The Century Project ...
the game is over....
friend they want a team that continues the project without compromise
want insane people to continue with project
read this porst from own calactyle:
These are good. I suspect he's not 3d modeling the base characters though and instead using a software like poser or DAZ3D and then adjusting the textures and materials. This isn't necessarily a deal breaker though. Assuming that this would be a sprite based HD and that I'd be doing the background environments we would need someone who is very confident in using the latest HD version of MUGEN or better yes Unity 3D/Unreal Engine.
I say (better yet) because the environments could be made entirely 3D and they would look fantastic and more like what true HD Remake of Mortal Kombat should be.
This would need to be someone who is a huge Mortal Kombat fan and is willing to take the time to match the original MK1 gameplay as best as possible. There is a bunch of heavy lifting here that the game's core programmer would need to be willing to do for free.
Reach out to this guy and see what software he animates in and works in. We already have Goro, Liu Kang, Raiden, Scorpion, Sub-zero, Reptile, (this guy has Sonya). Shang Tsung needs some work but I can probably get him from Arq Hawkin. We need someone to do Kano. There are some Kano animations floating around on the internet here from Cris but he was just learning. Since Cris is going to be working on our new project he won't have time to spend on this. So we'll probably need someone to start over with Kano. Also the Test Your Might assets are done and ready to go.
All the projectiles are pretty much done as is the title screen and ending screens. We lost MrMos3s from the project who did the fantastic endings work. I can't really focus on this project as I am more focused on the new I.P. my group is working on. But I'd be willing to work on this on the side if you can get together the staff needed.
(1) Programmer
(1) 3D modeler (this guy could be what we need)
(1) Animator (I'm not sold this guy is a good animator yet, some stuff looks a bit stiff to me)
I'd have to ask @Jango if he'd be willing to release his HD Remake Music.
As for SFX I suggest we just re-use the original arcade game but with the new voice announcer as in the demo's going around.
That's it I mean, getting the parallax stuff working properly is if we stick with 2D sprite backgrounds is a thing to have to deal so I'd much prefer it to be built in pure 3D as with Unity or Unreal.