Nyght87
New member
I was just practicing some combos with Kitana and the combo i was doing was (with the enemy jumping) Forward jump, FP, Fan Toss, and on landing X-ray. And this combo is doing 25% damage (6 hits) but the x-ray alone does 31% damage (4 hits)...
Now i know each of your attacks does less damage the higher your combo gets but for every other combo I've done in the game i would always see that: doing attack or combo 'X' and attack of combo 'Y' in the same combo would always do more damage than just 'X' or 'Y' by themselves.
I think i understand why they made it so that each of your attacks does less damage the higher your combo gets but i don't understand how doing an X-ray does more damage than doing a punch, a fan toss, and an X-ray. Is this something that is intentional by NRS or is it a glitch in the damage scaling?
Now i know each of your attacks does less damage the higher your combo gets but for every other combo I've done in the game i would always see that: doing attack or combo 'X' and attack of combo 'Y' in the same combo would always do more damage than just 'X' or 'Y' by themselves.
I think i understand why they made it so that each of your attacks does less damage the higher your combo gets but i don't understand how doing an X-ray does more damage than doing a punch, a fan toss, and an X-ray. Is this something that is intentional by NRS or is it a glitch in the damage scaling?