<a href="http://www.gamespot.com">GameSpot</a> has posted their <a href="http://www.gamespot.com/ps2/action/mkshaolin/review.html">review</a> of <a href="/games/mksm">Mortal Kombat: Shaolin Monks</a> (<strong>Xbox</strong>, <strong>PS2</strong>). In addition to the review, new gameplay videos have been added to <b>GameSpot's</b> media pages, <a href="http://www.gamespot.com/ps2/action/mkshaolin/media.html">two new PS2 videos</a> and <a href="http://www.gamespot.com/xbox/action/mkshaolin/media.html">three new Xbox videos</a>. The reviewer in this one took serious issues with the game's length and plot, which cost the game a <b>7.5</b> score.
Although the review was mostly negative, it does mention the fact that fans of the <b>Mortal Kombat</b> series will truly enjoy it. <a href="/games/mksm">Mortal Kombat: Shaolin Monks</a> may not be a game for everyone, but it definately seems to be a game for the true <b>Mortal Kombat</b> diehard. And there are plenty of diehards around that keep this franchise alive and kicking.Shaolin Monks' story starts off reasonably well, but over time it degenerates into a fairly incomprehensible mess, with all sorts of pseudo-betrayals, overwrought plot twists, and a few halfhearted introductions of random characters for seemingly no reason other than because the developer had to find a way to squeeze them in. Jax, for instance, makes his main story appearance way late in the game, shows up for about a minute, and then disappears. These strained uses of the MK characters are more aberration than the norm, though, so you'll see plenty of main characters, like Raiden, Johnny Cage, Sub-Zero, Scorpion, Kitana, and the like, used reasonably well throughout the game. And while the story doesn't make an awful lot of sense, overall it's about on par with any of the other Mortal Kombat storylines.