In the <a href="http://www.vgmfusion.com/index.php?id=55">VGM Daily Podcast</a> for today, <a href="http://www.vgmfusion.com">VGM Fusion</a> reports that <b>Microsoft</b> announced during a press event held in Canada that <b>Street Fighter II Hyper Fighting</b> will be released on <b>Xbox Live Arcade</b> at the end of <b>April</b>. Also revealed was the game's pricing which will be in between <b>$10-$15</b> or <b>800 - 1200 Microsoft Points</b>.
The relevance of this title is that <b>Midway</b> will be bringing <a href="http://www.trmk.org/games/umk3/">Ultimate Mortal Kombat 3</a> to <b>Xbox Live Arcade</b> and being that the two games are very similar in functionality, <b>Street Fighter II Hyper Fighting</b> will give gamers a pretty good idea of what to be able to expect from the multiplayer capabilities of the <b>Xbox Live</b> service. If everything surrounding <b>Street Fighter II Hyper Fighting</b> goes well, then we can only hope to see a fairly comparable port of <b>UMK3</b>.
The relevance of this title is that <b>Midway</b> will be bringing <a href="http://www.trmk.org/games/umk3/">Ultimate Mortal Kombat 3</a> to <b>Xbox Live Arcade</b> and being that the two games are very similar in functionality, <b>Street Fighter II Hyper Fighting</b> will give gamers a pretty good idea of what to be able to expect from the multiplayer capabilities of the <b>Xbox Live</b> service. If everything surrounding <b>Street Fighter II Hyper Fighting</b> goes well, then we can only hope to see a fairly comparable port of <b>UMK3</b>.