What they should add/change in the next MK imo:
1. Chess footsies (they need to have less clunky movements and better/faster mid-range pokes)
2. Counter/parry univerval mechanic but that wouldn't be like TS but more of a guessing game (rock/paper/scissor kinda thing). F+1/3 to parry front normals and F+2/4 to parry back normals. FD+same to parry low attacks. I think this could add a layer of depth to mixups and mind games.
3. Make all "big" special moves incredibly unsafe on block. (to make sure scrubs can't get away with spamming random stuff). Especially moves with pop up or capture properties. But have weak specials like projectiles be safer on block (not punishable by full combos).
4. Greatly reduce the negative edge window to make it not screw up inputs.
5. Have only 1 button to tech grab so that throws aren't a 50/50.
6. Bring back Run mechanic instead of Dash.
7. Make sweeps faster and useful (give untechable knockdowns, set up a safe jump. Make sweeps counter Run attacks and overheads).
8. Make quick characters with greater mobility (dive kicks, teleports) have less stamina/health.
9. Make slow characters like Sheeva stronger and have more health/armored moves.
10. Make characters with poor combo options have more/better specials/pokes.
11. Make big combo characters inflict a lot less damage.
12. Include more fighting styles (wrestling, boxing, tae kwan do, samurai, monkey kung fu, drunken master, muay thai etc.)
13. Make footsies, grappler and 50/50 a playstyle.
14. Don't give everyone projectiles. But make zoning characters have effective/strong zoning tools and give characters with no projectile something to get around heavy zoners (super armor, slide type, teleport type or reflect type special move)
15. Make mixups universal (so give everyone a decent low and overhead attack)
16. For certain characters that have trouble in the corner/vs rushdown, include wall jumping and wall type related attacks. (maybe throws could be different in the corner or you could use a wall jump to perform a usually not airborne move for example)
17. All characters should have one special move they can charge up to 3 levels. And level 3 would be unblockable (kinda like Focus Attack).
18. All characters should be able to feint one of their specials (fake teleport, fake dash, fake projectile, fake slide, fake ground pound etc).
19. Bring back Friendships and Brutalities.
20. Add more fun stuff in the krypt (less 3D models and crappy concepts, more making of vids, funny images/clips, comics, stages/new weapons to unlock, mini games (bring back chess MK, puzzle kombat and Konquest Mode + more stuff) etc.
Those would be my suggestions if I worked with NRS on the brainstorm department.
HIRE ME NRS I PROMISE I WILL MAKE YOUR GAMES BETTER. :twisted: lmao