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Thread: Mortal Kombat HD Remix with MUGEN

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    Re: Mortal Kombat HD Remix with MUGEN

    Yeah It's creepy but if you look at the original, the people look like Aliens. It make me wonder if they were meant to be human even..LOL

    Quote Originally Posted by Justin Slaughter View Post
    A bit creepy, but I like it. Is it possible to stagger the animation a bit more? Also, those guards. They need an update. :P

    EDIT:

    You have inspired me to whip up a version of the Courtyard's Theme! This is probably my favorite stage ever, after all.

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    Re: Mortal Kombat HD Remix with MUGEN

    That looks MUCH better. I cant wait to see Raiden retopo-ed and rendered. How deep were you going to develop Raiden until you are ready to go back and finish Scorp?


    Quote Originally Posted by Bleed View Post
    update


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    Re: Mortal Kombat HD Remix with MUGEN

    I had in mind getting him ready for animation, retopo, textures, rigging are left to do.

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    Re: Mortal Kombat HD Remix with MUGEN

    The hat turned out really good. Good job Bleed.

    Calactyte, nice job on the Courtyard. Those monks look pissed! I like it.
    Last edited by NastyAsty; 01-09-2012 at 12:11 AM.

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    Re: Mortal Kombat HD Remix with MUGEN

    Calactyte, nice! But you need to make monks look a bit different

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    Re: Mortal Kombat HD Remix with MUGEN

    A quick note on the straw hat - I would think the perceived difference in colour can also (partly) be attributed to the varying degrees of specularity in the strips that make up the surface. A few pictures that can hopefully illustrate my point: ONE, TWO. While there certainly could be some actual colour variation, non-uniform specularity could make the hat appear as a single colour under certain light conditions, and multiple colours under other conditions. Just something worth keeping in mind.

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    Re: Mortal Kombat HD Remix with MUGEN

    Yeah, that's a ton of work. Not that couldn't be done, but it's a ton of work. No way can I make each and every face different. I could potentially make a few faces different, but not all 70+ monks.

    Quote Originally Posted by Sub-Zera View Post
    Calactyte, nice! But you need to make monks look a bit different

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    Tarkatan Warrior la_luna's Avatar
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    Re: Mortal Kombat HD Remix with MUGEN

    Quote Originally Posted by calactyte View Post
    Yeah, that's a ton of work. Not that couldn't be done, but it's a ton of work. No way can I make each and every face different. I could potentially make a few faces different, but not all 70+ monks.
    There was a Courtyard work in progress pic somewhere around here, and it had
    3 different face models for the monks. I think it looked really cool. If you have the
    time maybe you could try that, I think 3 faces are enough.

    Your Courtyard is coming along really nice, however something bugs me - the corners.
    In the original you're not supposed to see the pillar in the back when you reach the end
    of the stage:



    you can see beyond that via cheat "Go tru walls"



    so the only way to see the back pillar, is to go through the invisible wall
    and first reach that front dragon statue, and then you can see the pillar in the back.

    On your Courtyard, you have the situation where you can see the back pillar,
    but not the front dragon statue. It looks kinda weird to me.

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    Re: Mortal Kombat HD Remix with MUGEN

    But on TYM it's more like the photo I posted.
    There's difference in Raiden's hat because many sprites were blurred in MK1.
    He also has cloth with different color here.

    you're not supposed to see the pillar in the back
    And corners are different, because you can see guard's shoes at left side.

    it had 3 different face models for the monks
    Right, also they have different palette, look at back monks.
    Last edited by Le@N; 01-09-2012 at 08:22 AM.

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    Re: Mortal Kombat HD Remix with MUGEN

    Ahh I see. I will fix that.


    Quote Originally Posted by la_luna View Post
    There was a Courtyard work in progress pic somewhere around here, and it had
    3 different face models for the monks. I think it looked really cool. If you have the
    time maybe you could try that, I think 3 faces are enough.

    Your Courtyard is coming along really nice, however something bugs me - the corners.
    In the original you're not supposed to see the pillar in the back when you reach the end
    of the stage:



    you can see beyond that via cheat "Go tru walls"



    so the only way to see the back pillar, is to go through the invisible wall
    and first reach that front dragon statue, and then you can see the pillar in the back.

    On your Courtyard, you have the situation where you can see the back pillar,
    but not the front dragon statue. It looks kinda weird to me.

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    Re: Mortal Kombat HD Remix with MUGEN

    I see, didn't notice that the back row of monks needs to be slightly darker. Will fix that.


    Quote Originally Posted by Le@N View Post
    There's difference in Raiden's hat because many sprites were blurred in MK1.
    He also has cloth with different color here.


    And corners are different, because you can see guard's shoes at left side.


    Right, also they have different palette, look at back monks.

  12. #2872
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    Re: Mortal Kombat HD Remix with MUGEN

    If you were planning on changing them up a bit, is there a program or plugin that can morph the monks' faces? It would use the same model but generates random features without having to mess with every single one by hand.
    Last edited by NastyAsty; 01-09-2012 at 10:00 AM.

  13. #2873
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    Re: Mortal Kombat HD Remix with MUGEN

    What about those hills in tha background. planning on making them HD?

  14. #2874
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    Re: Mortal Kombat HD Remix with MUGEN

    Yep, Jarvis is working on getting me better background hills/mountains which will be replaced at the end.


    Quote Originally Posted by Noob Saibot 2011 View Post
    What about those hills in tha background. planning on making them HD?

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    Re: Mortal Kombat HD Remix with MUGEN

    about the monks IMO they need a more oriental look.. they look to occidental to me

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    Re: Mortal Kombat HD Remix with MUGEN

    They are based on an asian human base mesh, so I can't agree with you there. When I create a few more faces I'll be sure to dial in some more asian facial characteristics.


    Quote Originally Posted by interloko View Post
    about the monks IMO they need a more oriental look.. they look to occidental to me

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    Re: Mortal Kombat HD Remix with MUGEN

    Calactyte, have you thought about giving depth to those stone blocks left
    and right of the Yin-Yang simbol? Something like this:



    like they are connecting to the Yin-Yang wall under an angle. Just a thought.

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    Cool idea but I think it diverges too much from the original stage.

    Quote Originally Posted by la_luna View Post
    Calactyte, have you thought about giving depth to those stone blocks left
    and right of the Yin-Yang simbol? Something like this:



    like they are connecting to the Yin-Yang wall under an angle. Just a thought.

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    Re: Mortal Kombat HD Remix with MUGEN

    Quote Originally Posted by calactyte View Post
    Ok so check out the Monks animation here.

    I also improved everything we talked about:

    Deepened the shadows on the Yin Yang
    Fixed the perspective of the side columns
    fixed the texture of the walking/fighting area
    fixed the totems on the left and right hand side
    fixed the sizing of the stage.


    I know that the Monks all look alike, but this was how it was in the original. To make each face different would take quite a bit more effort than I'm ready for right now so they are all clones, though I did make their animation staggered a bit. Also Flash is freezing the frame with their hand in the air, but the full animation has them but their hands back down after clapping. Anyway,

    click here to see the result: http://www.jtresca.com/test/courtyard.html

    here is a still:

    [IMG]http://www.jtresca.com/test/Courtyard_MK_HD.jpg[/IMG]
    That's a damn good work cataclyte, you just killed my courtyard remake lol
    Are you going to model Shang Tsung as well ?

  20. #2880
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    Thanks! Probably not until much later.

    Quote Originally Posted by Maxi619 View Post
    That's a damn good work cataclyte, you just killed my courtyard remake lol
    Are you going to model Shang Tsung as well ?

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