On Super Unlockables...

abrahobscura

New member
There are in game renders of Sonya, Kitana, SHang Tsung, Johnny Cage, Jax, Kung Lao, Liu Kang's Ghost, and probably others i am forgetting. Now the question is, whay render them is you cant play as them? Most of the moves they would have (i.e. Johnny Cages SHadow Kick) have their equivilent in other characters (Like Jades SHadow Kick) meaninging that the wire frame information is in there, it would not be difficult to assert that they could have made thes characters playable with a minimal amount of effort if they were going to have them rendered in the game at all.

Also, there seems to be frequent reference to reptile, and I am wondering if the Pit stage might have anything to do with unlocking him, as it was in the first game. In the first game you got a flawless voctory when a siloette moved in front of the moon. In the current pit this also happens, in the form of a witch.

Also, the WQ crypt, is most definietly intentional, as i have heard other people here call it a glitch.

WHat are all you thoughts on these matters?
 
Their movelists are not in the game, their fatalities are not in the game (aside from Ghost Liu, who I think they were gonna put in as an "SU" but didn't have time") their alternate costumes are not in the game. They put them in to be a part of Konquest in some form or another, or their models were left in from DA. They could however offer some type of content download that includes the complete version of these characters, but I doubt it.

The WQ stuff is a glitch. Such techniques are commonly used in the creation of video games where they make a complete model of one thing, and then base the rest of the similar things off of the first to make things easier. All they have to change is the text and the trigger.
 
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