fighting game. I heard about the latest "balance patch". So they nerfed things... again. Instead of buffing other characters and giving them more options, they nerf the "offending" characters that are fun to use and just make everyone equally miserable.
I am very careful with throwing around this kind of statement, but... I think this game won't last half of the year. Now it would be a different story if they committed to making a "redemption arc", as many companies tend to do nowadays. But that "redemption arc" usually takes 1-2 years... that's literally an entire lifespan of NRS game. They already suck at supporting their games properly long term anyway, so there is no reason they will commit to this one, either. If they couldn't even commit to fixing the issues with MK11, which was their top selling MK game with 15 MILLION COPIES, then we can already see what they will do with MK1, that is 40% down in sales compared to MK11.
Really?Who's defending this? Everyone referenced in the article is pissed about this.
Lol, IGN's comment section is filled with nothing but basement dwellers who don't touch grass. Regardless of the topic, the comments are always negative. The whole point is to get a rise out of people. It's the same thing over on IGN's Instagram page. I wouldn't use it as a reference.Really?
Way to conveniently skip over the comments section and overlook assholes like PocketLoot on there and others on IGN who are boot-licking this shit and fucking blaming people instead of pointing their comments towards WB?
That's the reason I linked this in the first place, and yeah, IGN isn't the only place where people are boot-licking this shit, either.
Ahaha. You must have missed the group called as "shills".Lol, IGN's comment section is filled with nothing but basement dwellers who don't touch grass. Regardless of the topic, the comments are always negative. The whole point is to get a rise out of people. It's the same thing over on IGN's Instagram page. I wouldn't use it as a reference.
Trust me, no one is legitimately defending NRS/WB.
Your comment on the balance patch is inaccurate. The characters they nerfed needed to be adjusted. For example, Raiden is no longer hitting you for plus 50% damage. Now he does like 42%.
From my understanding, the community seems fine with the balancing.
This is true, Kano fucking sucks compared to the top tiers, but against inexperienced players he can be a nightmare.but even the so called "weakest character" like Kano, had all the tools to ruin your day.
Yeah. Always some fucking group that has to defend shitty practices.Ahaha. You must have missed the group called as "shills".
There is always someone defending such practices.
"Well devs have to get paid for continued support..."
"If you don't like it, just get a refund. Why do you just complain?"
"It is just cosmetics, you don't have to buy it."
You will find these shills no matter where you will go. Anyone who is mentioning this "Halloween fatality nonsense" on Twitter has to deal right now with shining defenders of NRS/WB.
And of course, then you have professional shills. You know... the ones that got insider info, got invited to the studio, got free copies, etc.
It's funny that you say this because ForeverKing was JUST mentioning recently with the last patch how he'd also prefer if NRS focused more on buffing the characters that needed buffs rather than nerfing a bunch of characters.NRS only does nerfs. Some people were complaining about Cyrax, so they nuked him as well. How about not nerfing, but buffing other characters to counter? How about giving more options? How about adding more depth to the game and giving more choices for the players?
Ironically it took CAPCOM quite a while to get that with SFV as well. My main character Juri, kept getting nerfed, cause "Infiltration" was using her to kick ass pretty much in every tournament. She was already hard to play and CAPCOM in their infinite wisdom, kept making it shittier. Then FINALLY, someone's brain clicked and they decided to make a mega patch and mostly buffed all of the characters AND turned some of the useless moves into actually useful stuff. Juri's High punch going from "why do you exist?" to "Try jumping in motherfucker, I dare you". Instantly became more fun to play.
Shit, that's why MK9 is remembered so fondly. It was actually FUN. Sure you have Kabal, Sonya, Kung Lao going ham there with their insane power moves, but even the so called "weakest character" like Kano, had all the tools to ruin your day. And NRS barely did any "support" for MK9. Hence the game remained fun. But now?
They will nerf everything to hell, make it boring like MK11, to make sure that they silence the cry babies and then nobody will have fun anymore. They did it before, and they will do it again, cause like I said.
NRS has no fucking clue, how to make fighting games.
MK9 was fun.
MKX was fun until Alien.
MK11 was... eeer... was it ever fun? Had people bitching about the game after the first month.
MK1 apparently is fun to play, just has no meaningful content aside fighting (for 70 bucks). Well that is until NRS "nerf team" will go through.
As for the so called "Community". They have no clue what they want. NRS has grown the most bitchiest mob in fighting games. Toxicity levels in NRS "community" are so high, that the Acid bath in Deadpool stage looks like a relaxing Hot Springs destination.
In reality people wanna just have some fun. Removing options/nerfing things constantly doesn't lead to fun. It will just get people bored. You add more fun, by ADDING MORE OPTIONS.
Cause that's simply logical.It's funny that you say this because ForeverKing was JUST mentioning recently with the last patch how he'd also prefer if NRS focused more on buffing the characters that needed buffs rather than nerfing a bunch of characters.
But in a case of like... MK9. Johnny Cage vs Freddy Krueger. Shitty match up for Johnny Cage, cause Freddy has both projectiles and teleport. That usually leads to Johnny having to chase Freddy all across the stage. So do you nerf Freddy's ability to move or projectiles, or give more options to Johnny so he can counter that? The right answer would be to add more for Johnny.
Fair point. But I mean just generally, if character doesn't have a lot of options, you don't nerf everyone around that character. You add to the character.If we'd go by absolute balance, meaning that every character is 5:5, sure.... But, considering Johnny shits on like 95% of the cast, having a bad matchup or three isn't that big of a deal. Also it depends a lot on the stage, Rooftop Kabal vs Cage is easily Kabal favor, meanwhile The Pit is more likely Cage.
Cage simply is fucked. His only weakness are zoners like Freddy and to some extent Kabal. Sonya can also be a pain in the ass for him, considering her rushdown is also very strong, broken moves, superarmor (actual flash parry, BBBLP) and can zone. However, once he gets on that ass... it's like superglue.
What about fighting non top tiers? Weeeell.... Reptile can zone a bit, and according to BBBLP here MK9 Reptile is "too fast therefore unfair comparison to MK1 speed".... MK9 Reptile is one of the slowest characters. Here you can see how Cage, one of the fastest characters, absolutely murders Reptile:
4-6 matchup? More like 1-9.
I've also played enough of this match to know it's 100% Cage favor. MK9 is simply so fucked, to have proper balance, they'd need to basically rebuild majority of characters or buff them to insane levels... and judging by how NRS does balance, this is impossible.
Once again a fair point. Yeah, broken parts like unblockable bombs or specials that allow constant spamming, shouldn't be a thing. Though I am fine with the character doing 80% damage. As long as it is HIGH RISK, HIGH REWARD type of deal. Limit the options of landing the combo, so once players are aware of it, they can easily block it and even punish it. Which will force people to get creative, introduce more mind games as people will try to set up the high damage combos, rather than just abuse them and that will make things even more fun. Cause you won't know what will happen during the match, as people will only be getting more creative.Oh yeah, that's what should happen in normal games... but NRS games aren't normal.
Take MK9 Jade for example. Some people with a straight face will tell you she's one of the worst characters. Playing against top Jade players, yeah, no way. Should she be buffed and all the stupid holes in her offense fixed? Absolutely. But the buffs should almost be crazy levels to hold a candle against the Broken Tiers.
Just think of it as this... MK9 Cyrax, with just 1 bar of meter, can delete 80% of your life. That's on top of having absolutely broken normals (one of his strings hit BEHIND him, making it close to impossible to cross up... while being very fast, advancing, safe and cancellable), mobility (his tele alone has invincibility, you can get PUNISHED for hitting it, can be done in air and is safe against most characters) and special moves (unblockable bomb spam, net that cannot be ducked and wins ALL trades, the best AA move, stupid safe ex ragdoll, +50 on hit command grab, ...). Oh and yeah, his hurtboxes are fucked.
That's the kind of absurdness characters would need to get buffed to, in order to have balance, without nerfing Broken Tiers. In fact, as I typed before, they'd need to rebuild a lot of characters, buffs alone won't cut it.