TRMK: Another of the gripes with the previous guides were that the story mode sections were rather incomplete. Do you intend to go very indepth in this guide on the story mode? For instance, will we see a list of cameos, who you run into/fight, what happens, etc?
JW: I think the different between this game and Armageddon is that MKA was a beast of a game, and I am pretty sure the authors did not have much time to delve into that as opposed to what they had access to. Story Mode is not the in-depth part of the strategy, as it is pretty self explanatory, and unlike Armageddon, which had modes similar to Deception, and tons of characters, the meat of this game is really the balanced Vs. Mode gameplay.
Crave Online: Do the Mortal Kombat characters have new powers?
John Edwards: Yeah, they're all still based on their theme basically. Subzero, obviously his stuff's all going to involve ice to some degree, but he does have a new teleport where he actually freezes himself into a puddle and pops out the other side. We definitely add new moves for all the MK characters as well to keep up with all the newness of the DC side.
Check out more coverage of Mortal Kombat vs. DC Universe, including an in-depth interview with Ed Boon, an exclusive interview with Prima's Official Guide Author, along with trailers available in 720p HD in our Mortal Kombat vs. DC Universe GameRealm.
"We have a full complement of different offerings for Europe, a reward pack with a drawstring bag, comic and Alex Ross poster will be available with certain retailers; EU-exclusive t-shirts with a few partners; exclusive litho prints; and there's one last unannounced item that may be coming. Final details are being ironed out now."
Freefall Kombat allows players to battle in mid-air while falling from one arena into the next. Players can fill up their meter to try and perform a super move -- but watch out or they might get countered!
Klose Kombat, a brutal up-close fighting mechanic, enhances the game's gritty visual tone through progressive damage inflicted on fighters during zoomed-in battles, with visible bruises, torn clothing, and more.
Rage Mode allows players the ultimate attack experience, releasing pent-up rage in a glowing torrent of consecutive attacks that are unable to be blocked.
In the next two you see some still images of Klose Kombat in progress. You see Baraka pummeling Death Stroke and Wonder Woman delivering Raiden a quick uppercut.
The final two screenshots show Freefall Kombat in some cityscape background, so it looks like both Gotham City and Metropolis. In one Batman and Liu Kang bust through an elevated train line. In the other Superman and Kano fall to their doom along side a number of skyscrapers.
KOMBO CHALLENGE is inherently what the name implies: a series of challenging combos for each character. Upon selecting this mode, you will be given the option of choosing the character you would like to perform as, as well as choosing your opponent (awesome) and choosing your background (awesome).
Super Moves are what separates Mortal Kombat from other 3D fighters. With fighters that can teleport, shoot projectiles and cast spells, Mortal Kombat delivers the most exciting battles in fighting games today.
Pro Moves are enhanced versions of Super Moves for the hardcore players. With precise timing, players can expand their Super Moves into Pro Moves. For example, a Pro Move will launch two projectiles instead of one, inflict more damage or extend a combo beyond where it normally ends. While Pro Moves are more challenging to pull off, the rewards are also bigger.
The story mode also helps explain exactly why the Mortal Kombat and DC universes are crossing over. That "Rage" mode, the reason why Captain Marvel and Green Lantern would ever fight each other, and just how Scorpion winds up in the Batcave are all explained rather elegantly through these scenes.
Anyway, it's been changed up a bit, toned down to just slightly less than awesome to secure that highly coveted T-rating that Midway and Warner Bros. are so adamant about. In the latest build, Joker still whips out his prank gun, a "BANG!" flag unfurling. Unfortunately, you won't see the follow up of Joker shooting someone in the face; that actually happens off screen now, the headshot safely out of sight.
October 28, 2008 at 1:00 AM
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Today, Midway released an all-new video highlighting the Mortal KombatĀ® vs. DC Universe storyline, providing a glimpse into the cataclysmic events that caused these two worlds to collide. Players can choose to live through the experience from the perspective of either the Mortal Kombat Universe or the DC Universe. The unique storyline intertwines both universes into an intensely dynamic fighting adventure. Face off in iconic areas like Metropolis and Gotham City for the DC Universe side and Hell and Graveyard from the Mortal Kombat side, as well as several never-before-seen combo arenas that blend the two universes together. 'Which Side Will You Choose?'.
This week the struggle for power ensues between Sub-Zero and Batman, while Superman and Raiden face off in bitter rivalry. Loaded with both cinematic scenes and extended gameplay footage each trailer answers the question, "What if the DC Universe was faced with Mortal Kombat?"