Due to a last minute problem, John Tobias, co-creator of the Mortal Kombat games, will not be able to attend the tonight's Wednesday Edition of MortalKombat.com's Fight Night chat.
We truly say we are sorry to the fans who were expecting to chat with John tonight. We hope to have him at a later date.
Josh Wexler, Producer and Writer of the movie Mortal Kombat Annihilation as well as the Mortal Kombat: Defenders of the Realm animated series will be the replacement for John as tonight's edition of MortalKombat.com's Fight Night chat!
The chat will be tonight, Wednesday, September 1st at 9pm Eastern Time,
6pm Pacific Time.
You can access the chat via the java chatroom at -
You can also access the chatroom via the Internet Relay Chat Network or
IRC by visiting http://www.mirc.com and downloading a free IRC chat
The game really does come across as a perfect port of the arcade game, though it also has all the extras the other console versions have, like the Ice Pit level and Goro, as well as the rendered FMV endings that had been featured on the PlayStation. Load times are next to nothing, and the graphics and sound are on par with the arcade version. Even though it's a perfect port of the arcade version, the graphics look pretty dated, especially when compared with some of the other Dreamcast launch titles.
But enough with the moaning. To be fair, Mortal Kombat has never been hailed as the deepest fighter of the bunch, nor has it ever claimed to be. Anyone going in expecting the next King of Fighters or Street Fighter Alpha is in for a disappointment. To make up for the shallow fighting engine, MK Gold has added quite a few extras to extend your interest somewhat. Five returning characters, including those bad asses Baraka and Cyrax have joined the cast. Offering what most recent games in the genre do nowadays, there is a Practice Mode and Endurance Mode too. Endurance Mode tests your mettle against a lot of opponents, while giving you only one life bar to work with. Definitely a challenge. Team Mode is here, so you can choose up to five comrades and go on a KOF- style challenge, or just hang out in the Tournament Mode and crown a champion for your household. Despite all these extra modes however, I found it hard to find a reason to go back. After you have seen all the Fatalities, what else is there to really keep you playing?
MKG Main Cheats Menu
At the title screen (before the main menu), enter the following directions on the controller: U - U - D - D - L - L - R - R. If you entered the code correctly the announcer will say "Outstanding." (keep trying if it didn't work) Then press start to enter the main menu, and then press the two trigger buttons (L and R). This will activate the Cheats Menu.
I've been flooded with emails lately asking me to have
another IRC chat. Apparently there were lots more questions you guys wanted to ask about MK Gold and MK5 but didn't get a chance last time. You asked? You got it!! Next week (most likely Thursday 9-16-99) Dragondata.com will host a chat. I will confirm the time here soon.
Future plans for this compilation are to get some screenshots of each of the bugs on the list, so if anyone can take screenshots of the bugs go ahead and send them in as well.
Mortal Kombat Chat:
Date: Thursday 9-16-99
Time: 6PM Pacific (8PM Central)
IRC Server: irc.dragondata.com
Tonight's featured guest on Wednesday Fight Night Chat at MortalKombat.com is Executive Producer, Lawrence Kasanoff.
The chat will be tonight, Wednesday, September 15th at 9pm Eastern Time, 6pm Pacific Time.
You can access the chat via the java chatroom at - http://www.mortalkombat.com
You can also access the chatroom via the Internet Relay Chat Network or IRC by visiting http://www.mirc.com and downloading an IRC chat program.
Midway plans to release a fixed version of Mortal Kombat Gold.
Mortal Kombat 5 will sport multiple fighting styles for each character.
MK5 will have a "Pit" stage as well as stages with floors you can blast through.
The current background stage in development involves a lot of water and a floating device.
The MK5 development team is paying special attention to detail with regards to cloth, sweat, and hair.
Back in the early 1990s, arcades were the most happening place to be. Lines of screaming hyperactive kids - and the parents they dragged there - would gather around to see and experience the latest in computer graphics and entertainment. Back then arcades offered an experience that no personal computer or console game machine could even dream of. People considered classics such as Time Traveler, Smash TV, High Impact Football, Cyberball 2072, and many others to be some of the most innovative and enjoyable video games of their time. However, none of these games seemed to have the impact that one 1992 game did.
That game was Mortal Kombat.