April 6th, 1999
12:00 PM CST -
Mortal Kombat co-creator John Tobias joins the editors of Videogames.com for an interview melee over on this week's show of the PlayStation Underground Radio Network. John sheds some new light on MK Special Forces, the sucessor to MK Mythologies: Sub-Zero. The interview is brodcasted in RealVideo format, so RealPlayer 5.0 is required.
April 14th, 1999
7:17 PM CST -
Bernie Stolar, president and COO of Sega of America, will hold a press conference on tomorrow to announce details on the Dreamcast's US launch this fall. This announcement should be looked at closely to see if Sega decides to mention launch software also. If they do decide to mention launch software, expect Sega to correct their mistake of falsely stating Mortal Kombat 5 as a launch title in their keynote address at GDC.
April 16th, 1999
10:05 AM CST -
According to EB World and Noob.com, the Sega Dreamcast version of Mortal Kombat 4 is officially titled, Mortal Kombat Gold. Special thanks to Justin Cornel for informing us. Here is EBWorld's description of MK Gold.

Mortal Kombat Gold features 15 favorite MK characters plus the surprise reintroduction of several favorites. There are more than 10 interactive fighting arenas, multiple fighting modes, and several fatality moves for each character.


  • 3000 Poly's per character

  • 60 FPS

  • Dreamcast exclusive

  • Detailed animated backgrounds

  • Five new FMV's (hi res) endings.



  • It looks like Midway is going to be able to deliver what was promised when it was announced that Eurocom was developing a version of Mortal Kombat 4 for the Sega Dreamcast. Mortal Kombat Gold will feature everything that was cut out of the PSX and N64 versions to compensate for the lack of hardware power, and then some. From the preliminary specs given, it looks like in addition to the 15 characters from MK4, 5 nostalgic characters from MK's past will return in full 3D glory, at arcade size polygonal counts. Unlike the PC, PSX, and N64 ports, Mortal Kombat Gold will feature direct from arcade models and backgrounds with little to no polygonal reduction at all, while still remaining at the bilstering speed of 60 frames per second.
    Even though Mortal Kombat Gold wasn't mentioned in yesterday's official Dreamcast US launch announcement as a release title, EBWorld has the release date set at September 9th, 1999, same as the Dreamcast's US launch date
    April 17th, 1999
    9:00 AM CST -
    MK4.com has updated with an image with 3 silhouettes of the new "old characters" making an appearance in Mortal Kombat Gold. Check them out and see if you can guess who they are. Also there is the news that Midway is planning on debuting Mortal Kombat Gold at the Electronic Entertainment Expo this May 13-15 in Los Angeles, CA. Thanks to Mark Blaney, Justin Cornel, and ]{ombat for the heads up.

    April 20th, 1999
    7:20 PM CST -
    According to Raving Toy Maniac, Infinite Concepts is developing a set of action figures based on Mortal Kombat characters. Here is some information from RTM.


    The latest innovation is the Center of Gravity Joint Integrity Technology, which enables these amazingly articulated figures to pose and balance like the human form. Mortal Kombat, with it's strong martial arts themes and colorful characters, was the perfect license to use with these new action figure body types.


    The first assortment, consisting of Lui Kang, Shang Tsung, Mileena, Sonya Blade, SubZero and Scorpion, is expected to debut in late summer/early fall. The male characters are 8-1/2" high, and the females measure in at 7-1/2". The female figures will feature a revolutionary new design for the hip joint allowing for both realism and flexability unlike any seen in a female action figure to date.


    Fans of Mortal Kombat can look forward to future figures in the line as well, possibly by years end or early 2000. Plans for the second series are tentative at this early stage but top contenders include Kitana, Jax, Rayden and the monstrous half-dragon, Goro!


    Thanks to Gamespot News for the info.
    April 25th, 1999
    12:00 PM CST -
    d mkf sends along word of a newer version of the MK4 Super Trainer. This program allows you to change features and access unplayable characters in the PC version of MK4. You can grab the trainer from here.


    11:25 PM CST -
    Don't forget that Mortal Kombat Conquest returns to all new episodes with The Master appearing this Monday at 11pm EST on TNT.
    April 30th, 1999
    7:15 PM CST -
    Videogames.com scored a couple of sketches from John Tobias of Jax and Sonya, showing off potential costumes they will be wearing in Mortal Kombat: Special Forces. What makes these sketches interesting is that Jax has his robotic arm implants. According to the MK storyline, Jax had the arm implants after MK2 in order to prepare for the invasion of Earth that occured in MK3. From what we've heard about MK:SF the storyline is supposed to outline the travels of Sonya and Jax and their conflicts with the Black Dragon. However, these conflicts occured before and up to the tournament in the first Mortal Kombat. After this tournament, Sonya and Jax became entangled with Shang Tsung and Shao Kahn and focused their attention towards them which then resulted in Jax getting arm implants. So hopefully MK: Special Forces will keep the robotic arm implants off of Jax up until the invasion of Earth by Shao Kahn, in order to be consistent with the Mortal Kombat storyline.
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