Future of MK

Well they could still cram in 3D era characters into the game, if it's a reboot....

But good God if it's another 1v1 YouTube fighter, with RNG minigames, that's MTX'd up the ass with Shit as a Service as the model...... :ROFLMAO:
 
Oooh, like I didn't call that shit a while ago.
Woo-hoo.

Thanks, NRS.
Looks like the failed experiment that was the MKX and MK11 story has come to and end, so...... Time to hit the reset button for MK1 thru UMK3 again, meanwhile the majority of the 3D era roster sits out again.🖕

Sadly, it looks like this is where the series dies for me. Would have like to have seen it pick up where the Shang Tsung Aftermath ending left off, but as I've predicted before a reboot or even soft reboot is the safest shit out there, so as long as that's the case it'll be the same shit every so often.
Reboot > post-reboot shit that doesn't end up working > reboot again😔
What a fucking sad note for this once awesome game series to go out on. Out with a whimper.
Well let's see what they will do first. I am also here only for the reveal. Post reveal, I doubt I will give enough shits to follow the rest of the game's existence. Nor I have plans to buy it, too. Especially after getting to play SF6.
Me and Xenon are already hoping they will triple down on shitty practices, just so they could make the train wreck even more glorious.
 
Eh, I'm still hopeful. They still acknowledge the Red Dragon every once in a while. It'd help with Takeda's story and everything was building to the Red Dragon & Onaga in the comics.
 
Nah, I watched it with a massive grin. Dominic, Beran and then Ed at the very end. The salt shaker. Mindblowing explosion. It's perfect.

I expect Dominic to continue being Dominic.
Beran to once again design some macabre costumes, then act all revolutionary and righteous.
Ed to continue his crusade in Playboy.
I wonder if Shaun is still around, I'm sure there's more people to blacklist.

Oh it's going to be funny months ahead of us, I think....
 
Was anybody else heartbroken to see that smiling jackass Dominic in the Thank you video
Why so negative?
Dominic is a very talented writer, who is (according to the great Ed Boon himself) knows MK Lore the best. He is our generation's Tolki... ok maybe even for a joke, I shouldn't mock actual writers, with parasites like Dominicano Pendejo there.

Can't feel heartbroken, when there is nothing left in my chest, but I did feel a sense of disgust, once his face came into my view out of nowhere.

Though I did laugh, when I saw Tyler Lansdown, with a title "Community Manager". I don't think they understand what that means, cause otherwise Tyler would have been fired long time ago.
 
RANT Warning_____That ''trailer'' ''teaser'' was a waste of time for everyone involved IMO. It boggles the mind how a studio can repeatedly show nothing and keep getting away with it. A grain of sand exploding in space Isn't anything to get hype about if anything it confirms my theory of NRS doubling down on the Multiverse BS. MK11 has royally fucked this entire franchise.
 
Hahahah that's a good point, the fuck is Tyler still doing there? What management he has done as of late....
 
I was happy to see Jay Biondo and Steve Beran. I still wish they brought back John Vogel and Tobias. I'll have to double check to see if I saw Dan Forden.

Surprised Mike Boon wasn't in the video. I remember him from the MK Bio Kards... And I think Shinnok was visually based on Beran and Jarek was based on another developer whose name I can't recall.

Ik most people wouldn't catch it, but the die hards would've appreciated seeing those guys. I feel like Vogel was the driving force in the 3D Era and Tobias did have some interesting ideas from the original goal for MK4.

I just feel like the Netherrealm Era lacks a bit of trh flavor from the old generation. Just my two cents.

The whole Titans idea is pretty terrible when it was just the Elder Gods and the One Being. The whole driving force of MK was this battle to keep the realms separate so that the One Being could not return.

I think the expansion of more realms was the best way to go to introduce more characters since everyone wants to free their realm. Nitara and Reptile are good examples... The fact that Shao Kahn conquered an unknown amount of realms allows for more diversity than just 'King of Outworld'.
 
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I was happy to see Jay Biondo and Steve Beran. I still wish they brought back John Vogel and Tobias. I'll have to double check to see if I saw Dan Forden.

Surprised Mike Boon wasn't in the video. I remember him from the MK Bio Kards... And I think Shinnok was visually based on Beran and Jarek was based on another developer whose name I can't recall.

Ik most people wouldn't catch it, but the die hards would've appreciated seeing those guys. I feel like Vogel was the driving force in the 3D Era and Tobias did have some interesting ideas from the original goal for MK4.

I just feel like the Netherrealm Era lacks a bit of trh flavor from the old generation. Just my two cents.

The whole Titans idea is pretty terrible when it was just the Elder Gods and the One Being. The whole driving force of MK was this battle to keep the realms separate so that the One Being could not return.

I think the expansion of more realms was the best way to go to introduce more characters since everyone wants to free their realm. Nitara and Reptile are good examples... The fact that Shao Kahn conquered an unknown amount of realms allows for more diversity than just 'King of Outworld'.
Eh, to be honest entire lore is a mess. They just keep repeating the same shit from the first 3 games, because they don't want or just don't have the balls to build the world properly.
I would be fine with them going back to tournaments, but only if they FOCUSED ON TOURNAMENTS. Fixed that idiotic system, from MK1 days too. You hold a tournament between two realms, which bring their own fighters and yet they only have ONE CHAMPION. How does that even work? I tried solving it myself, but always found fighters from the same realm fighting each other as well, which made no sense, as it was counterproductive.
They could have just made 5-10 matches between two teams. The team with the most wins, wins the tournament. That would also solve the story problems, as you can focus on each character, for when they have to fight. That way you can expand on their motivations and possible relationship/connection with the opponent.

But nah nah. Better make up some Titan or Kronika shit, instead of fixing existing issues.
 
Do you all remember this:



Eh, to be honest entire lore is a mess. They just keep repeating the same shit from the first 3 games, because they don't want or just don't have the balls to build the world properly.

Sounds like Star Trek Picard or season 9 of The Flash on CW! Keep on time altering and time traveling.
 
MK12 Is gonna be bust. I have a feeling a feeling the game isn't gonna be all that good. WB showed who they truly are and you talking about a company that owns the rights to DC and they can't even manage it properly :ROFLMAO:. So don't expect the story or the direction of MK to change as long if WB owns the license. I feel like with each new installment MK is losing it's core audience, visually the game will look stunning and will have hype doubt but it will die within a year or two. Nether realms have a track record of abandoning they're games so expect the same thing for 12. I hate WB so much! they turned my favorite franchise into a fucking joke, they only see this franchise as $$$ they don't care about the hardcore audience they want to appeal to the kasuals and the FGC bros. Not realize while they chase the kasual consumer they;re chasing away the core audience.

The story is gonna be all over the fucking place. I'ts not going to be good at all. The fire god liu kang concept is so dumb ?He beaten every villian, he won the tournament, saved earth realm like what else more does Liu Kang have to accomplish? Honestly he is taking screen time away from more deserving characters. Kung Lao was a bust as main protagonist, what makes you think he will do good thing as time if they doing Great Kung Lao timeline? First n fore most they should've of made an MK Origin before they made MK9. MK9 was overrated as fuck and the quality of the games started to go downhill. They relied too heavily on gimmicks past nostalgia, now it's starting to back fire.
 
MK12 Is gonna be bust. I have a feeling a feeling the game isn't gonna be all that good. WB showed who they truly are and you talking about a company that owns the rights to DC and they can't even manage it properly :ROFLMAO:. So don't expect the story or the direction of MK to change as long if WB owns the license. I feel like with each new installment MK is losing it's core audience, visually the game will look stunning and will have hype doubt but it will die within a year or two. Nether realms have a track record of abandoning they're games so expect the same thing for 12. I hate WB so much! they turned my favorite franchise into a fucking joke, they only see this franchise as $$$ they don't care about the hardcore audience they want to appeal to the kasuals and the FGC bros. Not realize while they chase the kasual consumer they;re chasing away the core audience.

The story is gonna be all over the fucking place. I'ts not going to be good at all. The fire god liu kang concept is so dumb ?He beaten every villian, he won the tournament, saved earth realm like what else more does Liu Kang have to accomplish? Honestly he is taking screen time away from more deserving characters. Kung Lao was a bust as main protagonist, what makes you think he will do good thing as time if they doing Great Kung Lao timeline? First n fore most they should've of made an MK Origin before they made MK9. MK9 was overrated as fuck and the quality of the games started to go downhill. They relied too heavily on gimmicks past nostalgia, now it's starting to back fire.
There is nothing wrong with making stuff for pro players or casuals. Problem is when you cater to only one group.
- Pro players are the smallest audience in any games. They are the most hardcore and they do it for a living.
- Then you have the Hardcore fans. They are the mid size, they are the core and they have longest staying power. They are the beating heart of the game.
- And then the casuals are the largest audience. They bring in the numbers, but aren't stable nor suited for the long term.

If you find that perfect balance, that caters to all, you shall have a game that will be a hit for years to come. I think SF6 is going to hit that. Or at least get as close as possible.
As for MK... well. It is too early to tell, mate. BUT... in this instance, I am just following the rule of "Better safe, than sorry". There is a 90% chance, that MK12 will be just an overmonetized, live service grind fest. Especially judging by the signs how NRS has embraced mobile side and MK Mobile, was the only game that kept getting consistent updates to this day.
At first it was just MKX Mobile, then they converted it to MK mobile, to include MK11 characters/stages. So if MK12 will be made with an idea of creating more content for MK mobile as well, then yeah. Chances of the next game being a garbage, is sky high.
I saw some MK/FGC guys already dropping stealthy hints about MK12 reveal and how excited they are (obviously early access), but it sounds more like a corporate excitement, rather than genuine.

But we shall see.
 
I saw some MK/FGC guys already dropping stealthy hints about MK12 reveal and how excited they are (obviously early access), but it sounds more like a corporate excitement, rather than genuine.

But we shall see.
PR fluff and shills will always be part of the AAA industry. Only a fool would think otherwise. There's nothing genuine about it. I wouldn't be surprised if the embargo for MK12 doesn't lift until the games already out in digital/stores. If WB/NRS had a amazing game to show they already be showing it and we wouldn't be getting dumb shit like a grain of sand exploding in space to generate hype for a game that has shown ZERO gameplay IMO.
 
PR fluff and shills will always be part of the AAA industry. Only a fool would think otherwise. There's nothing genuine about it. I wouldn't be surprised if the embargo for MK12 doesn't lift until the games already out in digital/stores. If WB/NRS had a amazing game to show they already be showing it and we wouldn't be getting dumb shit like a grain of sand exploding in space to generate hype for a game that has shown ZERO gameplay IMO.

Aye. Something is off. It really feels like Zaslav out of desperation called MK12 card and now NRS has to deal with that. And it doesn't help that SF6 just blew everyone's minds. Cause no fookin way, I am gonna believe that MK12 has ANYTHING done on that level. I think they put their hopes on SF6 going similar route as SFV or at least, something they can deal with. But then CAPCOM comes out with open world and tons of mini games and suddenly NRS has to play against that.
 
Well let's see what they will do first. I am also here only for the reveal. Post reveal, I doubt I will give enough shits to follow the rest of the game's existence. Nor I have plans to buy it, too. Especially after getting to play SF6.
Me and Xenon are already hoping they will triple down on shitty practices, just so they could make the train wreck even more glorious.
I'm not very optimistic on MK12 and the first 2 sentences of your post below is exactly why:
The entire lore is a mess and they just keep repeating the same shit from the first 3 games.
On point. My sentiments exactly.
Eh, to be honest entire lore is a mess. They just keep repeating the same shit from the first 3 games, because they don't want or just don't have the balls to build the world properly.
I would be fine with them going back to tournaments, but only if they FOCUSED ON TOURNAMENTS. Fixed that idiotic system, from MK1 days too. You hold a tournament between two realms, which bring their own fighters and yet they only have ONE CHAMPION. How does that even work? I tried solving it myself, but always found fighters from the same realm fighting each other as well, which made no sense, as it was counterproductive.
They could have just made 5-10 matches between two teams. The team with the most wins, wins the tournament. That would also solve the story problems, as you can focus on each character, for when they have to fight. That way you can expand on their motivations and possible relationship/connection with the opponent.

But nah nah. Better make up some Titan or Kronika shit, instead of fixing existing issues.
This is another reason why they need to include things like ChaosRealm and Seido (imo) and make it more like an actual tournament style.
Fucking hell, you know what (as silly as it sounds) they could even do March Madness style brackets where the winner from each of the 5 realms moves up a round, but nah, let's just fucking fixate on the same 3 goddamn ones from MK9 and ignore the other 2. 😔
 
I'm not very optimistic on MK12 and the first 2 sentences of your post below is exactly why:
The entire lore is a mess and they just keep repeating the same shit from the first 3 games.
On point. My sentiments exactly.

This is another reason why they need to include things like ChaosRealm and Seido (imo) and make it more like an actual tournament style.
Fucking hell, you know what (as silly as it sounds) they could even do March Madness style brackets where the winner from each of the 5 realms moves up a round, but nah, let's just fucking fixate on the same 3 goddamn ones from MK9 and ignore the other 2. 😔
Amen to that.
How fucking difficult is it, to just make something like this? MK Tournament Brackets V3 2.pngIt would solve so many problems from narrative standpoint and with character power levels. You don't need to have a world ending villain, to have an interesting story. You can literally just make an entire story about the damn tournament. I think it has enough stakes in it, as it is. You know. Realm merging and shit. But nah nah. NRS keeps claiming how mature they are, but still can't stop writing middle school level stories.
 
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Aye. Something is off. It really feels like Zaslav out of desperation called MK12 card and now NRS has to deal with that. And it doesn't help that SF6 just blew everyone's minds. Cause no fookin way, I am gonna believe that MK12 has ANYTHING done on that level. I think they put their hopes on SF6 going similar route as SFV or at least, something they can deal with. But then CAPCOM comes out with open world and tons of mini games and suddenly NRS has to play against that.
To be fair, I think that's a WB decision and not an MK decision...

Either that or they wanted to put all their energy into the Krypt.

We had Puzzle Kombat, Kreate a Fighter, Chess Kombat, Kart Kombat and those were all in the 3D Era. If we are lucky MK12 will have a Konquest Mode and the Krypt was just a Tech Demo. But that's just baseless hope that they'll be using MK11 as a basis.
 
To be fair, I think that's a WB decision and not an MK decision...

Either that or they wanted to put all their energy into the Krypt.

We had Puzzle Kombat, Kreate a Fighter, Chess Kombat, Kart Kombat and those were all in the 3D Era. If we are lucky MK12 will have a Konquest Mode and the Krypt was just a Tech Demo. But that's just baseless hope that they'll be using MK11 as a basis.
Nah nah. Fuck dat. I am way past believing that WB is standing there specifically behind NRS and telling them to do that shit. Batman Arkham Games didn't have retarded monetization system and shitty modes, Hogwarts Legacy didn't have it. If WB was really the one running around telling what to do, all of the games would be affected to similar degree. Do they have influence? Sure. Do they make gameplay decisions? Fuck no.

We already got enough proof that NRS itself is a mess.


Not to mention the constant leaks of info during MK11 pre-release.
Also as a studio that is making a money maker, they definitely would have a say among WB executives. Executives can be as retarded or arrogant as they want. MK is one of their golden boys. I can't imagine anyone retarded enough to compromise a golden goose of their compa... oh wait. Right... Kathleen Kennedy exists.
Still the point is. MK11 doesn't even look like the game "TRIED" to be fun. They just threw random shit in and saw what sticks. Cause no way in hell, you can make me believe that MK11 variation system was created with innovation in mind. Hell they added A.I battles to artificially increase "play time" and people are now seeing Hogwarts Legacy ads in MK11... Cause that's why people spend 60 bucks on theirs games... so they can see ads.

Yeah nah. WB has some influence, but the real cancer comes from NRS itself. If they really gave a shit, they could easily leverage their position and fight shitty ass decisions. But they don't, cause they are ones making them.
 
I think it's more of a don't bite the hand that feeds you situation in regards to NRS/WB. Boon even admitted in a IGN interview before MK11 released that he was payed ''extremely well'' to work on the new MK games. Ironically, he's also admitted he hasn't had to program a game in years since taking a comfy creative director chair at NRS. The point I'm trying to make is his passion for making video games died a long time ago. He's basically a PR guy now. If WB decides to fill MK12 with a bunch of predatory monetization BS. I don't see him putting up much of a fight. It's up to WB to sell us these games. If they want to be stupid and drag the MK ip through the mud than it's up to audience to say no. Sadly the idiots of the gaming community outnumber us all.
 
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