Page 106 of 584 FirstFirst ... 65696102103104105106107108109110116156206 ... LastLast
Results 2,101 to 2,120 of 11670

Thread: Mortal Kombat HD Remix with MUGEN

  1. #2101
    Kombatant DEMONSEED's Avatar
    Join Date
    Mar 2011
    Age
    27
    Posts
    113
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    6
    Thanked 1 Time in 1 Post

    Re: Mortal Kombat HD Remix with MUGEN

    from tobias twitter ( https://twitter.com/therealsaibot ):"Some nice model work." Oct 28. referring to the video http://www.youtube.com/watch?v=n3LcKhsuvh0 MK1 HD Remix” hmmm this was an older vid showing the project pretty early on. i'll see if i find the other link

    Vogel's twitter ( http://twitter.com/k0mb4t ): ".... NICE! Scary how much that looks like MK1! Especially the ninjas!" Oct 28
    Last edited by DEMONSEED; 12-12-2011 at 02:53 AM.

  2. #2102
    Tarkatan Warrior la_luna's Avatar
    Join Date
    Oct 2011
    Posts
    379
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    7
    Thanked 72 Times in 47 Posts

    Re: Mortal Kombat HD Remix with MUGEN

    I personaly am againts comic/live Kano look, with silver thing across his chest.
    Hell, even the canceled MK HD Arcade Kollection based Kanos' look on the original game:



    Just my 2 cents

  3. #2103
    Shaolin Monk jarvis653's Avatar
    Join Date
    Oct 2010
    Location
    Sydney, Australia
    Age
    27
    Posts
    1,320
    PSN
    sixfiftythree
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Re: Mortal Kombat HD Remix with MUGEN

    Quote Originally Posted by DEMONSEED View Post
    from tobias twitter ( https://twitter.com/therealsaibot ):"Some nice model work." Oct 28. referring to the video http://www.youtube.com/watch?v=n3LcKhsuvh0 MK1 HD Remix” hmmm this was an older vid showing the project pretty early on. i'll see if i find the other link

    Vogel's twitter ( http://twitter.com/k0mb4t ): ".... NICE! Scary how much that looks like MK1! Especially the ninjas!" Oct 28
    Wow, that is just so cool. If even the original devs approve of this work, then it's definitely on the right track

  4. #2104
    Kombatant DEMONSEED's Avatar
    Join Date
    Mar 2011
    Age
    27
    Posts
    113
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    6
    Thanked 1 Time in 1 Post

    Re: Mortal Kombat HD Remix with MUGEN

    I'll start Zbrushing Sonya soon (hehe that sounds dirty) . I'm redoing the face sculpt now that I know to base it off of the original. I found some more clear reference images of the arm gauntlets. Then once Gojira has more progress with the Goro sculpt and Jarvis has the layouts he said he was tweaking we should all definitely show a new vid. As well as sound fx, work from calactyte, Bleed, and Badmouse... and everyone else working on the project. I'll try to see if I can add a Kano face sculpt too... whether or not it'll be in the final project. This project is just getting better and better, especially with the critiques (smoke.tetsu thats you!) lol. Theres a lot of talent involved and the critiques help shape the direction its going.
    Last edited by DEMONSEED; 12-12-2011 at 03:12 AM.

  5. #2105
    Shaolin Monk jarvis653's Avatar
    Join Date
    Oct 2010
    Location
    Sydney, Australia
    Age
    27
    Posts
    1,320
    PSN
    sixfiftythree
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Re: Mortal Kombat HD Remix with MUGEN

    Quote Originally Posted by DEMONSEED View Post
    I'll start Zbrushing Sonya soon (hehe that sounds dirty) . I'm redoing the face sculpt now that I know to base it off of the original. I found some more clear reference images of the arm gauntlets. Then once Gojira has more progress with the Goro sculpt and Jarvis has the layouts he said he was tweaking we should all definitely show a new vid. As well as sound fx, work from calactyte Bleed, and Badmouse... and everyone else working on the project.
    Can't wait for the Sonya, good luck with it!

    I'm just going to strictly work on finishing my stuff now and take a break from the forum, if anyone needs anything PM me.

  6. #2106
    Black Dragon Recruit smoke.tetsu's Avatar
    Join Date
    May 2011
    Location
    New Mexico
    Age
    35
    Posts
    675
    Twitter
    @smoke_tetsu
    Steam
    smoketetsu
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    8
    Thanked 15 Times in 14 Posts

    Re: Mortal Kombat HD Remix with MUGEN

    Quote Originally Posted by jarvis653 View Post
    Wow, that is just so cool. If even the original devs approve of this work, then it's definitely on the right track
    Quote Originally Posted by jarvis653 View Post
    Wow, that is just so cool. If even the original devs approve of this work, then it's definitely on the right track
    On the other hand the original devs approved of some sub par home ports of the game. Ed Boon even said the PC version of MK4 was better than the arcade because of the higher resolution although it was the same stripped down port the consoles recieved and actually didn't even make use of the power 3D cards available to the PC had back then.

    But I do agree that it's quite cool that they do approve anyway.

    Quote Originally Posted by DEMONSEED View Post
    I'll start Zbrushing Sonya soon (hehe that sounds dirty) . I'm redoing the face sculpt now that I know to base it off of the original. I found some more clear reference images of the arm gauntlets. Then once Gojira has more progress with the Goro sculpt and Jarvis has the layouts he said he was tweaking we should all definitely show a new vid. As well as sound fx, work from calactyte Bleed, and Badmouse... and everyone else working on the project.
    Got any reference images of Elizabeth Melacki?

    http://es.mortalkombat.wikia.com/wiki/Elizabeth_Malecki

    http://mkuniverse.at.ua/index/ehliza..._malecki/0-516

    You may want to get a copy of the behind the scenes videos most of those pics where taken from. You can do a lot of screen caps from it and see her face up close.

    BTW it's probably a good point that the cancelled HD Remix had the original brown chest utility belt for Kano.
    --Tetsu
    It's funny how the colors of the real world only seem really real when you viddy them on the screen. -- Alex Delarge, A Clockwork Orange

  7. #2107
    Kombatant DEMONSEED's Avatar
    Join Date
    Mar 2011
    Age
    27
    Posts
    113
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    6
    Thanked 1 Time in 1 Post

    Re: Mortal Kombat HD Remix with MUGEN

    Thanks smoke.tetsu, that first sonya pic is definitely going to help out a lot!!

  8. #2108
    Tarkatan Warrior Mortal Gojira's Avatar
    Join Date
    Mar 2011
    Posts
    366
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    1
    Thanked 13 Times in 12 Posts

    Re: Mortal Kombat HD Remix with MUGEN

    Honestly not making as much progress as I would like. Kept running into issues with zbrush and maya, but nothing too serious. Here is a quick update:



    EDIT: Still not happy with the back and legs. And hands for that matter. He also has a bit of a monkey face. Not too sure about those areas of the sculpt.

  9. #2109
    Kombatant DEMONSEED's Avatar
    Join Date
    Mar 2011
    Age
    27
    Posts
    113
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    6
    Thanked 1 Time in 1 Post

    Re: Mortal Kombat HD Remix with MUGEN

    Quote Originally Posted by Mortal Gojira View Post
    Honestly not making as much progress as I would like. Kept running into issues with zbrush and maya, but nothing too serious. Here is a quick update:



    EDIT: Still not happy with the back and legs. And hands for that matter. He also has a bit of a monkey face. Not too sure about those areas of the sculpt.
    I may have overlooked it, but I didn't see Goros back being visible that much in the sprites, besides the shoulderblades and above.
    Wraps look a lot better, though they should be closer to the leg, right now it looks like a thicker material.
    Legs seem okay but you should keep the proportions the way you had them before. The texture works on the arms, and from a distance, on the body, but it's looking uniform. You're right on the monkey face, though as to why I'm still trying to figure out. The body sculpt is good though, especially the ribcage. The veins are a nice touch.

    Something looks off with the chest. For the most part its good so I don't think there's anything drastic to change. Maybe the middle part doesnt look defined or it could be the top part of the chest... no collarbone visible? A good reference for these things and what I would recommend for the modelers are the Tekken renders. Tekken 5, 6, tag 2, and dark resurrection. Overall, the model looks a lot better than before though.

  10. #2110
    Tarkatan Warrior Mortal Gojira's Avatar
    Join Date
    Mar 2011
    Posts
    366
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    1
    Thanked 13 Times in 12 Posts

    Re: Mortal Kombat HD Remix with MUGEN

    I definitely completely left the collar bone out. Will sculpt that in. So should I do away with the scale look?

    I think maybe his muzzle is too concave, and that split down the middle doesn't help. I will rework the whole face.

    Will tighten up the wraps

  11. #2111
    Kombatant DEMONSEED's Avatar
    Join Date
    Mar 2011
    Age
    27
    Posts
    113
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    6
    Thanked 1 Time in 1 Post

    Re: Mortal Kombat HD Remix with MUGEN

    I'll see if I can photoshop some stuff by the next day to see if I can get a better idea on what to fix. The scale look... it works on the arms, adds some nice details. For the body maybe smooth some of it out or mix it up with smaller lines going across. Try checking the model from waist up. IMO the head sortta works on that though I think the problem is that it looks smashed. The legs are short so looking at the model full view makes it look like the image is squashed.

  12. #2112
    Tarkatan Warrior Mortal Gojira's Avatar
    Join Date
    Mar 2011
    Posts
    366
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    1
    Thanked 13 Times in 12 Posts

    Re: Mortal Kombat HD Remix with MUGEN

    wordz. I'll mess around with some stuff and see if I can fix something

  13. #2113
    Kombatant DEMONSEED's Avatar
    Join Date
    Mar 2011
    Age
    27
    Posts
    113
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    6
    Thanked 1 Time in 1 Post

    Re: Mortal Kombat HD Remix with MUGEN

    something like that for the chest could work... some subtle definition.

  14. #2114
    Tarkatan Warrior Mortal Gojira's Avatar
    Join Date
    Mar 2011
    Posts
    366
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    1
    Thanked 13 Times in 12 Posts

    Re: Mortal Kombat HD Remix with MUGEN

    You don't think it looks like he's constantly flexing though?

  15. #2115
    Kombatant DEMONSEED's Avatar
    Join Date
    Mar 2011
    Age
    27
    Posts
    113
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    6
    Thanked 1 Time in 1 Post

    Re: Mortal Kombat HD Remix with MUGEN

    true. but i think a bit more definition in the middle of the chest would work.... more subtle than the render I posted above. I know you said you werent done working on the collarbone but I think the main problem with the chest is the part where it meets the shoulder and collarbone. it should go a bit downwards and the collarbone at that point becomes more prominent. On the render it shows it better than what I explained.

  16. #2116
    Black Dragon Recruit smoke.tetsu's Avatar
    Join Date
    May 2011
    Location
    New Mexico
    Age
    35
    Posts
    675
    Twitter
    @smoke_tetsu
    Steam
    smoketetsu
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    8
    Thanked 15 Times in 14 Posts

    Re: Mortal Kombat HD Remix with MUGEN

    As far as the scales go if you are going to tone it down anywhere it should be mostly in the front.. I would think his back would be more scaly looking than the front with it gradually getting somewhat less scaley looking in the front.
    --Tetsu
    It's funny how the colors of the real world only seem really real when you viddy them on the screen. -- Alex Delarge, A Clockwork Orange

  17. #2117
    Tarkatan Warrior Mortal Gojira's Avatar
    Join Date
    Mar 2011
    Posts
    366
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    1
    Thanked 13 Times in 12 Posts

    Re: Mortal Kombat HD Remix with MUGEN

    Working on collar bone now. Tried to clean up ape face. Any better?



    I will play around with what you said about the scales, heavier on back to lighter front. Thanks.

  18. #2118
    Kombatant DEMONSEED's Avatar
    Join Date
    Mar 2011
    Age
    27
    Posts
    113
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    6
    Thanked 1 Time in 1 Post

    Re: Mortal Kombat HD Remix with MUGEN

    its looking better.

  19. #2119
    Black Dragon Recruit smoke.tetsu's Avatar
    Join Date
    May 2011
    Location
    New Mexico
    Age
    35
    Posts
    675
    Twitter
    @smoke_tetsu
    Steam
    smoketetsu
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    8
    Thanked 15 Times in 14 Posts

    Re: Mortal Kombat HD Remix with MUGEN

    I think the horns need some detail where they meet the head like deformed skin that goes around where they protrude. Right now they just look like they are clipping through the surface.

    BTW, something I thought of when I posted my last message is much of the texture will be less apparent when the artwork gets downscaled to the resolution needed for 720p. So I think it's not too bad for it to be somewhat exaggerated so it shows up more in the final product. But yeah heavier on the back lighter on the front seems to me like it'd be the most realistic way of doing it.
    --Tetsu
    It's funny how the colors of the real world only seem really real when you viddy them on the screen. -- Alex Delarge, A Clockwork Orange

  20. #2120
    Tarkatan Warrior Mortal Gojira's Avatar
    Join Date
    Mar 2011
    Posts
    366
    Tournaments Joined
    0
    Tournaments Won
    0
    Thanks
    1
    Thanked 13 Times in 12 Posts

    Re: Mortal Kombat HD Remix with MUGEN



    chest up chest, added collar bone

    EDIT: Chest up chest? The hell that mean? I'm tired. Fixed up chest.

Thread Information

Users Browsing this Thread

There are currently 12 users browsing this thread. (1 members and 11 guests)

  1. Azelano Costa

Similar Threads

  1. MK HD Remix like SSF2T HD REMIX Request
    By Spawn16 in forum Mortal Kombat Arcade Kollection
    Replies: 58
    Last Post: 10-16-2013, 02:33 PM
  2. Mortal Kombat Remix
    By Prophet in forum Music
    Replies: 12
    Last Post: 05-06-2013, 03:42 PM
  3. Mortal Kombat Metal Remix
    By Sbeast in forum Mortal Kombat General Discussion
    Replies: 4
    Last Post: 03-11-2011, 10:54 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •