View Poll Results: Do you want NPC's to be in MK11?

Voters
15. You may not vote on this poll
  • I'm fine with NPC's

    14 93.33%
  • I'd rather there not be NPC's

    1 6.67%
Results 1 to 6 of 6

Thread: Do you want NPC's to be in MK11?

  1. #1
    BANALITY
    Join Date
    May 2016
    Age
    31
    Posts
    185
    Thanked: 6
    Mentioned
    2 Post(s)

    Do you want NPC's to be in MK11?

    Or do you want them to not be in at all?
    Last edited by Bounce; 05-02-2017 at 11:35 AM.

  2. #2
    Shaolin Monk kadell's Avatar
    Join Date
    Aug 2011
    Location
    The States (South)
    Posts
    1,279
    PSN
    therealkadell
    Thanked: 199
    Mentioned
    26 Post(s)

    Re: Do you want NPC's to be in MK11?

    I suggested NPC fights during story mode back when Tanya was pretty much deconfirmed as DLC for MK9. This was mainly because I wanted the Dead Characters to stay dead and unplayable, but at the same time I knew they needed to be in the story. Plus, I really hate it when characters who are crucial to the story of a game are literally absent in the game. This was one of the big problems with the 3D Era games (specifically MKDA-MKA). Tanya was important to the story of Deadly Alliance as per her Deception Bio, yet she wasn't in Deception. Fujin became the protector of Earthrealm in MK4, but he's literally nowhere to be seen until Armageddon.

    Yes, MKX still had this problem (specifically with Fujin and Jade, slightly with Knightwolf), but they did atleast address the fact that the other characters still exist and are active in the story, and hopefully they'll have enough of a budget to perfect that formula for MK11.

  3. #3
    Robot Rock BBBLP's Avatar
    Join Date
    Aug 2010
    Location
    Thug Mansion
    Age
    30
    Posts
    20,636
    Xbox Live
    Tap Water Champ
    Thanked: 4919
    Mentioned
    371 Post(s)

    Re: Do you want NPC's to be in MK11?

    I love the idea of NPCs. It means we won't spend 60% of the story fighting Reptile and Ermac

  4. The Following User Says Thank You to BBBLP For This Useful Post:


  5. #4
    Shaolin Monk Xenon's Avatar
    Join Date
    May 2011
    Age
    28
    Posts
    1,656
    Thanked: 270
    Mentioned
    24 Post(s)

    Re: Do you want NPC's to be in MK11?

    unless they make reptile and ermac npcs
    also throw in baraka as a good measure

  6. #5
    Shaolin Monk Noob-Zer013's Avatar
    Join Date
    May 2014
    Location
    The Nexus
    Posts
    1,932
    PSN
    Noob-Zer013
    Thanked: 570
    Mentioned
    25 Post(s)

    Re: Do you want NPC's to be in MK11?

    NPC's are good variety for story mode fights. Also, its nice to see some characters in the story that didn't make it in to the roster.

    The problem is, people are always going to argue that those npc's should of been playable which defeats its purpose.

  7. The Following User Says Thank You to Noob-Zer013 For This Useful Post:


  8. #6
    New Kombatant tarkatanbloodline's Avatar
    Join Date
    Mar 2019
    Posts
    43
    Thanked: 10
    Mentioned
    0 Post(s)

    Re: Do you want NPC's to be in MK11?

    I like them. They make the game feel bigger. However, I don't want actual characters that people clamor for to be NPCs. Those like Rain, Sindel, Sareena, and others should be playable.

    NPCs should be characters like Hsu Hao and Kia and Jataaka. I'd also be cool with generic members of factions being NPCs.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. [SPOILER] Who we know wont be in mk11 and your mk11 roster predictions.
    By squirt007nc in forum Mortal Kombat X Forum
    Replies: 111
    Last Post: 08-20-2015, 08:37 PM
  2. NPC bosses
    By aberk81 in forum Mortal Kombat: Shaolin Monks
    Replies: 5
    Last Post: 05-16-2014, 04:11 AM
  3. NPC Blocking?
    By Jack Yakoub in forum Mortal Kombat (2011) Forum
    Replies: 5
    Last Post: 09-12-2013, 09:42 AM
  4. NPC characters
    By C-Sword in forum Injustice: Gods Among Us General Discussion
    Replies: 1
    Last Post: 04-27-2013, 11:14 PM
  5. Codebreaker NPC Bosses
    By aberk81 in forum Mortal Kombat: Shaolin Monks
    Replies: 2
    Last Post: 02-26-2013, 02:22 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •