Robert Mulcahy
New member
Hey guys, long time lurker, first time poster!
I've been using the demo to really practice as much as I can out of it. Trying to get all my combos solid (or at least as solid as I can, knowing there are changes) before release. I'm down to Johnny Cage now and I had thought of him to play like a faster Sub Zero, in terms of comboing. Where as you do a combo, freeze the foe in mid combo, then end with a combo or juggle. Pretty basic stuff, just linking two combos together with the freeze. But with Johnny I assumed I'd use nut punch instead.
Sounded good on paper but in actual play, my opponent is able to block after a nut punch? :s: After playing around with it, the best use I can get out of a nut punch is pretty much chip damage as my opponent also knows of this and holds down block. The whole cringing animation just pretty much roots them in place and prevents them from doing any attacks but that is it from what I see. I've even thought maybe it was made like this to prevent the linking of two combos for whatever reason, maybe infinites or something but even the very first attack being a nut punch acts very much the same way as if it was used mid-combo.
From playing around with it for the little bit of time that I have, I so far found about two uses out of the nut punch. When an enemy does a high attack, the nut punch often times can be a very fast counter move. It will make Johnny go below the hit box of the opponent's and hit the opponent hard, the nut punch does pretty decent damage for just a single hit. Also I need more testing but I think there is kind of like a mini void game with the nut punch. Even though the foe is in the crotch hugging animation they can still block, but they can also still block high or low. If they are blocking low, you can get away with doing an overhead into Johnny's awesome juggles. If they are blocking high, you can sweep or hit low.
In early Mortal Kombats, if I am remembering at all correctly, it was Johnny's 'free hit' move. You get the nut punch and then you can get that free uppercut! You know, just like Subz's freeze and Scorp's spear? It doesn't seem so in the demo of this game though. So I propose a question to everyone who's been taking Johnny Cage to the lab, what is the use of nut punch?
I've been using the demo to really practice as much as I can out of it. Trying to get all my combos solid (or at least as solid as I can, knowing there are changes) before release. I'm down to Johnny Cage now and I had thought of him to play like a faster Sub Zero, in terms of comboing. Where as you do a combo, freeze the foe in mid combo, then end with a combo or juggle. Pretty basic stuff, just linking two combos together with the freeze. But with Johnny I assumed I'd use nut punch instead.
Sounded good on paper but in actual play, my opponent is able to block after a nut punch? :s: After playing around with it, the best use I can get out of a nut punch is pretty much chip damage as my opponent also knows of this and holds down block. The whole cringing animation just pretty much roots them in place and prevents them from doing any attacks but that is it from what I see. I've even thought maybe it was made like this to prevent the linking of two combos for whatever reason, maybe infinites or something but even the very first attack being a nut punch acts very much the same way as if it was used mid-combo.
From playing around with it for the little bit of time that I have, I so far found about two uses out of the nut punch. When an enemy does a high attack, the nut punch often times can be a very fast counter move. It will make Johnny go below the hit box of the opponent's and hit the opponent hard, the nut punch does pretty decent damage for just a single hit. Also I need more testing but I think there is kind of like a mini void game with the nut punch. Even though the foe is in the crotch hugging animation they can still block, but they can also still block high or low. If they are blocking low, you can get away with doing an overhead into Johnny's awesome juggles. If they are blocking high, you can sweep or hit low.
In early Mortal Kombats, if I am remembering at all correctly, it was Johnny's 'free hit' move. You get the nut punch and then you can get that free uppercut! You know, just like Subz's freeze and Scorp's spear? It doesn't seem so in the demo of this game though. So I propose a question to everyone who's been taking Johnny Cage to the lab, what is the use of nut punch?