Anyone Else Disappointed With the Story Mode?

That's what I thought at first, but after his speeches about joining forces together to make a stronger whole to Tanya in his chapter, he turns his back on Earthrealm when they could join forces to take down Shinnok together. He might only care for Outworld, but he went against his own principles by doing so.

Desperation. Like I said, he's terrified of the Netherrealm. He said himself the reason he didn't help them was because "Earthrealm is doomed". He thought that there was no hope for them. Kotal is a very Honorable person, you saw when he absolved Kung Jin of his crimes and offered his life to him. But when the entirety of Outworld's lives were at stake, he put his pride aside and prioritized the people he swore to protect.
 
Desperation. Like I said, he's terrified of the Netherrealm. He said himself the reason he didn't help them was because "Earthrealm is doomed". He thought that there was no hope for them. Kotal is a very Honorable person, you saw when he absolved Kung Jin of his crimes and offered his life to him. But when the entirety of Outworld's lives were at stake, he put his pride aside and prioritized the people he swore to protect.

Only to backstab them as soon he got his hands on the amulet.
 
Desperation. Like I said, he's terrified of the Netherrealm. He said himself the reason he didn't help them was because "Earthrealm is doomed". He thought that there was no hope for them. Kotal is a very Honorable person, you saw when he absolved Kung Jin of his crimes and offered his life to him. But when the entirety of Outworld's lives were at stake, he put his pride aside and prioritized the people he swore to protect.

Yeah. The problem there wasn't Kotal - his response is perfectly justified if we assume that Shinnok is an unstoppable God who has actually already succeeded. The problem was Shinnok. He wasn't a God, he wasn't unstoppable, and he hadn't done jack shit except beat up on Bo'Rai Cho.
 
How did he backstab them? He only held the SF hostage to force Raiden into Outworld. We don't know what his intentions were with Raiden.

If he truly was honourable and diplomatic, taking people captive and shitting on the peace treaty between the two realms wouldn't be the way to go. Hence backstabbing.
 
I don't think either Mileena or Kotal were villains. Mileena believed she had a legitimate claim to the throne. Kotal was a usurper, but believed that what he was doing was in the best interest of Outworld. They may not have been on our side. But I don't think of them as outright villains or completely evil. They're doing what's right by them.

Agreed. Most interesting plot in the game. Real shame it only lasted all of two chapters (Kotal's and D'Vorah's) and didn't get fleshed out more.

As far as character deaths, there should've been more. Especially the netherrealm zombies. Either kill them off or turn them back to themselves. Quite pointless.

Who do you mean? There is a very obvious reason why Liu Kang, Kitana, and Sindel "survived." Kung Lao is too popular to get axed. Did you want to see Raiden perform an exorcism on Kabal or something?
 
If he truly was honourable and diplomatic, taking people captive and shitting on the peace treaty between the two realms wouldn't be the way to go. Hence backstabbing.

The people he took captive shit on the peace treaty first by interrupting a lawful execution.

After they failed to keep Shinnok's amulet safe as they promised they would.

Just how good of a guy should Kotal be, exactly? I'm glad he's tired of putting up with Raiden's bullshit. We don't need a boyscout in charge of Outworld. Kotal Kahn might have honor (not everyone's understanding of honor is identical) but he isn't an idiot.
 
If he truly was honourable and diplomatic, taking people captive and shitting on the peace treaty between the two realms wouldn't be the way to go. Hence backstabbing.

Call him whatever you want, but he's still there to protect Outworld above all else.
 
The people he took captive shit on the peace treaty first by interrupting a lawful execution.

After they failed to keep Shinnok's amulet safe as they promised they would.

Just how good of a guy should Kotal be, exactly? I'm glad he's tired of putting up with Raiden's bullshit. We don't need a boyscout in charge of Outworld. Kotal Kahn might have honor (not everyone's understanding of honor is identical) but he isn't an idiot.

I'm not saying that I don't understand why Kotal did what he did. I do. I just don't agree with how he handled some of the things he did. But that's okay, he's no Gary Sue character, he has flaws and he made some bad decisions which just ended biting him in the ass in the end.
 
My biggest complaint is that it went by too fast, and some issues were covered very superficially, like Outworld's civil war, Kotal's rise to power, Scorpion and the new Shiray-Ryu, Takeda reconciliating with Kenshi...

Otherwise, it was pretty good. I liked the new characters talking about their issues with their parents, liked that it was Cassie who saved the day, that they didn't bring every dead character back, and that ending was really wtf, in a good way, taking some characters in directions we've never seen then go before.
 
Who do you mean? There is a very obvious reason why Liu Kang, Kitana, and Sindel "survived." Kung Lao is too popular to get axed. Did you want to see Raiden perform an exorcism on Kabal or something?

With Kitana, Kung Lao and Liu Kang on the main roster, yeah, I would have either wanted to see them get the Jax, Scorpion and Sub-Zero revenant reversal treatment or have their default skins be the revenant ones, with the human version being unlockable in the Krypt of by beating the individual ladders, to coincide with the story.
That's just me, though.
 
I liked it (I liked MK9 more) but I do with it was a bit longer... Definitely more Mileena/Kotal storyline. Sub zero chapter could have been better than just fighting all four kids back to back... I like the idea of seeing him vs the cyber Lin Keui. and maybe some filler chapters with non-sf characters (reptile, Erron, etc)

Maybe NRS is going to give us downloadable extra chapters but even I, a super fan boy willing to dish out the bucks, think that would be kinda a greedy move by NRS...
 
I'm not saying that I don't understand why Kotal did what he did. I do. I just don't agree with how he handled some of the things he did. But that's okay, he's no Gary Sue character, he has flaws and he made some bad decisions which just ended biting him in the ass in the end.

I think those decisions make him look stupid specially because he didn't trust the Earthrealm heroes, when the actual traitor was his most trusted advisor. But that's not entirely his fault. D'Vorah played the part very convincingly.
 
Compared to MK9, this game's story mode sucks. If it wasn' for the extensive gameplay content, I would've rather this game be $45 like (Super/Ultra) Street Fight 4. Hopefully they go all out with the story in MK11.
 
Am I the only one speechless about these many people saying MK9 story was better (WHAT?) than MKX? I am not saying X had a masterpiece story mode, but MK9 pourred cheese all over the place, there was almost no-one there you could take seriously and the subjects in question were corny and outright ridiculous, but it's MK after all.

X could have tied up things better? Sure, it feels incomplete and short. That's undeniable. HOWEVER, unlike MK9, the characters are likable and believable, and - to me, most importantly - they do not feel one-dimensional. Kotal Kahn didn't disappoint at all. I agree with everythig BBBLP said about him. I loved Mileena (and I hate her character), she was definitely neutral in this game. Sure many characters were downright useless, but many were STUNNING, especially considering this is a fighting game.

I don't get people at all. Why would anyone expect Uncharted 2-type-of-writing for MKX? Story has to be written so you can fight and most fights in X were consistent, while in MK9, most were really pathetic. I love both, but I take them for what they are.
 
Ïs the most shitty history mode ever in the mk´s history........ is Unforgiven. mkx imo is 3/10 in all senses, i regonize too some productive things in other areas of the game........ but mkx as final result, is a piece of sh¡t.

Story was very predictable and also this game have not an important things, and lacks too in all the areas the surprise factors........ the misteries, the rumors and the real secrets unlocked with effort...... and they preffer tell to the audience about the stupid story about kung jin, pathetic....... imo this was for get more sales, using this stupid history with jin why? i guess they are afraid about the sales prolly stupid nrs knew it, that they can not repeat the same trick from the stupid mk9 game.

The onlyone things that i ´m agreed is the " bye bye to the stupid quanchi"........... a wisely desision.

I´m tired that the stupid NRS repeat old formulas but today i ll mention one:

stupid rayden is the hero with the idiot cage...... practically mk10 ends like mk9..... and offcourse stupid raiden not stops since mk4 until mkx............ and nrs repeated the same error from MKD in not include to fujin in the history and game roster.... any ´fn rest for rayden?...... ´fn nrs.

Shinnok as boss is predictable and also seem other stupid dark khan mixed from diablo ´s franchaise and maleficent from disney ´franchaise, also shinok have 1 intro, 1 chapter for the beggin, a mini occurrence at the end of scorpion ´s chapter and 1 chapter for the end......... they had focused alot in the stupid kotal kahn but not shinnok? why? cause the stupid shinnok to was made wrong in certain concepts and certain variations and gameplays........it shows that they have done him in haste, beyond if nrs or the writters team have few time for end it.......IMO stupid voguel must fired hurrry.

also is pathetic that cage/cassie can beat to shinook thanks to a green aura? wtf? against shinnok ´s amulet?
also the plotholes of the game, too i say that there are many resurrected characters for nothing... when in really mk had alot characters that has not to be expanded yet.............

no comments about the lenght of mkx history, is very very and ´fn very short, cause supposdely most time as dedicated to gameplays variations and multiple finishers, since mkar, it´s the game that suffers a short lenght, difference is that mkar suffered in gameplay too and story, and mk10 not not that much cause had productive things in this area, i mention it 0% optimismm.
without going too far:
mk4 > mkx
 
Last edited:
MKX was better than a movie. Good story, entertaining, interactive...I have no complaints.

I wanted a badass Shinnok. He was indeed badass, threatening, he had a developed plot against Earthrrealm (and not just "I will invade you booooo!").

Raiden was PERFECT, best game for him, best appearance, best role, best approach, best attitude. Without saying most logical and awesome gameplay.

Sub-Zero came back as a wise, legendary, skillful, and leader warrior, he was probably the coolest guy (no puns) in the game, that uncle we all should have.
Did you notice he just offered friendship to Hanzo and was accepted? What is more important and cool as that? This was meant to be done on MKII.

Sonya and Johnny, never liked them at all, they are incredible, assumed a good and important role, not idiotic impossible fights (no, Shinnok being beaten by Cage was totally possible). Besides the fact that Sonya, for me, is the most incredible female of this game, best gameplay of all counterparts, easy, cool, beautiful moves. Other human chatacters like Kenshi were good too.

New chatacters: four people with indeed unique traits and abilities (for those people " we can't have Sonya with Cassie") and a good future.

Villains. Shinnok was beast, the plot was not any merging realm pervertion, but lust for power, total destruction, revenge, death, corruption of life. Quan Chi made a lesser famous role than he is used to, but not less important. I loved (hated) D'vorah, her plot twist, revenants were cool and for the first time ever I can say I loved Mileena (not because of her end).

Talking about endings, most cruel ending IMO. As I love Raiden and he was perfect for me in this game, the ending was as perfect as he was.

Fighting games can have good stories. Not having a story is in the past, and if other games doesn't want to have, Ok, but MK has ALWAYS known for its deep lore and good stories, and it will always be.

No matter how much it's a fighting game, MK will never be a common game where characters only have a background to pretend something. It's a huge, deep lore.

10/10 for the story and the game.

Sent from Earthrealm. Please, beware the Thunder God!
 
Who do you mean? There is a very obvious reason why Liu Kang, Kitana, and Sindel "survived." Kung Lao is too popular to get axed. Did you want to see Raiden perform an exorcism on Kabal or something?
Not sure what that "obvious reason" is. I just think keeping them around as zombies is rather lame compared to the alternative of just changing them back or axing them and adding other fighters to the roster.. They could've added new characters or some MK4 characters instead of keeping a bunch of revenants around past this game.

For the most part, the story isn't my biggest complaint. It's the roster. We have 3 Shaolin fighters, 3-4 revenants, and 7 spots taken up by parent-child pairings. It's all redundant. And Kung Lao being "too popular" to axe is essentially what I'm getting at. Fan service is a detriment to creativity and most of the time, quality. The game could've done without either Jax or Jacqui (they both play similarly), Sonya or Johnny or both (Cassie is a hybrid of both), Kung Lao or Liu Lang or even Kitana (how many undead fighters do we need? That role has been filled).

I couldn't careless if Raiden performed an exorcism or how the writers chose to go about it. I'm just saying that imo the Revenant part of the storyline was not handled well. It was the most glaring issue of the campaign for me.


Fujin, Rain, Sareena (all make appearances in story mode), throw in Reiko.... I'd take those 4 any day over some zombies and entire families with similar movesets.
 
I too thought Shinnok was an incredible believable final boss.
If anything, the only thing I'd have changed is his later arrival, I thought it was a bit anti-climatic he just reached the Jinsei without much force when in his first try he had Raiden and Fujin trying to epically stop him. However, it did make sense within the story...
 
Top