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Thread: Mortal Kombat 11 Klassic Fatalities

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    Shaolin Monk Xenon's Avatar
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    Re: Mortal Kombat 11 Klassic Fatalities

    Problem with these "quick" fatalities is we've seen them executed so many times in one way or another. Almost like watching a dud going off. I think what they can do is improve the classics with better animations. Have the guy struggle a bit when doing the spine rip or something. Maybe even different variations.

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    Re: Mortal Kombat 11 Klassic Fatalities

    Quote Originally Posted by Xenon View Post
    I think what they can do is improve the classics with better animations. Have the guy struggle a bit when doing the spine rip or something. Maybe even different variations.
    Haven't they been doing this?

    I hope they keep the MKX formula of two new, one stage, one klassic too.

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    Re: Mortal Kombat 11 Klassic Fatalities

    Quote Originally Posted by Reptil3 View Post
    Haven't they been doing this?

    I hope they keep the MKX formula of two new, one stage, one klassic too.
    THREE new, one stage, one Klassic. It's gotten to the point where 2 per character isn't enough anymore.

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    Re: Mortal Kombat 11 Klassic Fatalities

    Tbh MKX had too little stages, despite being all very good.

    MK Armageddon was a slap, it not only included some of Deception stages, new ones, klassic ones and a series of stages that were connected to Konquest.

    That's why Konquest mode should make a return. They can easily make a story mode where you Interact with the game as na adventure, cinematic cutscenes and fights. Single player and multiplayer would still be there. I love story mode, I'm not crazy with a k to turn it down since I love the story and I'm glad it has a main space, but maybe something like Konquest would be more interesting. The first time is glorious, but when you repeat over and over, it's like a movie you skip to some fights.

    MK9 also had more stages, while MKXs stages where remarkable, I wish they did more stages, even if some were just to change the ambiente (MK:A style), but the main ones with stage fatalities, transitions, you know, like they did during 3D era.

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    Re: Mortal Kombat 11 Klassic Fatalities

    I think brutalities are a perfect way to bring back old-fast-fatalities like Baraka's decapitation and the classic spine-rip.

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    Re: Mortal Kombat 11 Klassic Fatalities



    I hope the Kitana's Kiss of Death will be this version.

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  10. #47
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    Re: Mortal Kombat 11 Klassic Fatalities

    Scorpionīs toasy returned as a brutality(i couldnīt be more satisfied).
    And Sub-zeroīs spine rip is part of that ice clone impalement fatality he has.
    MK Trilogy Xtended>>>>>>>>>>>>>>>>>>>MK X>MK9>>MK2>MK3>MK1.

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    Re: Mortal Kombat 11 Klassic Fatalities

    I'm still waiting to see NRS execute my idea: someone being choked with his own intestine!

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    Re: Mortal Kombat 11 Klassic Fatalities

    Quote Originally Posted by brutalscorpion View Post
    Scorpionīs toasy returned as a brutality(i couldnīt be more satisfied).
    And Sub-zeroīs spine rip is part of that ice clone impalement fatality he has.
    And Raiden has his MK1 Fatality as a Brutality.

    https://old.reddit.com/r/MortalKomba..._the_prealpha/

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    Re: Mortal Kombat 11 Klassic Fatalities

    Quote Originally Posted by Commander View Post
    And Raiden has his MK1 Fatality as a Brutality.

    https://old.reddit.com/r/MortalKomba..._the_prealpha/
    How about changing all the modern Brutalities to Fatalities, and bringing back the Ultra Combo style Brutalities? That way each character can have 7 Fatalities and 1 Brutality?

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    Re: Mortal Kombat 11 Klassic Fatalities

    Quote Originally Posted by Tarkatan Trash View Post
    How about changing all the modern Brutalities to Fatalities, and bringing back the Ultra Combo style Brutalities? That way each character can have 7 Fatalities and 1 Brutality?

    Sent from my SM-G892A using Tapatalk
    Why would you EVER bring back those horrid, boring button mash bores anyway? The old Brutalities are just that, old and forgotten by all but the nostalgica horrors.

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    Re: Mortal Kombat 11 Klassic Fatalities

    Quote Originally Posted by Rhizodus View Post
    Why would you EVER bring back those horrid, boring button mash bores anyway? The old Brutalities are just that, old and forgotten by all but the nostalgica horrors.
    Having to get the exact 11 input button combination right is contrary to any definition of "button mashing". In fact, to this day, I only remember one MKT Brutality by heart, and that is Kitana's.

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    Re: Mortal Kombat 11 Klassic Fatalities

    I think they are utterly boring, I always hated them with the supreme -demonstration, which also showed all the brutalities which looked all the same.

    AND, I think the new brutalities are one of the best features in the games, I was really happy to see them back . (together with the intro conversations)

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    Re: Mortal Kombat 11 Klassic Fatalities

    Quote Originally Posted by Rhizodus View Post
    I think they are utterly boring, I always hated them with the supreme -demonstration, which also showed all the brutalities which looked all the same.

    AND, I think the new brutalities are one of the best features in the games, I was really happy to see them back . (together with the intro conversations)
    It was so generic actually.

    I'd rather have Brutalities from MKSM!

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    New Kombatant Sven co-op's Avatar
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    Re: Mortal Kombat 11 Klassic Fatalities

    Dragon morph for Liu Kang would be awesome

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    Re: Mortal Kombat 11 Klassic Fatalities

    It might be a bit of a stretch but I'd love to see Scorpion's MK4 animality to return. To my knowledge, animalities haven't been confirmed yet but I'd be overjoyed if this happened.

    If not, I'd love to see Kabal's Soul Scream fatality from MK3 return.

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    Re: Mortal Kombat 11 Klassic Fatalities



    Since I'm not really that impressed with Jade's MK11 fatality, I hope her "Stomach Shake" fatality from UMK3 and MKT returns!!!

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    Re: Mortal Kombat 11 Klassic Fatalities

    It's probably not considered a "Klassic" fatality, but I'd like for Johnny Cage to have his split punch fatality from Shaolin Monks.

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    Re: Mortal Kombat 11 Klassic Fatalities

    Quote Originally Posted by KCJ506 View Post
    It's probably not considered a "Klassic" fatality, but I'd like for Johnny Cage to have his split punch fatality from Shaolin Monks.
    YES!!!

    Besides Kitana's Kiss of Death and Jade's Belly Shake fatalities, I'd also want the following...

    Kung Lao: Buzzsaw Fatality (MKSM)

    Sonya Blade: Purple Haze Fatality (MK3)

    Sub Zero: Leg Freeze Fatality (MKD)

    Jax: MKDA Fatality

    Frost: MKDA Fatality

    Kano: MKDA Fatality

    Raiden: God Uppercut Fatality (MK2)

    Noob Saibot: Any of his MKT fatalities.

    Shang Tsung: Soul Steal (MK2 or MKT)

    Kabal: Any of his MKD fatalities.

    Scorpion: Spear Slice Fatality (MK2)

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    Re: Mortal Kombat 11 Klassic Fatalities

    Ehm.. actually there are many classic fatalities. I saw MK1 and MK3 fatality for Liu Kang, MK1 Fatality for Sonya, MK2 fatality for Kitana and some MK3 fatalities for Kano and Kabal. Oh, and Jax has his classic MK2 fatalities. So there is fan service

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