A sound flaw in this game?

BlindPlayer

New member
I discovered that all the audio wasn't played in the FMVs when the music level is set to 0. All other levels I left up. Setting it this way helps me quite a bit with the fights, seeing that I can't see the action. The first example that comes to mind is in the first battle with Ketana at the Evil Monestary, I think. In the scene resulting after you jump up, you can hear Liu Kang hit the ground after the fan move, but you can't hear the move itself. It took me quitting and restarting at the save point with the music up to tell what was going on. Is this a flaw, or done on purpose because of limitations? I have the xbox version if that makes a difference.
 
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