February 6th, 2007
10:09 AM CST -
With Midway and the MK Team looking to rejuvenate the Mortal Kombat franchise, one thing we know for sure is that the next-generation Mortal Kombat fighting game will be utilizing Unreal Engine 3 as their technology platform. Another high-profile game which uses Unreal Engine 3 and has sold over 3 million copies may have an effect on what the art direction of the next Mortal Kombat will resemble. Gears of War's dirty, gritty art style caught the eye of Mortal Kombat co-creator Ed Boon. At the recent Winter Midway Gamers' Day 07, Game Informer got a chance to chat about Mortal Kombat: Armageddon for the Nintendo Wii and got a few choice responses regarding work being done on the next-generation Mortal Kombat.

Our goal, graphically, with this game is to be as gritty and—I don’t like to use the word “dirty,” because I don’t want to imply not-cool graphics—but a very dark, serious Mortal Kombat. Not vibrant, saturated colors, but more of a really down and dirty Mortal Kombat game. To me, when I saw Gears of War, I was like, “Holy s___! That’s the look that we’ve been talking about.” Visually, that’s what we want to do.

Gameplay-wise, I kind of attribute it to what we did with Deadly Alliance, where everything is thrown out. We’re not going to have three fighting styles, we’re not going to have the same punches and kicks and the same kind of control scheme. Everything is getting trashed. We’re reinventing everything from the ground up. We really think that’s needed—you know, we’re on Mortal Kombat 8, in a sense—to kind of wipe the slate clean every once in a while, and I kind of feel that now is the time. Our visual presentation and our game presentation and our thing that you’ll hear about very soon are all going to be new to this game. It’s going to be nothing like you’ve ever seen before.

Read the rest of the interview at Game Informer. If the MK Team can come up with anywhere near the visual fidelity that Gears of War delivered, then we could be in for an amazingly gritty and gruesome fighter. You can start penciling in the next-generation Mortal Kombat for next holiday season (late-November) 2008. Thanks Sub-Zero957 for the news submission.
February 16th, 2007
7:36 AM CST -
April is not that far away as Midway prepares for release one of the first mature titles for the Nintendo Wii. Mortal Kombat: Armageddon is to feature a unique new control scheme, utilizing the Wii remote gestures to perform special moves with the ease of a flick of the wrist. To get that idea across, Midway released five new screenshots detailing the new control system.




In addition to the control scheme, new features for the Wii version will include Unchained's Endurance Mode, which is a battle against 20 opponents in succession with only one health bar. Online functionality will not make it as Nintendo didn't have the development tools available to the MK Team in time. Mortal Kombat: Armageddon for the Nintendo Wii is scheduled for an April 2007 release.
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