TerryMasters
New member
I thought we were cutting the number of frames to whatever the original sprites were? It might look weird unless we do.
For instance, if the original crouch-uppercut was only 5 frames, just use the ones that match those and time them accordingly. Unless I'm forgetting something of course. It doesn't have to look smoother, trying to fit all the frames from the 3d model into Mugen may end up making things look like they're running in fast motion.
For instance, if the original crouch-uppercut was only 5 frames, just use the ones that match those and time them accordingly. Unless I'm forgetting something of course. It doesn't have to look smoother, trying to fit all the frames from the 3d model into Mugen may end up making things look like they're running in fast motion.