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Thread: Classic Sub-Zero Fatality

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    Tarkatan Warrior white_ninja's Avatar
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    Classic Sub-Zero Fatality

    So we all know that Classic Sub-Zero's Fatality is censored. I have some questions:

    1. Why did they do that back in 1995? Was it more brutal than the other fatalities?
    2. Why did they do that in the new arcade kollection? nowadays people saw everything
    3. Does an uncensored version excist? Maybe somebody could make the "Spin Rip Fatality" by himself and show us how it would look like? That would be bad ass!

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    Defender of EarthRealm Araknyd_Commander's Avatar
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    Re: Classic Sub-Zero Fatality

    Quote Originally Posted by white_ninja View Post
    So we all know that Classic Sub-Zero's Fatality is censored. I have some questions:

    1. Why did they do that back in 1995? Was it more brutal than the other fatalities?
    2. Why did they do that in the new arcade kollection? nowadays people saw everything
    3. Does an uncensored version excist? Maybe somebody could make the "Spin Rip Fatality" by himself and show us how it would look like? That would be bad ass!

    Midway censored the fatality in UMK3 as a way of mocking the ESRB, which was created shortly after Sub-Zero's MK1 fatality.

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    Re: Classic Sub-Zero Fatality

    1. According to MK Wiki they did it parodying the controversy that first surrounded the Fatality.
    2. Because MK:AK contains classic arcade ROMs which they didn't want to change.
    3. Haven't seen one.

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    Shaolin Monk Dedamn666's Avatar
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    Re: Classic Sub-Zero Fatality

    Quote Originally Posted by Noob+Saibot View Post
    1. According to MK Wiki they did it parodying the controversy that first surrounded the Fatality.
    2. Because MK:AK contains classic arcade ROMs which they didn't want to change.
    3. Haven't seen one.
    I hope thats the case, i was so dissapointed i actually took my copy of MK trilogy at the time back thinking i had bough a special censored copy. My personal take on why it was censored was that it would appear(judging by other fatalities on UMK3 and Trilogy) was that it caused to many problems with character models and images they had or they were too lazy to draw a spine on paint.

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    New Kombatant Lord Deimos's Avatar
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    Re: Classic Sub-Zero Fatality

    I think they also did because they were lazy. They didn't have the necessary sprites to pull it off, so they put forth a half-hearted effort.
    There is no Knowledge that is not Power. - Shao Kahn

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    TRMK Super Moderator DCR's Avatar
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    Re: Classic Sub-Zero Fatality

    Quote Originally Posted by Lord Deimos View Post
    I think they also did because they were lazy. They didn't have the necessary sprites to pull it off, so they put forth a half-hearted effort.
    Yeah, that. In fact, I've seen an interview with Ed where states that almost to a T. He even admitted that it was a pretty lame move on their part.

    I can't say I've really heard of the "ESRB mocking" thing. That kind of sounds like BS to me, to be honest, unless that's the just the official reason they decided on after seeing how lazy it looked.

    I know there was a member here several years back that had created an animated gif of an "uncensored" version of the fatality for his sig. No clue where you could find it, though.

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    Re: Classic Sub-Zero Fatality

    It was obviously done to avoid making the required sprites for it. It was one of the last Fatalities added to the game and they were ready to finish the game. I don't really consider it lazy so much as efficient. The game's popularity had waned, so they needed to move on.
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    Re: Classic Sub-Zero Fatality

    That's what i think too .

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