In the future when you guys make MK3/UMK3/MKT, can you guys make characters' bodies fall to the ground when they are decapitated and/or torn in half. In other words, please don't make it rediculous as the original MK3 series. Have vall victims of fatality fall to the ground and not standing up.
I agree with that. It never made sense why they just stood there after being killed. Another thing that was just as bad was when Kung Lao does the hat slice in MK3 and you've got those ridiculous pieces left.
Something else I didn't like too much about MK3 was when the character falls straight backwards like a tree instead of falling down like someone who's been knocked out.
another thing you can change is when you freeze someone with sub-zero while jumping they dont´t fall but in the real life is not like this, maybe you can freeze someone in the air and they will fall, breaking like a thin skin of ice and of course they will get hurt... so the game can be a little more realistic.
I kind of liked how they fell straight back like a tree, personally. lol
another thing you can change is when you freeze someone with sub-zero while jumping they dont´t fall but in the real life is not like this, maybe you can freeze someone in the air and they will fall, breaking like a thin skin of ice and of course they will get hurt... so the game can be a little more realistic.
So I've re-rendered Shang clapping and fixed up the lighting on his neck (which was too dark). I've also re-rendered his hair.
The problem with something like that, which is probably the same reason we've never seen it in an MK game so far, is that it negates the entire purpose of freezing someone: a free follow-up hit.
I suppose you could have the opponent get up in a stunned state after the fall to fix that, but even then, half the fun of a juggle-centric game like MK is having your opponent immobilized in mid-air where you can combo them to hell and back.
Either way, for an HD remake of MK1, it'd be pretty out of place. I know these guys have said multiple times that they want to keep the gameplay as close to the original as possible.
It also never made sense when Reptile eats their head they scream, eats the torso and they scream again, eats the legs and they scream again.