Mini-Fatalities

Immortal Reaver

Well-known member
Ok so this seems really fun right? A more interactive Fatality sequence. One thing that I'm wondering about is the majority of things you can do. I wonder if they will incorporate special moves. What I mean is with sub zero you could freeze then then do something to them, or strangle them with Scorpions spear rope.

If they incorporate special moves I think there will be a vast majority of things you can do but if they don't I think the Fatalities will get repedative. What do you think?
 
I think they should have the fatality system sort of like PoP's I mean where it is all random and it is up to you, such as if I want Cyrax's old Helicopter esque fatality sooner or later I'll figure out how to do it.


They better have many different types since most of the characters won't return again. (Confirmed by Ed Boon in a report/interview.)
 
pheonix said:
I think they should have the fatality system sort of like PoP's I mean where it is all random and it is up to you, such as if I want Cyrax's old Helicopter esque fatality sooner or later I'll figure out how to do it.


They better have many different types since most of the characters won't return again. (Confirmed by Ed Boon in a report/interview.)

PoP, Prince of Persia? I wouldn't know if that is the game you're talking about, I never played it.

I'm sure they will make it good, we just have to wait and see.
 
Yes. PoP=Prince of Persia. Trust me on the second one you could preform moves sometimes that weren't preformed before. I hope it is the same way with MK:A.
 
I dont think it will be repetive

I think it is cool how they made the new fatality system. Instead of just sitting back and watching the fatality, players string together mini fatalities to form there own unique branch fatality.
 
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