I think basically Goro died because Shang T Sung died. It makes no sense but that's what I understood from the mess that is MK11 story. Wouldn't that also mean that henchmen like Reptile turn into a skull'n'bones?....
Ah no he's in there smashing ground for no reason.... while being invisible....
Which doesn't work (imo) because when Shang Tsung died in MK9, Goro still went off to do things later on in the MKX comics with the story line of joining Mileena's forces against Kotal Kahn and was alive in MKX as well.
It's the same shit with the stupid
"the whole Island died" when Shang Tsung died MK11 main story mode excuse.
No, it didn't because again Goro was still around doing stuff after MK9. The only plausible explanation based off of various Sheeva intros is that maaaaaybe some time after Goro met with Daegon to re-grow his arms that Kotal Kahn had an encounter with him and he met his demise.
But again, that's piecing together shit from different intros and I shouldn't have to do that because Dom is doing a piss-poor job of writing.
MK11 Goro is a perfect example of why I don't like horse shit, half-assed explanations from Dom that make ZERO sense.
So, Dom either completely retconned Goro out of all of the MKX comics events or he is full of shit...... or both.
For me MKD is still a standard of lore expansion. Compared to what 3D Era did lore-wise, MK11 is a complete and utter joke. (To be honest MK9/MKX as well. MK9 butchered Shang Tsung and Shao Kahn, while MKX turned into family sitcom)
I agree with you 100%.
Imo, the 3D era (and that game in particular) was the pinnacle of lore expansion, as well.
Kittelsen comics worked for me, cause it wasn't just characters. World itself was involved in the story. We got to see some of the civil war, there was more structure to relations between Earthrealm and Outworld and some sort of proper mention of different places, than just three same realms.
Though judging by his current works, I can see that MKX comics were more or less a fluke.
In the end, we had something going in 3D Era. They just needed to build from that. Instead we got this... and it is never going to get better.
I enjoyed MKX Comic Sheeva. She was the best version. Calm and calculating. Tactical mind. I really enjoyed a non brute version. MK11 on other hand... well at least she was a nice meme. Aside that, wooden board has more personality, than she does in my opinion.
But again, in the end, I look at grander scale of things. I know that WB/NRS will never be able to expand MK to the levels, I imagine.
Yeah, and I loved seeing that world building, which is why I feel like Aftermath had more of a Kittelsen influence to it with some of these characters that you normally wouldn't play as in story mode getting their chance to have a story involving them (Shao Kahn, Nightwolf, Shang Tsung, Fujin).
Yeah, we had something special with the 3D era which is why I'd like to see some of that world building, but like you, I also don't think that it's going to get any better. I'd love to see NRS go with Shang Tsung's Aftermath ending for MK12 and re-introduce Havik, Hotaru, ChaosRealm and OrderRealm / Seido, but they don't have the cojones to do something like that.
Wouldn't be surprised if MK12 ends up being a soft re-boot and we get another UMK3 / MK9 type of roster.
I feel like MK11 Sheeva sometimes gets slack in the game (in general) because of people who were trying to constantly spam her tele-stomp.
It was fun to play as her in story mode, even though I think that she was defeated to easily by Sindel or that they could have handled that part in Aftermath differently. Dunno.
After 2 games with Dominic at the helm, though, I also don't feel like the world building will get any better.
It's disappointing, really, because while people tend to tell me "but, dude, it's a fighting game,"
(meaning that fighting games tend to have shitty stories) at the same time MK once did have some awesome lore and was 1 of the few fighting games that got me interested in the stories of the characters involved.