FobinenHege
New member
I've been very interesting in watching tournament matches in fighting games past few years, mainly MK9 and SFIV.
When MKX is released, I'm very eager to see how tournament scene is going to evolve, especially since Boon and Netherrealm themselves have said that they are very interested in competetive scene. That's no wonder, since both MK9 and Injustice made there way to EVO, which is pretty much the most important tournament every year for fighting games. There will be most definitely a good playerbase, since MK9 sold very well, Injustice did well as far as I know and MKX has got people's interest.
The main point though, where I'm a bit worried, is gameplay balance when talked about tournament scene. MK9 didn't got that big because of game's not-so-perfect balance and especially because characters were changed and balanced way too fast. Many players complained that they didn't even got learn the character they were using nor participate to tournaments, before they got nerfed to the point where character was useless. (Kano for instance)
So my question is: Do you think MK9's balancing method was good enough, or do you think there's something that has to be done, in order to make competetive scene more viable?
Note: I'm of course reminding that stuff that are broken beyond like infinites or glitches, are something that should be fixed immediately.
When MKX is released, I'm very eager to see how tournament scene is going to evolve, especially since Boon and Netherrealm themselves have said that they are very interested in competetive scene. That's no wonder, since both MK9 and Injustice made there way to EVO, which is pretty much the most important tournament every year for fighting games. There will be most definitely a good playerbase, since MK9 sold very well, Injustice did well as far as I know and MKX has got people's interest.
The main point though, where I'm a bit worried, is gameplay balance when talked about tournament scene. MK9 didn't got that big because of game's not-so-perfect balance and especially because characters were changed and balanced way too fast. Many players complained that they didn't even got learn the character they were using nor participate to tournaments, before they got nerfed to the point where character was useless. (Kano for instance)
So my question is: Do you think MK9's balancing method was good enough, or do you think there's something that has to be done, in order to make competetive scene more viable?
Note: I'm of course reminding that stuff that are broken beyond like infinites or glitches, are something that should be fixed immediately.