The refunds didn't do much afaik. They still went bank with $300mil profit or so.
Considering how much was being charged for new 16 bit games in 1996 (and how much that would be today if adjusted for inflation), $70 for a modern game looks like a steal.Well considering most of those sells where refunded on the ps4 store which led to Sony pulling the game from psn ( It just recently got added back in but the damage had already been done) i'm sure Sony charged a hefty fee to cd project red to get their game back on the PlayStation store. My point is people are starting to wise up to these over hyped broken products that get shoved out the door. No company can survive if they only think of the short term. Ps5 and xbox series X / S Games are moving to the $70 base model now. Only a small few drooling idiots are going to pay that much for a game without checking reviews first. Like I've mentioned before cd project red's next Witcher game or whatever is going to be a hard sell for them.
True. They received a truckload of cash from Cyberpunk Pre-Orders, but in the long run it is a drop in the water. They lost cash to refunds, they are losing money to lawsuits, they have to pay massive fees and damages to other companies as well. You think only Sony has a bone to pick with CD Projekt? XBOX version is also garbage. Microsoft is sure as hell, not happy about it. Their rep is tarnished for good. And it is a big deal for CD Projekt.Didn't Cyberpunk sell like 14million units? I doubt they care at this point. CEOs could retire tomorrow and spend money on cocaine with hookers until no tomorrow.
If anything this shows the state of the industry. All you need to do is hype the game up with flashy trailers & graphics. Doesn't matter if it's shallow as piss puddle, or buggier than a dune buggy. Do that correctly and swim in money. The "core audience" will gobble it up and ask for dessert.
I know I'm showing my age here but nobody but the rich kids bought any game back than at full price most people including myself would buy a used copy at a mom and pop shop. In a lot of ways things have stayed the same because most people just wait for a game of the year edition or buy a game when its on a decent sale.
Under-faker, yeah I remember that.Except we did NOT get Sindel. We got an imposter dressed like her, using her name, and copying her moveset. I hear the wrestling business did something similar on a few occasions in the 90s. Fans were definitely in the right to call bullshit on that in particular.
Which is why if MK12 is going on the same trajectory, then I'll just wait until the Ultimate Edition is out for $25 with everything included.And that's why I said. NRS dug themselves into that shit. The only reason why they are being bombarded by tons of requests in the first place, is because they encourage it with their behavior. The moment they added Mileena (which was definitely a last second inclusion, due her lazy design), people got encouraged to ask for more. They sell the game to the lowest fucking audience and then cry about toxic fans. Bruh, you guys are the ones that feed them in the first place!!!
The reason why we are in minority is because we don't get shit.
Why would anyone, interested in MK Lore, would want in play the game, if they have nothing to look forward to, but same rehashed chars and "story"?
Why would pros would be looking forward to anything, if they keep getting ignored?
So literally the people that would invest THE MOST time into the game, are ignored. NRS has no one else to blame, but themselves. They created this toxic community and now they get to enjoy it.
The only game series that I'd be a drooling like an idiot over these days is Dishonored.Ps5 and xbox series X / S Games are moving to the $70 base model now. Only a small few drooling idiots are going to pay that much for a game without checking reviews first. Like I've mentioned before cd project red's next Witcher game or whatever is going to be a hard sell for them.
For the most part they were complete games in those times, though.They were still charging more money for less work, less storage space, and especially a lower resolution (nowadays, it's 1080p and/or 4K; back then, these games were in 240p).
The wrestling business did that with the Razor Ramon, Diesel, and Sting characters during that general timeframe as well. Dom must have watched archived 90s footage on WWE Network and saw these fakes and thought, "wow, this is a great idea! Why don't I just copy what Vince and Eric were doing in the 90s over to Mortal Kombat? Now which fan favorite should I do this with? Oh yeah, Sindel! She's on the DLC schedule anyway!"Under-faker, yeah I remember that.
That was due to a kayfabe that was written in because the real Undertaker was resting up due to a previous Casket Match with Yokozuna.
MK11 Sindel's poorly re-written story is just due to Dom not being able to write that well and ignoring previously established lore.
It wasn't just Sindel but also main roster characters like Skarlet and Kabal. I mean, for fucks' sake, Skarlet was just 2 GAMES ago and they can't even keep that origin story straight?The wrestling business did that with the Razor Ramon, Diesel, and Sting characters during that general timeframe as well. Dom must have watched archived 90s footage on WWE Network and saw these fakes and thought, "wow, this is a great idea! Why don't I just copy what Vince and Eric were doing in the 90s over to Mortal Kombat? Now which fan favorite should I do this with? Oh yeah, Sindel! She's on the DLC schedule anyway!"
For once we agree on this.See, THIS is why you don't hand the pen over to rookies! They're more qualified to be writing fan fiction than they are to be writing official storylines.
They should hire Tobias back for story purposes, period. Preferably with him and Vogel as the main story writers.It wasn't just Sindel but also main roster characters like Skarlet and Kabal. I mean, for fucks' sake, Skarlet was just 2 GAMES ago and they can't even keep that origin story straight?
For once we agree on this.
I really hope that Vogel at least goes back to helping with writing, because with the writing in Dom's hands the future looks bleak for the franchise.
At the very least they should also hire Tobias back on as a story consultant.
They should hire Tobias back for story purposes, period. Preferably with him and Vogel as the main story writers.
As for Kabal, I'll give them a pass on him, because he's been going back and forth between good guy and bad guy from the start.
And as for your point about game prices, that $120 price you mentioned that includes DLC is actually what $70 in 1996 money would cost today if adjusted for inflation, so my point of paying that price for less content and a 240p resolution still stands.
Eh. Unlikely. MK isn't the only game that WB Games has. Other studios, communicate just fine. I think it is the zero fucks policy in NRS and that's it.@lariat
The reason that they're probably quiet is because WB has NRS by the balls.
Back when the Nightwolf trailer kept getting delayed Boon said something to the effect of "this is not the way that I would have wanted to do stuff," which seemed really weird (to me) for him to say at the time but it makes sense now.
Meaning, from what it looks like, someone higher up isn't allowing them to discuss stuff.
It's probably part of the reason why he has to be cryptic sometimes.
My bigger confusion is if Tyler is supposed to be the community manager, then what does he really do?
If WB really does have NRS by the balls and isn't allowing them to talk with the fans, then why bother creating a position like Tyler's in the first place?
Why not just have him be another tester / programmer and just have Boon or whomever handles the official MK11 Twitter account say stuff?
In the early stages? Yeah, imo, at least lore-wise at 1 point it did seem like they gave a shit and then later somehow the quality trailed off.Does MK11 even look like a game that was made by someone that gives a shit?