We are now seeding our video <a href="/torrents/torrentfiles/E3%20MKSM%20Trailer.mov.torrent">torrent</a> of the <B>E3 Trailer</b> for <a href="/games/mksm">Mortal Kombat: Shaolin Monks</a>. In addition to the trailer, we have added a few more screenshots to our <a href="/games/mksm">Mortal Kombat: Shaolin Monks</a> gamespace.
<center><a href="/games/mksm/"><img src="/images/mksm/E3_2005/1_t.jpg" width="140" height="98" class="newslink"></a> <a href="/games/mksm"><img src="/images/mksm/E3_2005/2_t.jpg" width="140" height="98" class="newslink"></a> <a href="/games/mksm"><img src="/images/mksm/E3_2005/3_t.jpg" width="140" height="98" class="newslink"></a> </center>
Also if you haven't been checking out any of our photos at our <a href="http://www.flickr.com">E3 Moblog</a> you've been totally missing out. Included in the group of recently added photos are behind the scenes photos of our interviews with <b>Shaun Himmerick</b> and <b>Ed Boon</b>.
Check back later tonight when we plan to have the entire <b>Shaun Himmerick</b> interview online.
<B>UPDATE 3:38am</b>: The Himmerick interview is taking a lot longer to edit and render than we anticipated, due to the addition of in-game footage. We'll have everything up and seeded later Thursday morning.
<center><a href="/games/mksm/"><img src="/images/mksm/E3_2005/1_t.jpg" width="140" height="98" class="newslink"></a> <a href="/games/mksm"><img src="/images/mksm/E3_2005/2_t.jpg" width="140" height="98" class="newslink"></a> <a href="/games/mksm"><img src="/images/mksm/E3_2005/3_t.jpg" width="140" height="98" class="newslink"></a> </center>
Also if you haven't been checking out any of our photos at our <a href="http://www.flickr.com">E3 Moblog</a> you've been totally missing out. Included in the group of recently added photos are behind the scenes photos of our interviews with <b>Shaun Himmerick</b> and <b>Ed Boon</b>.
Check back later tonight when we plan to have the entire <b>Shaun Himmerick</b> interview online.
<B>UPDATE 3:38am</b>: The Himmerick interview is taking a lot longer to edit and render than we anticipated, due to the addition of in-game footage. We'll have everything up and seeded later Thursday morning.