Well let's see what they will do first. I am also here only for the reveal. Post reveal, I doubt I will give enough shits to follow the rest of the game's existence. Nor I have plans to buy it, too. Especially after getting to play SF6.Oooh, like I didn't call that shit a while ago.
Woo-hoo.
Thanks, NRS.
Looks like the failed experiment that was the MKX and MK11 story has come to and end, so...... Time to hit the reset button for MK1 thru UMK3 again, meanwhile the majority of the 3D era roster sits out again.
Sadly, it looks like this is where the series dies for me. Would have like to have seen it pick up where the Shang Tsung Aftermath ending left off, but as I've predicted before a reboot or even soft reboot is the safest shit out there, so as long as that's the case it'll be the same shit every so often.
Reboot > post-reboot shit that doesn't end up working > reboot again
What a fucking sad note for this once awesome game series to go out on. Out with a whimper.
Why so negative?Was anybody else heartbroken to see that smiling jackass Dominic in the Thank you video
Eh, to be honest entire lore is a mess. They just keep repeating the same shit from the first 3 games, because they don't want or just don't have the balls to build the world properly.I was happy to see Jay Biondo and Steve Beran. I still wish they brought back John Vogel and Tobias. I'll have to double check to see if I saw Dan Forden.
Surprised Mike Boon wasn't in the video. I remember him from the MK Bio Kards... And I think Shinnok was visually based on Beran and Jarek was based on another developer whose name I can't recall.
Ik most people wouldn't catch it, but the die hards would've appreciated seeing those guys. I feel like Vogel was the driving force in the 3D Era and Tobias did have some interesting ideas from the original goal for MK4.
I just feel like the Netherrealm Era lacks a bit of trh flavor from the old generation. Just my two cents.
The whole Titans idea is pretty terrible when it was just the Elder Gods and the One Being. The whole driving force of MK was this battle to keep the realms separate so that the One Being could not return.
I think the expansion of more realms was the best way to go to introduce more characters since everyone wants to free their realm. Nitara and Reptile are good examples... The fact that Shao Kahn conquered an unknown amount of realms allows for more diversity than just 'King of Outworld'.
Eh, to be honest entire lore is a mess. They just keep repeating the same shit from the first 3 games, because they don't want or just don't have the balls to build the world properly.
There is nothing wrong with making stuff for pro players or casuals. Problem is when you cater to only one group.MK12 Is gonna be bust. I have a feeling a feeling the game isn't gonna be all that good. WB showed who they truly are and you talking about a company that owns the rights to DC and they can't even manage it properly. So don't expect the story or the direction of MK to change as long if WB owns the license. I feel like with each new installment MK is losing it's core audience, visually the game will look stunning and will have hype doubt but it will die within a year or two. Nether realms have a track record of abandoning they're games so expect the same thing for 12. I hate WB so much! they turned my favorite franchise into a fucking joke, they only see this franchise as $$$ they don't care about the hardcore audience they want to appeal to the kasuals and the FGC bros. Not realize while they chase the kasual consumer they;re chasing away the core audience.
The story is gonna be all over the fucking place. I'ts not going to be good at all. The fire god liu kang concept is so dumb ?He beaten every villian, he won the tournament, saved earth realm like what else more does Liu Kang have to accomplish? Honestly he is taking screen time away from more deserving characters. Kung Lao was a bust as main protagonist, what makes you think he will do good thing as time if they doing Great Kung Lao timeline? First n fore most they should've of made an MK Origin before they made MK9. MK9 was overrated as fuck and the quality of the games started to go downhill. They relied too heavily on gimmicks past nostalgia, now it's starting to back fire.
PR fluff and shills will always be part of the AAA industry. Only a fool would think otherwise. There's nothing genuine about it. I wouldn't be surprised if the embargo for MK12 doesn't lift until the games already out in digital/stores. If WB/NRS had a amazing game to show they already be showing it and we wouldn't be getting dumb shit like a grain of sand exploding in space to generate hype for a game that has shown ZERO gameplay IMO.I saw some MK/FGC guys already dropping stealthy hints about MK12 reveal and how excited they are (obviously early access), but it sounds more like a corporate excitement, rather than genuine.
But we shall see.
PR fluff and shills will always be part of the AAA industry. Only a fool would think otherwise. There's nothing genuine about it. I wouldn't be surprised if the embargo for MK12 doesn't lift until the games already out in digital/stores. If WB/NRS had a amazing game to show they already be showing it and we wouldn't be getting dumb shit like a grain of sand exploding in space to generate hype for a game that has shown ZERO gameplay IMO.
I'm not very optimistic on MK12 and the first 2 sentences of your post below is exactly why:Well let's see what they will do first. I am also here only for the reveal. Post reveal, I doubt I will give enough shits to follow the rest of the game's existence. Nor I have plans to buy it, too. Especially after getting to play SF6.
Me and Xenon are already hoping they will triple down on shitty practices, just so they could make the train wreck even more glorious.
This is another reason why they need to include things like ChaosRealm and Seido (imo) and make it more like an actual tournament style.Eh, to be honest entire lore is a mess. They just keep repeating the same shit from the first 3 games, because they don't want or just don't have the balls to build the world properly.
I would be fine with them going back to tournaments, but only if they FOCUSED ON TOURNAMENTS. Fixed that idiotic system, from MK1 days too. You hold a tournament between two realms, which bring their own fighters and yet they only have ONE CHAMPION. How does that even work? I tried solving it myself, but always found fighters from the same realm fighting each other as well, which made no sense, as it was counterproductive.
They could have just made 5-10 matches between two teams. The team with the most wins, wins the tournament. That would also solve the story problems, as you can focus on each character, for when they have to fight. That way you can expand on their motivations and possible relationship/connection with the opponent.
But nah nah. Better make up some Titan or Kronika shit, instead of fixing existing issues.
Amen to that.I'm not very optimistic on MK12 and the first 2 sentences of your post below is exactly why:
The entire lore is a mess and they just keep repeating the same shit from the first 3 games.
On point. My sentiments exactly.
This is another reason why they need to include things like ChaosRealm and Seido (imo) and make it more like an actual tournament style.
Fucking hell, you know what (as silly as it sounds) they could even do March Madness style brackets where the winner from each of the 5 realms moves up a round, but nah, let's just fucking fixate on the same 3 goddamn ones from MK9 and ignore the other 2.![]()
To be fair, I think that's a WB decision and not an MK decision...Aye. Something is off. It really feels like Zaslav out of desperation called MK12 card and now NRS has to deal with that. And it doesn't help that SF6 just blew everyone's minds. Cause no fookin way, I am gonna believe that MK12 has ANYTHING done on that level. I think they put their hopes on SF6 going similar route as SFV or at least, something they can deal with. But then CAPCOM comes out with open world and tons of mini games and suddenly NRS has to play against that.
Nah nah. Fuck dat. I am way past believing that WB is standing there specifically behind NRS and telling them to do that shit. Batman Arkham Games didn't have retarded monetization system and shitty modes, Hogwarts Legacy didn't have it. If WB was really the one running around telling what to do, all of the games would be affected to similar degree. Do they have influence? Sure. Do they make gameplay decisions? Fuck no.To be fair, I think that's a WB decision and not an MK decision...
Either that or they wanted to put all their energy into the Krypt.
We had Puzzle Kombat, Kreate a Fighter, Chess Kombat, Kart Kombat and those were all in the 3D Era. If we are lucky MK12 will have a Konquest Mode and the Krypt was just a Tech Demo. But that's just baseless hope that they'll be using MK11 as a basis.