Here is update on progress. Didn't work on it during weekend, so not much of the progress.
BloodRayne Wallpaper 3.jpg
some of the work i'm doing for my future portfolio website in my spare time
not exactly a "drawing", but that there will be a fine detail pass over this where i'll paint details and decals over this model
a long way to go, and some things i will have to redo, but still extremely pleased with how it's turning out. after all, i've only spent a few hours on this.
slow and steady:
Last edited by Xenon; 02-25-2017 at 06:45 AM.
got a new Developer job, extra hours + probation period that I know will grind my balls. which means i won't have much time for hobbies left. had some free time, fired up my 3ds max and redid the turret, hull, suspension and roadwheels. manlet got fcked up, maybe will fix it next time...
I've come for an asswhooping.
@FlawlessVictor, do your thing.
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For the Lin Kuei
To avoid the helmet-like appearance, always try to construct clumps of hair as if it's moving outwards from the scalp. This tutorial below articulates some pointers better than I can:
....actually, I need to work on it myself
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