They were in both 9 and x, so what are you talking about? I love the Scorpion Toasty fatality, but I hate the spine-rip (without ice) because it could be put on ANY character it doesn't have anything to do with ice, so I don't understand why people love it so much, same with a leg-ripping fatality for a freaking necromancer, give it to jax.
First off, the Spine Rip was NOT present in MK2, vanilla MK3, or MK vs DCU, and was censored, most likely as a joke, in UMK3, while the Toasty missed the entire PS2 era, meaning both Fatalities still sat out a few games, so my point still stands. Maybe a ONE game vacation every 10 or 12 years for both Fatalities sounds like a reasonable compromise, but I'm not budging beyond that.
As for the Spine Rip, I have news for you. If you hate the original Spine Rip, then you hate Video Game History, because that Fatality was singlehandedly responsible for the ESRB (in fact, to drive the point home further, during the time Joseph Lieberman was threatening to regulate gaming violence, the Spine Rip was specifically cited during the Congressional hearings on gaming violence that forced the industry to adopt a ratings system to begin with).
Oh, and you hate it because it has no ice effects? Well, that's the same as saying the SNES port of MK1 is better than the Genesis port because "Sub-Zero has an ice Fatality in the SNES port but doesn't in the Genesis." That's bullshit, and not only do you know it, but so does every other Mortal Kombat fan on the planet. The Genesis port outsold the SNES port by a wide margin for a damn good reason. So, are you going to say that the SNES port of MK1 is superior to the Genesis port over Sub-Zero's fatalities?
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