thexx25
New member
I'll work on Sub's fatality tonight.
Sub's original fatality is one of my favorite in the entire MK series, i'm so excited to watch it in HD !
I'll work on Sub's fatality tonight.
ha! posted too late I see. Well here's the extended version of The Pit theme, as promised:
http://www.mediafire.com/download.php?3e531bk487yp83j
And thanks for the kind words, smoke.tetsu.
Sub's original fatality is one of my favorite in the entire MK series, i'm so excited to watch it in HD !
Oh cool, I didn't even think to check MK9...
The dripping effect looks nice, maybe I can add that. The Skull won't be seen, it'll be the character's head like normal.
yah i really dont understand this L33tist approach to keeping every thing tit for tat the same....if its better do it, why would you want the spine to look like some shitty metallic cork screw...when it can look like...gee...I dont know a gore covered spine
Yeap... bloody spine, new animation for Sub-Zero's fatality, black burned skeleton, Reptile's name... yet no new moves for reptile or flamming skull for Scorpion because the game is going to be just a MK1 remake and nothing is meant to be changed.
The irony...
i can understand both view points... but ya gotta understand one thing i think all of the team guys are forgetting..
THIS IS NOT THE ORIGINAL MK ARCADE GAME!
hence why you guys are doing it up in a hd version.. i agree with keeping the original stuff in there, but small things to make the original stuff better needs to be done, or your time will be wasted with all the hd everything else...
you are redoing everything in the game, so why not make the best out of it rather than sticking with toned down hd graphics? im not saying change fatals, or add fatals, or nudalities etc etc, only beef i got is you guys refuse to remember what you started this gamne for and why you are doing it.. "TO MAKE THE ORIGINAL BETTER" remember? and somtimes the original has to be cleaned up and buffed up some, like the pause i reccomended in scorpions fatal, as well as lightening up the skeleton so you can actually see it...
as long as you stick with the original stuff, sprucing it up and making it shine isn't changing anything, only making the original stuff better, and thats what ya suppose to be doing, right?
How is it elitist to want to keep 95% of the game the same as the original? No one is arguing to keep Sub's spine rip looking like a "shitty metallic cork screw". I'm looking for one person who was in favor of that and I haven't seen it. So what you arguing about? This is not the same thing as fundamentally changing a fatality such as vellrrath's idea for Kano to cut open the victims body and rip the heart out. I'm sorry but that is a NEW fatality.
There are two categories of fans for this remake. Those who'd like this to be very similar to Street Figher HD Remix with essentially HD Graphics and Music/SFX and those who would like this to be an improvement over the original. Now "improvement" is totally subjective.
So since people keep thinking we are being jerks for wanting this game to stay true to the original or that we are being "elitist" let me set the record straight by giving you an example of what happens when we deviate too much from the original blue-print:
example:
Bleed creates a Raiden's fatality. Someone says man that looks awesome! Someone else says, nah it doesn't make sense...Raiden should have to unroll a carpet rub his feet on it really fast to build up static electricity (This is how it works; it was in issue 107 of the ultra rare Mortal Kombat smurfs comic which Tobias totally said was part of the MK universe at this Comic convention in 94). So Bleed changes it. Then someone else comes in and says you know I read that each character was supposed to have two fatalities in MK one but they didn't have time for it. Also Ed Boon is my uncle and he totally said it would be cool if Scorpion wrapped his harpoon around the opponents throat and choked him to death. Oh yeah and the electricity doesn't look real on Raiden's fatality..you guys need to get film of real electricity and then trace each frame to make it look REAL. Also did you add a glow to Raiden's face when the electricity goes across his hat? Then someone else comes in and says Raiden needs to be totally re-rendered his hat doesn't look right. Oh and Scorpions fire doesn't look real... you should get a real flame thrower and film that and then totally spend 300 hours rendering it with real fire dynamics to get it to look SUPER ULTRA real. Anything less than super realism and you guys should just kill yourselves because this project is totally dumb.
Hopefully you get the point. If we listen to every opinion in this forum Bleed, MrMos3s, Badmouse, Justin, Interloko and I would have quit long long ago. It isn't any fun to spend time on something and have everyone with their own opinion about how terrible it is. BUT, if we stick close to the source material then we have a road map for completion. We can then enhance things it bits and pieces as we see fit.
So we stick to the source material to maintain focus. Shooting for the original look and feel SHOULD be our #1 priority. Later on we can go back and enhance anything that clearly needs enhancing. So now you can't say you don't understand why we are looking to keep everything "tit for tat". This is a massive undertaking and by sticking to the source we can actually have a complete game to play sometime before we are all old and gray. That should be what everyone wants.