Weapons Page


In The Grid there is a large arsenal to use to kill your opponents. There are two types of weapons. First are the spawned weapons. These are weapons you will find on the ground to pick up. There is also a group of non-spawned weapons. Besides these two groups there are also two special weapons. These weapons can’t be picked up, but each player starts with his/her default weapon after a re-spawn. Actually they have the weapon on the first player spawn, but the player doesn’t start with ammo so it can’t be used until ammo is picked up for it. All weapons in the game use the same ammo, so no need to look for ammo boxes for the one particular gun you have. Right now each gun shot uses one ammo cell, but this may change later to balance the weapons out, more powerful guns will probably take more ammo. Here is the description of each weapon along with a screenshot if we have one.

Pictures courtesty Ed Boon, John Vogel and The Grid Official Site.

Spawned Weapons 
(Click on picture to see larger version)


Bazooka
Range: Long
Velocity: Medium
Description: Long green shoulder-mounted rocket launcher; fires 1 rocket at a time.

Damage: Instant kill on direct hit and splash damage.


Triple-Barrel Shotgun
Range: Medium
Velocity: Instant
Description: Big metallic gray shotgun with three barrels.

Damage: Point blank shot causes instant death, farther away the less damage it gives off


Cannon
Range: Infinite

Velocity: Medium

Description: A large blue cylinder held at the side, garbage can like. Fires a cannonball that after making contact with victim continues on until it slams the victim into a wall.

Damage: Instant kill on direct hit and splash damage.


Grenade Launcher
Range: Short
Velocity: Slow
Description: Small metallic gray and orange gun that fires small circular grenades that explode on contact or just bounce until they stop and then explode.

Damage: Instant kill on direct hit and splash damage.


W.Y.G.
Range: Infinite

Velocity: Slow

Description: Big blue backpack mounted gun that shoots two large plasma shots at a time.

Damage: Some direct hit damage and heavy splash damage.


Gat Gun
Range: Medium
Velocity: Fast
Description: A silver gatling gun that fires very fast rounds from a rotating chamber.

Damage: Minimal damage per bullet, rapid fire makes up for it.


Flame Thrower
Range: Short

Velocity: Fast

Description: A small red box-like gun that shoots flames, no other way to say it.  Burned opponents run around on fire patting out the flames shouting,” OH! I’m on fire! HOT! HOT! HOT!”, before dying.

Damage: Rapid damage in flames range.


Bull Horn
Range: Short
Velocity: Instant
Description: A huge yellow megaphone that sends a loud foghorn like sound.  Knocks weapon out of victim's hand and disables them while being fired at. Kills quite quickly after prolonged exposure.

Damage: Continued damage while being blasted.


Flash Cannon
Range: Infinite

Velocity: Instant

Description: A large red cylinder held at the side, looks like a jet engine. Fires a charged particle beam that goes through anything it touches, killing it instantly.  Also has a slower reload time. Much like the infamous Rail Gun.

Damage: Instant kill on hit.


Guided Missile Launcher
Range: Infinite
Velocity: Medium
Description: Big large gun in desert camo colors that sits on your back, and fires two missiles at a time.  When you lock onto your victim the missiles will hunt down and hit the victim.

Damage: About half damage if player has full life.  Also splash damage.


Ricochet Gun
Range: Long

Velocity: Medium

Description: Flat purple gun that shoots a circular metal razor sharp disc that bounces off walls.

Damage: Less than half damage if player has full life.  


Polygun
Range: Infinite
Velocity: Medium
Description: Yellow gun that fires a single charged triangle polygon.  When the trigger button is held down the gun will shoot more than one polygon. 

Damage: Each polygon inflicts 30% damage.

 


Non-Spawned Weapons 
(Click on picture to see larger version)


Harpoon (Trixi)
Range: Infinite

Velocity: Fast

Description: A blue metallic gun that shoots harpoons that stick into the player.

Damage: Get 4 into a player to kill them.


Zeus Gun (April)
Range: Infinite
Velocity: Medium
Description: Small purple/black circular gun that fires off spinning bolts of electricity.

Damage: Takes a few shots to kill victim.


Single-Barrel Shotgun (Wes)
Range: Medium

Velocity: Instant

Description: Smaller version of the Triple-Barrel Shotgun.

Damage: Closer to player the more damage it does.


Tri-Shot (Ike)
Range: Infinite
Velocity: Medium
Description: Yellow gun with three barrels that fire three glowing energy balls in rapid succession. 

Damage: Takes a few shots to kill victim.


Blaster (Cyrus)
Range: Infinite

Velocity: Fast

Description: Red shoulder mounted gun that fires little red energy bolts in rapid succession.

Damage: Takes a few shots to kill victim.


Mako (Chiller)
Range: Infinite
Velocity: Medium
Description: Shark-like shaped gun that shoots large green energy rings.
Color: Metallic Grey

Damage: Takes a few shots to kill victim.


Plasma Gun (Karasu)
Range: Infinite

Velocity: Fast

Description: Smaller version of the W.Y.G. except it only shoots 1 photon and is not a backpack. Also shoots rapid fire and the photons are much faster than the W.Y.G.

Damage: Takes a few shots to kill victim.


Uzi (Flint)
Range: Medium
Velocity: Fast
Description: Red gun that is a smaller version of the GAT Gun.

Damage: Takes a few shots to kill victim.

 


Special Weapons 
(Click on picture to see larger version)


Mega Shotgun
Range: Infinite

Velocity: Instant

Description: This is the biggest threat to a powerful opponent.  This golden shotgun is obtained only by behind behind the leader by 5 points or more.  It kills in one shot, and only 4 kills are allowed.

Damage: Instant Kill.


Da Bomb
Range: Infinite
Velocity: Infinite
Description: This bomb will kill all opponents on the map.  This bomb is given to you when you collect $4,000 in one round.  Use a super move to get rid of it without using it.

Damage: Kills all opponents on the map instantly.  Quick couple of points is a good incentive for picking up the money!


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