You're asking for them to be $5, while the characters are already only $6. You really trippin over a buck?
Not tripping at all. The Kombat Pack could cost 70$ and I'd still buy it day one. I love MK - it's my favorite IP right up there with Resident Evil. That doesn't mean that I do not acknowledge that my love for the game is being taken advantage of by greedy suits at WB. I'm just saying that people who complain that a 6-character pack costing 40$ when the base game which has four times the content costs 60$ on day one is a legitimate complaint.
Seems like standard pricing for the premium / collector's edition of just about any game these days, though.
I don't see why they are somehow wrong for doing what lots of other devs are doing?
Fyi, the ONLY dev that I thought did DLC right in the pricing aspect was Arkane with the Dishonored series.
My point with NRS is that they've had this same price for the KP stuff for a few games now, and in MKX they had A LOT less details going into each of the DLC characters and they only gave you 4 of them. Why is this an issue now, when in MK11 you're getting more characters and content for $40 than you did with MKX?
Thirdly (again), I'm not moving any goalposts, this is the same shit that NRS has been doing since MK9, for the last 9 damn years.
This shouldn't be news to anybody.
I could see the outrage if this had been the first game that they do this with MK9, but all 4 games prior have sold people a bill of goods with DLC (blind DLC -as in, without knowing all of the 6 characters beforehand), mind you, yet people eat that shit up and shell out the extra $40.
So, yes, if people are stupid enough to shell out an extra $40 for DLC without even knowing what characters / content they are buying or (at the very least) waiting for it to drop in price, then I have no sympathy for them. Sorry, not sorry.
Your original argument was "With all of the skins, kustom variations, gear, intros, outros, intro VO lines, Brutalities, character icons and other shit that goes into each character of the 6-character KP1 is a reasonable price at 40$" and (once I told you that the same care has been given to the 25 characters of the 60$ base game) you turned it into "People can choose to wait for a sale and not buy it day one if it's too pricey for them", which is a totally different argument (one which I agree with, btw), which you used in order to make your original argument more valid. That's moving the goalposts. I'm not playing the judge here, I'm just stating a fact.
MKX's KP prices was robbery then, and it's robbery now. People rightfully complained then, and they're rightfully complaining now. The DLC is too pricey. To be honest, most DLC is too pricey for the content it provides, with a few notable exceptions like the Witcher 3.
For example, let's say that an open world action-RPG costs 60$ and the main campaign takes 25 hours to finish, with the whole game taking 60 hours if you do the side quests and all that. That means that you get one hour of entertainment for every buck you spent. Which is what it is.
Then a DLC gets added where you get an additional 5 hours of content (with main quests and side quests) at the price of 20$. This means that for every four dollars you spent, you get one hour of entertainment.
Now, one can argue that this DLC is pure robbery, because you charge the content at four times the price you charged it in the main game.
Then, a counter-argument can be made that the DLC content is optional, does not take away your enjoyment of the main game and you don't have to buy it.
The last argument however is moot, because the same can be said for the base game as well - no one is forcing you to buy it (at 60$ or less), so you don't have to complain about the price of the base game as well. It's also an
irrelevant argument, because we're NOT arguing whether you should buy the base game, or its DLC. We're NOT arguing how content the DLC of game X has when compared to the content the DLC of game Y has. What we ARE arguing is how much the content & entertainment offered by the DLC is charged, compared to the content & entertainment offered by the base game. Which is to say, substantially higher.
So yeah, people have a point when they complain about the price. I'm not one of them, I am willing to fork over 300$ for the game if it meant getting content for six more years, but I *understand* the people who *legitimately* complain about the price.