MK for PS Vita Releases on May 1st (May 4th in Europe)

Patrick McCarron

TRMK Admin, Co-founder
Staff member
<a href="http://www.trmk.org/images/mkpsvita/MK-vita-boxart.jpg"><img src="http://www.trmk.org/images/mkpsvita/MK-vita-boxartSM.jpg" width="130" height="171" class="newslink" align="right" /></a>According to a <a href="http://www.gameinformer.com/b/news/archive/2012/03/30/mortal-kombat-vita-release-date.aspx">story on Game Informer</a> the release date for the <b>PlayStation Vita</b> port of <a href="http://www.trmk.org/games/mortal_kombat_9/">Mortal Kombat (2011)</a> has been revealed. The game will be available at retailers in <b>North America on May 1</b> and in <b>Europe on May 4</b>.

Here is a bit of <a href="https://www.facebook.com/MortalKombat/posts/379881988709871">press release text from the Mortal Kombat Facebook page</a> about the release date.

Warner Bros. Interactive Entertainment and NetherRealm Studios today confirmed that Mortal Kombat for the PlayStation® Vita system will be released on May 1, 2012 in North America.

Mortal Kombat for PlayStation Vita system provides an on-the-go fighting game experience with brand new gameplay features and tons of new content developed exclusively for the revolutionary handheld system. Mortal Kombat delivers an all-new Challenge Tower mode with 150 brand new missions, including Touchscreen Fatalities, Xrays and more.
Be sure to <a href="http://amzn.to/H364AR">pre-order your copy on Amazon.com today</a>!
 
Last edited:
I want those vita skins on my PS3....

NOW!!!!!!

While that would be a nice thing to offer as DLC, the texture artwork is lower quality on the Vita so it would require additional work and resources to get them ready for the console releases. Plus the big problem is that allowing these online is going to potentially cause issues with desync like the other skin releases did. So because of these reasons (and a few more) I think it's better to leave them as a Vita exclusive instead of offering them as DLC for MK9 and instead let the team focus on whatever is next. I'd rather have a whole new game for the consoles than just a few skins.
 
While that would be a nice thing to offer as DLC, the texture artwork is lower quality on the Vita so it would require additional work and resources to get them ready for the console releases. Plus the big problem is that allowing these online is going to potentially cause issues with desync like the other skin releases did. So because of these reasons (and a few more) I think it's better to leave them as a Vita exclusive instead of offering them as DLC for MK9 and instead let the team focus on whatever is next. I'd rather have a whole new game for the consoles than just a few skins.

Plus they've already released Komplete Edition which is also for people who don't have access to PSN/XBox Live. It wouldn't be very smart to release new skins after that.
 
Plus they've already released Komplete Edition which is also for people who don't have access to PSN/XBox Live. It wouldn't be very smart to release new skins after that.

Right and Komplete Edition didn't add anything that would break online play, that's very important for them to maintain online running as it is without causing problems.

Hopefully with the next game they'll find a better way to work with the console makers so DLC additions can be added via system patches or find a way to force a download of compatibility packs. This is a problem with not just MK but all console games with DLC and online play and restrictions imposed by the polices of Sony/Microsoft.
 
Right and Komplete Edition didn't add anything that would break online play, that's very important for them to maintain online running as it is without causing problems.

Hopefully with the next game they'll find a better way to work with the console makers so DLC additions can be added via system patches or find a way to force a download of compatibility packs. This is a problem with not just MK but all console games with DLC and online play and restrictions imposed by the polices of Sony/Microsoft.

Aren't mandatory packs I've read about forcing people to download them?
 
I want to see all the UMK3 ninja skins on PSN too, especially since I started using Rain more, but as Pat mentioned I don't see it happening. :( I'm not holding my breath for it.
 
I'm just wondering why there is no interest for MK on the 3DS. Someone please tell me if they have an answer :( I always wait for an answer but more interest is being shown for the Vita than the 3DS :(
 
I'm just wondering why there is no interest for MK on the 3DS. Someone please tell me if they have an answer :( I always wait for an answer but more interest is being shown for the Vita than the 3DS :(


IMO, it's because most people have home consoles so handhelds aren't really exciting to many, not just for MK, but for just about any game. I have handhelds but I can honestly tell you I only play them once in a blue moon. Just not as great as a home console, especially for someone like myself, who can't really stand playing games on smaller screens.
 
Oh, so people playing on Vita can select Shao Kahn? Great. :dong:


I do wish I could of had that Rain skin, but i'll get over it.
 
Oh, so people playing on Vita can select Shao Kahn? Great. :dong:


I do wish I could of had that Rain skin, but i'll get over it.

I know what you mean, i use most of the MK Ninjas and looking at the UMK3 ninja pallete swaps would look nice on the PSN and XboxLive to bad its not happening though
 
PAX East: Vita Augmented Reality Arena Confirmed?

Just when you thought it wasn't going to happen, early reports coming from PAX East (Penny Arcade Expo) are suggesting Augmented Reality will indeed be a feature of Mortal Kombat when it hits PlayStation Vita, May 1st!

Confusion began with the release of a high concept trailer showing Scorpion and Sub-Zero's iconic feud spilling over into every day life -- the street, library and skate park. As major sites began reporting the commercial as evidence of augmented reality in MK, Warner Brothers sprang into action, debunking the myth directly to sources. Series Director Ed Boon even went so far as to tweet very shortly after reports, "Augmented Reality feature in MK Vita? No, just a really cool promotional video."

The misreported concept is an undeniably cool use of the PlayStation Vita hardware -- and clearly Boon and the team at NetherRealm Studios thought so too, enough to include it in the game in time for May!

A PAX East review posted by 2D-X.com includes apparent confirmation of the photo-background feature, a straight forward selection in arena options. Further integration comes from the use of the devices integrated microphone, which will no doubt be of great benefit as you spear friends into submission on your daily commute, inviting everyone on the bus to, "Get over here!!."

This isn't the first time rumors have become reality in the world of Mortal Kombat. At the beginning of the week, we ran a feature story on MK's illustrious history of pranks, rumors, and fake characters, which most recently resulted in the induction of Skarlet -- red masked assassin once rumored to be in MKII, now available as DLC, or packed in as content for Vita and Komplete Edition.

The "Fight Anywhere" motto is driving the latest Vita Kombat promotion, a stylish live-action demonstration of kombat in the real world. Kitana steps into an urban environment to show off her moves in the first teaser for the campaign.

Source: MKO

**edit**

Kombat Tabloid:

We are also at PAX and can confirm the validity of this article. We have it captured on footage and will be uploading it along with the rest of the content from the show in due time.
 
Last edited:
Top