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Thread: Injustice 2 Media and Discussion Thread!

  1. #881
    Shaolin Monk Last_Starfighta's Avatar
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    Re: Injustice 2 Media and Discussion Thread!

    Quote Originally Posted by theincubuslord View Post

    Starfire looks amazing, but honestly, her moveset seems a bit... standard. The twirling rays surprised me, but the rest we've seen before from other characters. It's just lasers going pew pew and Reptile's acid bubble most of the time.

    That's seriously disappointing.
    I agree. I thought she was going to have crazy green flare explosion moves; sparkles every-freakin-where. Her in-game moveset is actually kinda boring I'm not too hot on her design either. She's look like a mature woman but has the voice of a 16 year old. I'm still going to give her a shot tho.
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    Emperor of Outworld theincubuslord's Avatar
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    Re: Injustice 2 Media and Discussion Thread!

    Quote Originally Posted by Last_Starfighta View Post
    I agree. I thought she was going to have crazy green flare explosion moves; sparkles every-freakin-where. Her in-game moveset is actually kinda boring I'm not too hot on her design either. She's look like a mature woman but has the voice of a 16 year old. I'm still going to give her a shot tho.
    It's funny, because her VA is a mature woman who just so happens to have a voice of a 16 year old. XD

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  4. #883
    Special Forces Agent Vigilante_FireDragon's Avatar
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    Re: Injustice 2 Media and Discussion Thread!

    I like the trailer for her and I'm definitely buying her for sure once she releases this upcoming August and will be my 3rd main (plus, wondering what her gear looks like). I'm guessing after her, Black Manta might be next and hopefully have a great moveset..... And I wonder who will replace Manta when he is picked, fighting at Atlantis?

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    Robot Rock BBBLP's Avatar
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    Re: Injustice 2 Media and Discussion Thread!

    Quote Originally Posted by Vigilante_FireDragon View Post
    I like the trailer for her and I'm definitely buying her for sure once she releases this upcoming August and will be my 3rd main (plus, wondering what her gear looks like). I'm guessing after her, Black Manta might be next and hopefully have a great moveset..... And I wonder who will replace Manta when he is picked, fighting at Atlantis?
    Probably Ocean Master.


    Patch stream tomorrow

    https://twitter.com/InjusticeGame/st...51136654598146

  6. #885
    Shaolin Monk Last_Starfighta's Avatar
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    Re: Injustice 2 Media and Discussion Thread!

    Balance patch notes stream tomorrow at 3pm!!!!!!!!

    Diana should be receiving nothing but buffs!!!!!

    wonderwomancover.jpg
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    Special Forces Agent Vigilante_FireDragon's Avatar
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    Re: Injustice 2 Media and Discussion Thread!

    Quote Originally Posted by BBBLP View Post
    Probably Ocean Master.


    Patch stream tomorrow

    https://twitter.com/InjusticeGame/st...51136654598146
    Damn. Hopefully they slightly buff Green Lantern's super by either increasing damage if the start-up remains the same or shorten the start-up so it can be comboed to from other combos besides B+1, 3 (and also don't get knocked out of it cuz of the damn slow start-up).

    Firestorm don't need to be touched at all.

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    Shaolin Monk Last_Starfighta's Avatar
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    Re: Injustice 2 Media and Discussion Thread!

    I hope they remove the ability to kill with chip damage and make competitive mode on by default in player matches.

    Have a online mode specifically for gear players.
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    Emperor of Outworld theincubuslord's Avatar
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    Re: Injustice 2 Media and Discussion Thread!

    I prefer to have chip damage in fighting games, as it discourages turtling and encourages people to be more aggressive. However, in a fighting game with this much projectile zoning, I can see how it would be frustrating if you play a character that's a rushdown. I main Catwoman and it can indeed be kinda annoying, but after having unlocked the aerial cat swipe move, it's gotten a lot easier to move in on the opponent without having to spend meter.

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  11. #889
    Shaolin Monk Last_Starfighta's Avatar
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    Re: Injustice 2 Media and Discussion Thread!

    Quote Originally Posted by theincubuslord View Post
    I prefer to have chip damage in fighting games, as it discourages turtling and encourages people to be more aggressive. However, in a fighting game with this much projectile zoning, I can see how it would be frustrating if you play a character that's a rushdown. I main Catwoman and it can indeed be kinda annoying, but after having unlocked the aerial cat swipe move, it's gotten a lot easier to move in on the opponent without having to spend meter.
    i'm not saying remove chip damage. I want to remove the ability to KILL by chip damage. In a game where trident rush exist, Black Adam's orbs, Deadshot's MB rifle and a multitude of auto-tracking moves, chip kills just seems lame. If you're on critical, there's really nothing you can do against a huge portion of the cast.
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    Emperor of Outworld theincubuslord's Avatar
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    Re: Injustice 2 Media and Discussion Thread!

    Ahhh, that I can agree with. ^^

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    Re: Injustice 2 Media and Discussion Thread!

    Quote Originally Posted by Last_Starfighta View Post
    i'm not saying remove chip damage. I want to remove the ability to KILL by chip damage. In a game where trident rush exist, Black Adam's orbs, Deadshot's MB rifle and a multitude of auto-tracking moves, chip kills just seems lame. If you're on critical, there's really nothing you can do against a huge portion of the cast.
    Nrs has always built their games where you are forced to do something so taking away the chip damage kill would defeat the purpose of chip damage IMO. If you know you can't die by chip than There's little reason to be aggressive. I don't think chip damage kills is the problem its just certain characters like aquaman get way too much damage and meter off of it. I think if they nerfed some of the chip damage it would help a lot of the cast. I think a lot of the ''lame'' deaths are from that IMO.

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    Re: Injustice 2 Media and Discussion Thread!

    Hopefully fix Bane and his venom cool down timer resetting after clash or a Supermove

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