both have reports on Mortal Kombat vs. DC Universe
from the floor of Games Convention 08
in Leipzig, Germany
that details The Joker's
unique fighting strengths and weaknesses, along with the new gameplay mechanic
unveiled at GC 08
, the Rage
meter. First off, The Joker
has many comical weapons and attacks, including exploding playing cards
, short-fuse bombs
that can be thrown short or long that send your opponent flying towards or away respectively, a joy buzzer
that electrocutes your opponent upon contact with your hand, a spring-loaded boxing glove
that wallops the opponent, a taunt move
that has The Joker
prancing around in glee that build up the Rage Meter
and a bright green camouflaging smoke
that allows you to perform a random attack out of the cloud, including a pistol whip
also had the opportunity to witness The Joker's
And though we haven't seen the full roster yet, we're willing to bet that the Joker's fatality is the best in the bunch. After pulling a pistol on his dazed opponent, he pulls the trigger and a flag with the word "BANG" appears out of the barrel. Just when you think that's it, the Joker pulls out a real pistol and splits his opponents' wig. It's shocking and funny the first time you see it...just what you want from an MK fatality.
Also in the build at Games Convention 08
was the debut of the all-new gameplay mechanic, the Rage Meter
. It seems to harken back to the days of the Aggressor meter
in Mortal Kombat Trilogy
Each character will have a rage meter, just underneath his or her health meter. You build your rage meter by taking and dealing damage or by blocking an opponent's strikes. As the meter fills up, you can use breaks to block an opponent's strikes. If you let the rage meter build up completely, however, you can enter rage mode (by pressing the shoulder buttons). Here, you'll have roughly six seconds to kick as much butt as you possibly can. Your attacks will be more powerful and, more importantly, unblockable. So, as long as you can make contact, you'll be pounding your foe into dust. Just watch out because his or her rage meter will be similarly building. As a result, you'll have to use your rage meter at the right moment (preferably to finish off your opponent). If you fail to do so, you might find yourself on the receiving end of a rage flurry.
Here is a video of Creative Director Ed Boon
describing Rage Mode
and it's two part usage of being a combo "Breaker"
and an "Aggressor Mode"
Definitely some interesting stuff coming out of Games Convention 08
. Sounds like The Joker
might be quite the pain to play against online with people who can master his attacks. The Rage Meter
also brings another element of strategy to the table that may reward defensive tactics more than those who are constantly on the offensive. The Rage Meter
was the last of the major announcements planned for Games Convention 08
. The next opportunity for any major reveals is at the Moscow Games
event in the next few days.