Jason Shearer
Kombatologist
Artists will often display their concept art on their websites after a game is completed as part of their résumé, which can offer a glimpse into an alternate version of the game, or feature stuff that was never put to use for various reasons. In the latest example, <B>Daanish Syed</B>, an artist at <a href="http://netherrealm.com">NetherRealm Studios</a>, has posted some unused concept designs from various Mortal Kombat projects <a href="http://daanishsyed.com">over on his website</a>. The posts appear to be a few months old, but too good not to share with the community.
One of the most interesting concepts comes from the <B>PlayStation Vita</B> port of <a href="http://www.trmk.org/games/mortal_kombat_9/">Mortal Kombat (2011)</a>, which demonstrates an impressive Interactive Main Menu using the touch-screen. Unfortunately, this didn't make the game, likely due to time constraints.
<center><!--<iframe src="http://player.vimeo.com/video/36314677?title=0&byline=0" width="400" height="300" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>--></center>
Here's an original proof of concept for <a href="http://www.trmk.org/games/mortal_kombat_9/">Mortal Kombat (2011)'s</a> <B>King of the Hill</B> mode, complete with MK trivia and a humorous cell phone warning from everyone's favorite ninja specter.
<center><!--<iframe src="http://player.vimeo.com/video/36317452?title=0&byline=0" width="400" height="300" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>--></center>
Last but not least, here's some avatar themes from a would-be Xbox 360 dashboard theme. While Xbox users got Mortal Kombat themed avatar costumes, no dashboard theme was ever offered. The theme sections appear to be styled after some of the arenas from the game.
<center><a href="http://www.trmk.org/images/mk9/mkunseen_xbox_theme_1.jpg"><img src="http://www.trmk.org/images/mk9/mkunseen_xbox_theme_1_t.jpg" alt="Mortal Kombat Xbox Avatar Theme" class="newslink" /></a> <a href="http://www.trmk.org/images/mk9/mkunseen_xbox_theme_2.jpg"><img src="http://www.trmk.org/images/mk9/mkunseen_xbox_theme_2_t.jpg" alt="Mortal Kombat Xbox Avatar Theme" class="newslink" /></a><br/><a href="http://www.trmk.org/images/mk9/mkunseen_xbox_theme_3.jpg"><img src="http://www.trmk.org/images/mk9/mkunseen_xbox_theme_3_t.jpg" alt="Mortal Kombat Xbox Avatar Theme" class="newslink"/></a></center>
Other concepts he has posted include some <a href="http://daanishsyed.tumblr.com/post/17182983421/mortal-kombat-legacy-2011-title-sequence">title sequences for Mortal Kombat Legacy</a>, the <B>Test Your Slice</B> title animation for <a href="http://www.trmk.org/games/mortal_kombat_9/">Mortal Kombat (2011)</a> on the <B>PlayStation Vita</B>, and a variant of the <a href="http://daanishsyed.tumblr.com/post/17118209269/arkham-city-lockdown-2011-logo-animation-for"> NetherRealm Studios logo animation</a> used on Arkham City Lockdown.
One of the most interesting concepts comes from the <B>PlayStation Vita</B> port of <a href="http://www.trmk.org/games/mortal_kombat_9/">Mortal Kombat (2011)</a>, which demonstrates an impressive Interactive Main Menu using the touch-screen. Unfortunately, this didn't make the game, likely due to time constraints.
<center><!--<iframe src="http://player.vimeo.com/video/36314677?title=0&byline=0" width="400" height="300" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>--></center>
Here's an original proof of concept for <a href="http://www.trmk.org/games/mortal_kombat_9/">Mortal Kombat (2011)'s</a> <B>King of the Hill</B> mode, complete with MK trivia and a humorous cell phone warning from everyone's favorite ninja specter.
<center><!--<iframe src="http://player.vimeo.com/video/36317452?title=0&byline=0" width="400" height="300" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>--></center>
Last but not least, here's some avatar themes from a would-be Xbox 360 dashboard theme. While Xbox users got Mortal Kombat themed avatar costumes, no dashboard theme was ever offered. The theme sections appear to be styled after some of the arenas from the game.
<center><a href="http://www.trmk.org/images/mk9/mkunseen_xbox_theme_1.jpg"><img src="http://www.trmk.org/images/mk9/mkunseen_xbox_theme_1_t.jpg" alt="Mortal Kombat Xbox Avatar Theme" class="newslink" /></a> <a href="http://www.trmk.org/images/mk9/mkunseen_xbox_theme_2.jpg"><img src="http://www.trmk.org/images/mk9/mkunseen_xbox_theme_2_t.jpg" alt="Mortal Kombat Xbox Avatar Theme" class="newslink" /></a><br/><a href="http://www.trmk.org/images/mk9/mkunseen_xbox_theme_3.jpg"><img src="http://www.trmk.org/images/mk9/mkunseen_xbox_theme_3_t.jpg" alt="Mortal Kombat Xbox Avatar Theme" class="newslink"/></a></center>
Other concepts he has posted include some <a href="http://daanishsyed.tumblr.com/post/17182983421/mortal-kombat-legacy-2011-title-sequence">title sequences for Mortal Kombat Legacy</a>, the <B>Test Your Slice</B> title animation for <a href="http://www.trmk.org/games/mortal_kombat_9/">Mortal Kombat (2011)</a> on the <B>PlayStation Vita</B>, and a variant of the <a href="http://daanishsyed.tumblr.com/post/17118209269/arkham-city-lockdown-2011-logo-animation-for"> NetherRealm Studios logo animation</a> used on Arkham City Lockdown.
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