CF7
Member
So, game planers from Arc Systems and French Bread were talking about how to make a Fighting Game, and all of a sudden, one of them says:
The rest of the interview is unrelated, but if you guys want to read, it is in:
http://www.4gamer.net/games/303/G030342/20151110074/
Can you guys imagine "what if"?Pachi: If I had to create a non-Anime game, I would personally want to make Mortal Kombat. Street Fighter's design is already unshakeable, it seems like you can't freely create. Mortal Kombat seems like it would be more interesting.
4Gamer: Oooh! Wouldn't that be great?
MM1: However if Arc System Works made a game, wouldn't it naturally turn into an Arc-ish anime game? In the past I was involved with "Hard Core Uprising", and before I knew it there was mid-air dash and double jumps. "Wait a minute, isn't this just Contra?" (laughs).
* Hard Core Uprising: Konami's spiritual successor to the Contra series. It was developed by Arc System Works.
Pachi: That was probably the case (laughs). However, Skullgirls is a fighting game developed overseas with Japan in mind. Couldn't Japan also create a fighting game with overseas players in mind? It can be totally non-canon, please give us an offer to create "Mortal Kombat, the Animation."
The rest of the interview is unrelated, but if you guys want to read, it is in:
http://www.4gamer.net/games/303/G030342/20151110074/