Results 1 to 19 of 19

Thread: Player 1 advantage :(

  1. #1
    BANALITY
    Join Date
    Apr 2012
    Posts
    4
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Mentioned
    0 Post(s)

    Player 1 advantage :(

    This is a thread that has been developing on TYM over the past few days.

    Research indicates that Player 1 has the advantage in trades, even with delayed inputs.

    The thread is here. One of the videos in the thread illustrates the problem.

    For the first 3 kicks, both buttons are pressed simultaneously. For the last 3 kicks, the P1 button press is delayed yet the result is still the same.


  2. #2
    Elder God YungQ94's Avatar
    Join Date
    Jun 2011
    Location
    Skull Island w/ Vital & Shira
    Age
    20
    Posts
    11,028
    Twitter
    @#TeamThrowItBack
    Xbox Live
    BiTeThAPiLlOw
    PSN
    YUNGQ94
    Tournaments Joined
    2
    Tournaments Won
    0
    Thanks
    566
    Thanked 707 Times in 622 Posts
    Mentioned
    35 Post(s)

    Re: Player 1 advantage :(

    That's pretty damn weird. Did you try it with different characters? Like Johnny vs Sonya, or some other kombatants?
    Shadaloo Force

  3. #3
    BANALITY
    Join Date
    Apr 2012
    Posts
    4
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Mentioned
    0 Post(s)

    Re: Player 1 advantage :(

    Quote Originally Posted by YungQ94 View Post
    That's pretty damn weird. Did you try it with different characters? Like Johnny vs Sonya, or some other kombatants?
    Yeah if you check the thread a lot of testing has been done with lots of characters. There are only a couple of exceptions found so far - like Kung Lao's spin and X-ray that win regardless.

    Here's more proof by somberness. The moves are done then the characters swap place.


  4. #4
    Elder God YungQ94's Avatar
    Join Date
    Jun 2011
    Location
    Skull Island w/ Vital & Shira
    Age
    20
    Posts
    11,028
    Twitter
    @#TeamThrowItBack
    Xbox Live
    BiTeThAPiLlOw
    PSN
    YUNGQ94
    Tournaments Joined
    2
    Tournaments Won
    0
    Thanks
    566
    Thanked 707 Times in 622 Posts
    Mentioned
    35 Post(s)

    Re: Player 1 advantage :(

    Well, I'll be damned
    Shadaloo Force

  5. #5
    Emperor of Outworld iViTal's Avatar
    Join Date
    Jul 2011
    Location
    In Orchid's pants.
    Posts
    6,683
    Twitter
    @Imme224
    Xbox Live
    Imme224
    PSN
    iReality35
    Steam
    iReality35
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    478
    Thanked 439 Times in 370 Posts
    Mentioned
    54 Post(s)

    Re: Player 1 advantage :(

    What about parries? If player one attacks player two at the same time Cyber sub parries, would player one win?

    Not a low poke but a standing attack.

    Quote Originally Posted by NS922 View Post
    How do you dance to dumbstep? You have a seizure or something?



  6. #6
    Lin Kuei Assassin FlawlessVictor's Avatar
    Join Date
    Jul 2010
    Posts
    2,679
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    35
    Thanked 294 Times in 218 Posts
    Mentioned
    1 Post(s)

    Re: Player 1 advantage :(

    Interesting stuff, but I have to wonder how often this stuff happens to make or break matches.
    Last edited by FlawlessVictor; 04-10-2012 at 10:07 AM.

  7. #7
    Emperor of Outworld Critical-Limit's Avatar
    Join Date
    Apr 2011
    Location
    Pensacola, Florida
    Age
    28
    Posts
    6,654
    PSN
    Critical-Cookie
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    1,082
    Thanked 702 Times in 535 Posts
    Mentioned
    8 Post(s)

    Re: Player 1 advantage :(

    Pretty sure this has been known for a VERY long time.

    The only thing I didn't know is it was only player 1. when I was told before It randomly selects player1 or player2 for the round to have the advantage.


    also the first video. It would've been 10x more helpful if they changed stances. instead of doing the exact same stance for every single test. I'd feel more comfortable with their evidence if they tested stance swapping.

  8. #8
    BANALITY
    Join Date
    Apr 2012
    Posts
    4
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Mentioned
    0 Post(s)

    Re: Player 1 advantage :(

    Quote Originally Posted by Critical-Limit View Post
    Pretty sure this has been known for a VERY long time.

    The only thing I didn't know is it was only player 1. when I was told before It randomly selects player1 or player2 for the round to have the advantage.


    also the first video. It would've been 10x more helpful if they changed stances. instead of doing the exact same stance for every single test. I'd feel more comfortable with their evidence if they tested stance swapping.
    Do the testing yourself and post the results here.

  9. #9
    Elder God YungQ94's Avatar
    Join Date
    Jun 2011
    Location
    Skull Island w/ Vital & Shira
    Age
    20
    Posts
    11,028
    Twitter
    @#TeamThrowItBack
    Xbox Live
    BiTeThAPiLlOw
    PSN
    YUNGQ94
    Tournaments Joined
    2
    Tournaments Won
    0
    Thanks
    566
    Thanked 707 Times in 622 Posts
    Mentioned
    35 Post(s)

    Re: Player 1 advantage :(

    Well I know this debate over wordplay is getting heated but the question remains: What would you assume the big deal of having 'Player 1' advantage? Does it affect the whole community when it to make it or break matches?
    Shadaloo Force

  10. #10
    TRMK Moderator Jinko's Avatar
    Join Date
    Jan 2005
    Location
    Sydney, 'Straya
    Age
    22
    Posts
    3,028
    Twitter
    @JinkoMK
    PSN
    VinnyPoo
    Steam
    JinkoMK
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    38
    Thanked 55 Times in 37 Posts
    Mentioned
    2 Post(s)

    Re: Player 1 advantage :(

    Guys, cut it out and get back on topic. Final warning.


  11. #11
    Emperor of Outworld Critical-Limit's Avatar
    Join Date
    Apr 2011
    Location
    Pensacola, Florida
    Age
    28
    Posts
    6,654
    PSN
    Critical-Cookie
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    1,082
    Thanked 702 Times in 535 Posts
    Mentioned
    8 Post(s)

    Re: Player 1 advantage :(

    Quote Originally Posted by YungQ94 View Post
    Well I know this debate over wordplay is getting heated but the question remains: What would you assume the big deal of having 'Player 1' advantage? Does it affect the whole community when it to make it or break matches?
    It can result in a difference of win or lose with equally skilled players. (at an extremely minor level mind you)

    But don't expect to be able to beat like Perfect Legend just because you got port 1. The advantage is small enough it only affects even skill.

    The main problem with it at high level, is when people got money on the line and then it feels like they can put the blame on the port priority, or a bug ect ect.

    For everyone else who doesn't really make the big dough. It's a "meh" thing. Everyone else is just placing for bragging rights if you aren't in the money.



    SSBB has tripping in brawl, yet they still play that competitively. I hate SSBB, and I think tripping and port priority is stupid.

    Best you can do is complain to NRS and hope they put effort into fixing it.

  12. #12
    BANALITY
    Join Date
    Apr 2012
    Posts
    4
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Mentioned
    0 Post(s)

    Re: Player 1 advantage :(

    Quote Originally Posted by YungQ94 View Post
    Well I know this debate over wordplay is getting heated but the question remains: What would you assume the big deal of having 'Player 1' advantage? Does it affect the whole community when it to make it or break matches?
    Other people are currently working on more testing to contribute usefully to the community. I'll post back here any more good videos. It all depends how bad the bug is.

    Some people feel it is a 'just frame' thing which wouldn't be so bad. If player one has the advantage when player two has several frames head start that is really bad.

  13. #13
    BEST IN THE WORLD Jade's Avatar
    Join Date
    May 2005
    Location
    Hugh Jackman's Pants
    Age
    30
    Posts
    11,428
    Twitter
    @CM_Punkette
    Tournaments Joined
    1
    Tournaments Won
    0
    Thanks
    260
    Thanked 484 Times in 327 Posts
    Mentioned
    8 Post(s)

    Re: Player 1 advantage :(

    Who's up for a ban?

    Chill out.

    Team Chris Redfield
    CM Punk > You

  14. #14
    Emperor of Outworld Critical-Limit's Avatar
    Join Date
    Apr 2011
    Location
    Pensacola, Florida
    Age
    28
    Posts
    6,654
    PSN
    Critical-Cookie
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    1,082
    Thanked 702 Times in 535 Posts
    Mentioned
    8 Post(s)

    Re: Player 1 advantage :(

    Also YunQ

    They are already discussing if people should do coin flips or RPS to determine Port 1

    Maybe people could instead decide on port changing for each match?

    say Player 1, wins match 1. Player 2 will now get port priority, and player 1 will switch to player 2.

    OR do you think that'd be too much "work" and slow down tournament time by alot.

  15. #15
    Elder God YungQ94's Avatar
    Join Date
    Jun 2011
    Location
    Skull Island w/ Vital & Shira
    Age
    20
    Posts
    11,028
    Twitter
    @#TeamThrowItBack
    Xbox Live
    BiTeThAPiLlOw
    PSN
    YUNGQ94
    Tournaments Joined
    2
    Tournaments Won
    0
    Thanks
    566
    Thanked 707 Times in 622 Posts
    Mentioned
    35 Post(s)

    Re: Player 1 advantage :(

    Quote Originally Posted by Critical-Limit View Post
    Also YunQ

    They are already discussing if people should do coin flips or RPS to determine Port 1

    Maybe people could instead decide on port changing for each match?

    say Player 1, wins match 1. Player 2 will now get port priority, and player 1 will switch to player 2.

    OR do you think that'd be too much "work" and slow down tournament time by alot.
    I wouldn't think it would slow down tournament time because it's all decided on a coin toss. Kinda like football. Coin flip at the beginning and coin flip at half time (After match).

    But I can see a whole, ""He only won EVO because he had Port 1!" debate going on if it affects people like that.
    Shadaloo Force

  16. #16
    Emperor of Outworld Critical-Limit's Avatar
    Join Date
    Apr 2011
    Location
    Pensacola, Florida
    Age
    28
    Posts
    6,654
    PSN
    Critical-Cookie
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    1,082
    Thanked 702 Times in 535 Posts
    Mentioned
    8 Post(s)

    Re: Player 1 advantage :(

    Quote Originally Posted by YungQ94 View Post
    I wouldn't think it would slow down tournament time because it's all decided on a coin toss. Kinda like football. Coin flip at the beginning and coin flip at half time (After match).

    But I can see a whole, ""He only won EVO because he had Port 1!" debate going on if it affects people like that.
    I think you missed my point.

    The coin toss isn't what would take forever.

    The idea of changing who's player 1 and who's player 2 every match so people have a closer to equal time of being player1.

    Basically best 2 of 3....

    You'd have to change who's player 1, 2-3 times. see what I'm saying?

  17. #17
    Elder God YungQ94's Avatar
    Join Date
    Jun 2011
    Location
    Skull Island w/ Vital & Shira
    Age
    20
    Posts
    11,028
    Twitter
    @#TeamThrowItBack
    Xbox Live
    BiTeThAPiLlOw
    PSN
    YUNGQ94
    Tournaments Joined
    2
    Tournaments Won
    0
    Thanks
    566
    Thanked 707 Times in 622 Posts
    Mentioned
    35 Post(s)

    Re: Player 1 advantage :(

    Ooooh I get ya.
    Shadaloo Force

  18. #18
    Lin Kuei Assassin FlawlessVictor's Avatar
    Join Date
    Jul 2010
    Posts
    2,679
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    35
    Thanked 294 Times in 218 Posts
    Mentioned
    1 Post(s)

    Re: Player 1 advantage :(

    I decided to test it out a little bit myself. I tried different stances, distances, and direction characters are facing on the screen. It seemed consistent with the Kitana mirror match, but not so much with Sonya or Kano. Granted part it may have to do with differences in sensitivity with between the controllers and my laterality.

  19. #19
    Emperor of Outworld Critical-Limit's Avatar
    Join Date
    Apr 2011
    Location
    Pensacola, Florida
    Age
    28
    Posts
    6,654
    PSN
    Critical-Cookie
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    1,082
    Thanked 702 Times in 535 Posts
    Mentioned
    8 Post(s)

    Re: Player 1 advantage :(

    Quote Originally Posted by FlawlessVictor View Post
    I decided to test it out a little bit myself. I tried different stances, distances, and direction characters are facing on the screen. It seemed consistent with the Kitana mirror match, but not so much with Sonya or Kano. Granted part it may have to do with differences in sensitivity with between the controllers and my laterality.
    yeah that's why I'd have to capture it at 60fps, just so i can slow it down and catch every frame. Because I'm not satisfied with just doing a bunch of button pushing at the same time and hoping my fingers are hitting the buttons at the same time.

    One guy brought up a point saying sometimes the "2nd" guy to go will win out just becaause it's considered hitting the extended hurtbox.

    For example in SSBM when you throw out a F-Smash with 2 marths. You space properly so 1 marth will miss just barely. The 2nd marth will win the exchange because he's hitting the extended hurtbox created by the move itself.

    alot of variables people have to consider.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. 2 player controller doesnt work to unlock hidden charachters in 1 player game
    By mk4km in forum Mortal Kombat Arcade Kollection
    Replies: 1
    Last Post: 08-31-2011, 12:07 AM
  2. Host Advantage?
    By David_Dare in forum Online Multiplayer
    Replies: 9
    Last Post: 08-02-2011, 02:27 PM
  3. Player/ Top Player Pool Assignments Thread 2011
    By Jion_Wansu in forum Tournaments, Streams and Special Events
    Replies: 0
    Last Post: 07-26-2011, 12:21 AM
  4. little things ppl failed to take advantage of
    By ENIGMA86 in forum Characters & Gameplay
    Replies: 7
    Last Post: 05-30-2011, 08:40 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •