Eks
Well-known member
I can't be the only one that feels this way. MKX doesn't have the same magic as MK9 did.
First, the graphics seem really unpolished. If there's rain in a scene, everything gets this sheen that looks like oil rather than wet. There's also no in-game lighting effects (from special moves and the like) that could've been done on a next-gen system. (I'm playing on PS4.) This is possibly something that got neglected because this is a cross-gen game, but I dunno. I could easily overlook this, but considering the other problems with it, I feel it's something worth noting.
Next, the story mode is terrible. I'm a tad biased because (as I've said on many occasions) I don't play fighting games for the story, but I was willing to make an exception. However, this shit is straight up overwhelming. I only played the story mode for about an hour before getting bored. I kept played, hoping to just get it over with so I could unlock stuff in the Krypt, but two, frustrating hours later, I gave up because it's both drawn out and just plain cheesy.
Finally, the kombat is boring. I HATE the variations. I hated them in MK4 and the other games that employed them, too. It just makes shit confusing and inserts artificial limits on the characters. The fighting also seems slow compared to MK9... like they're fighting in mud or Jello.
I will say that the Fatalities are excellent. Visceral. The X-Rays are great, too. I don't really care for how easy they (Fatalities) are to pull off. I dislike the Fatality practice, too. Fatalities are supposed to be a way to show off, and giving time to practice them without earning the victory takes part of that away. (I didn't like it in MK9, either.)
I think, after making MK9, then Injustice, Boonco ran out of steam, but, just like Midway, WB Games wanted them to push out a game to make money. Then again, perhaps I just wanted what MK9 provided, so playing this game is like eating more when you're already too full.
First, the graphics seem really unpolished. If there's rain in a scene, everything gets this sheen that looks like oil rather than wet. There's also no in-game lighting effects (from special moves and the like) that could've been done on a next-gen system. (I'm playing on PS4.) This is possibly something that got neglected because this is a cross-gen game, but I dunno. I could easily overlook this, but considering the other problems with it, I feel it's something worth noting.
Next, the story mode is terrible. I'm a tad biased because (as I've said on many occasions) I don't play fighting games for the story, but I was willing to make an exception. However, this shit is straight up overwhelming. I only played the story mode for about an hour before getting bored. I kept played, hoping to just get it over with so I could unlock stuff in the Krypt, but two, frustrating hours later, I gave up because it's both drawn out and just plain cheesy.
Finally, the kombat is boring. I HATE the variations. I hated them in MK4 and the other games that employed them, too. It just makes shit confusing and inserts artificial limits on the characters. The fighting also seems slow compared to MK9... like they're fighting in mud or Jello.
I will say that the Fatalities are excellent. Visceral. The X-Rays are great, too. I don't really care for how easy they (Fatalities) are to pull off. I dislike the Fatality practice, too. Fatalities are supposed to be a way to show off, and giving time to practice them without earning the victory takes part of that away. (I didn't like it in MK9, either.)
I think, after making MK9, then Injustice, Boonco ran out of steam, but, just like Midway, WB Games wanted them to push out a game to make money. Then again, perhaps I just wanted what MK9 provided, so playing this game is like eating more when you're already too full.