Misucra
Well-known member
Same.
Last WWE game I enjoyed was around that time, either SvR '07 or '08.
As for the Inj2 story mode, I didn't care for it as much as the first game.
In general, though, MK11 has shown that NRS' whole story writing process is a mess.
NRS borrows the grandfather paradox in MK11, but then has plot-holes regarding stuff like Goro being dead.
Their explanation for Goro being dead in MK11 is that he died when "the whole island died, along with Shang Tsung."
The problem is that all of the younger versions of the klassic / Trilogy characters specifically come from the moment in time right after Ermac blows up Jax's arms and right befor Kung Lao has his neck snapped by Shao Kahn for showing off (MKII part of the MK9 story, Chapter 11).
The problem is that Shao Kahn doesn't kill of Shang Tsung until Chapter 13 of the MK9 story (Kabal chapter), so there's a hole there since Shao Kahn couldn't have killed off Shang Tsung, since there were pulled into Kotal's Koliseum after Kung Lao defeated the Deadly Alliance.
Not to mention, if Goro was dead as of MK9, then none of the shit in the comics (which NRS is claiming as being canon) ever really happened, because Goro would have been dead for 25+ years (time span of MK9 to MK11).
Further, the data mined intro lines for 1 of the future DLC characters points out the method in which Goro supposedly "really" died, so either the story mode is full of shit or the DLC intro lines are full of shit, but 1 way or another something got retconned yet again.
Nah, sorry, but NRS is inconsistent with the story all throughout and not JUST when it comes to endings.
I used to think "Well maybe Kittelsen can help make a better story mode for MK11," but I was wrong and I'm actually getting to the point where I'm agreeing with [MENTION=12345]Tarkatan Trash[/MENTION] in that maybe the only one who can save the lore at this point is Tobias himself, because Vogel sure as hell can't.
There is also a problem with mass producing the game. I do remember Tarkatan Trash demanding that MK games should be released like COD. "Time is money" and look where did that led to.
What's even funnier, is that they failed at rebooting. They had all the lore done. All they needed to do was just sit down, put down all of the events that happened between MK1 and MKA in a tidy line, fill in the gaps and add depth to the world. But instead they somehow messed up so bad, that at this point I dare anyone to say shit about MK 3D Era. Cause I can immediately point to MKX/MK11. 3D Era was innovation and actually experimenting.
MKX/MK11 on other hand? A lot of kissing their own asses, political pandering and "writers" who have no idea what MK is about.