Critical-Limit
New member
The bolded sections are the only good ideas.
If you believe playable bosses takes away from their "scare factor", then don't play as them.
I just want to play as Sektor and my little sister wants to jam as Kintaro. Nothing taking away from a damn thing.
No old stages?
Let me just say that I have smoked every kind of crack known to man, therefor I have no ****ing clue what you are on right now.
Living Forest is an MK staple. Plus it gives them a chance to bring back the stages that were left out of this game.
Like Kombat Tomb, or whatever the place with the spiked ceiling was called.
And no need for new sub bosses.
Moloch on a 2d plane is the best route for a boss.
I'd like to see Shao Kahn's abandoned fortress as a stage in the next game.
If they want to make the bosses "Scary" How about letting a top level pro tell them how to program it's AI LOL. You got scary now Enjoy.
They aren't even scary now "unplayable" why? because they are so easy to beat and they do things in a routine. once you figure out that routine they are super easy.
I agree with BBBLP
If they want scary bosses, they need to up their game on making the AI actually smart.