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Thread: Mortal Kombat HD Remix with MUGEN

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    Re: Mortal Kombat HD Remix with MUGEN

    Hi guys! All models and animation create in 3DS MAx ?

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    Re: Mortal Kombat HD Remix with MUGEN

    Thanks for the feedback guys, I'm working on it.

    Another Goro Update. Feet/Legs are pretty much done. Now it is really just Footwraps and Belt that need love:

    http://grab.by/ffVI

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    Re: Mortal Kombat HD Remix with MUGEN

    Yes mostly 3ds Max and zBrush

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    Re: Mortal Kombat HD Remix with MUGEN

    Also Maya is used a bit. I know Bleed and Badmouse use Maya also.

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    Re: Mortal Kombat HD Remix with MUGEN

    look amazin, great work calactyte.

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    Re: Mortal Kombat HD Remix with MUGEN

    Another Shang Update:


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    Re: Mortal Kombat HD Remix with MUGEN

    Quote Originally Posted by MrMos3s View Post
    Wouldn't mind seeing this one
    Attachment 4086
    Definitely I vote for the backhand. It's one of my favorite "elbow" moves.


    Also Shang Tsung and Goro look fantastic people!
    Follow my project.
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    Tiger Tournament, an original 2d fighting game with digitized actors.
    (This website is a temporary home of the project.)

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    Re: Mortal Kombat HD Remix with MUGEN

    goro looks great but lacks the horns on his head

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    Re: Mortal Kombat HD Remix with MUGEN

    Quote Originally Posted by calactyte View Post
    Another Shang Update:

    Looks great calactyte!

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    Re: Mortal Kombat HD Remix with MUGEN

    Quote Originally Posted by sanozuke View Post
    goro looks great but lacks the horns on his head
    He didn't have the horn details in the original game.

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    Re: Mortal Kombat HD Remix with MUGEN

    Quote Originally Posted by calactyte View Post
    He didn't have the horn details in the original game.
    If I may, you're being way too literal to the original low-res sprites! Does Bleed's Scorpion look exactly like the original Scorpion and Sub-Zero images? No it doesn't because he added more detail to it, like the straps showing through on the shin-guards and the black outline on certain parts of the fabric.

    Have some fun with advancing the designs for an HD display! Shang Tsung should have his goatee and Goro should have the spikes on his forehead like Tobias originally drew.

    The reason the spikes probably didn't need to be added to the clay model originally is most likely because that small of a detail wouldn't matter with such a low resolution sprite anyhow or worse, they would've looked like a muddied blob of pixels on his forehead. You guys are trying to make this an HD enhancement of the original, where details like that will add so much to the characters!
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    Re: Mortal Kombat HD Remix with MUGEN

    I don't see what's the fuss over Goros' horns. I get that horns were there in the concept art,
    but they never used it in any of the games (as far as I know) not even in the movie, and Tobias
    worked with them on the film (so no, low resolution probably is not the reason)



    It's not like Scorpions white eyes where he had them in every game other than MK1 and you
    got so used to it that he looked strange without them looking back at MK1.

    I'm not entirely against horns, but I don't think it's that important at all, and clearly that's what the
    creators of the games thought too.

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    Re: Mortal Kombat HD Remix with MUGEN

    @Calactyte: Goro looks great! Can we get a view of his back?

    I agree with Calactyte and La Luna about the horns. They're only on the concept art and the first comics. I think they removed them more for artistic reasons and not hardware limitations.

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    Re: Mortal Kombat HD Remix with MUGEN

    I hear you man. I tried messing around with Goro and giving him blood stains and dirt also but I wasn't happy with how it looked. The problem with diverting from the original too much is where does it end? Where do we draw the line?

    That being said I thought the horns didn't look right. So I'm not including them from an artistic perspective. Just my opinion and you are certainly free to disagree with me. I just don't like the horns.

    As for Shang's missing Goatee, he very clearly doesn't have it in MK1. I know he has it in MK2 but is it worth putting in if it wasn't in the original? Sure we could surmise that it was technical limitations that forced that detail out of the original. We could use that same argument for just about any detail that was impossible to see but we think should be there.

    I'm way more concerned right now about capturing the "soul" of Mortal Kombat, pun intended. So right now (and this could change at anytime during the course of this project) we are trying to stick to the original as literally as possible, I honestly don't see anything wrong with that.






    Quote Originally Posted by Kamal View Post
    If I may, you're being way too literal to the original low-res sprites! Does Bleed's Scorpion look exactly like the original Scorpion and Sub-Zero images? No it doesn't because he added more detail to it, like the straps showing through on the shin-guards and the black outline on certain parts of the fabric.

    Have some fun with advancing the designs for an HD display! Shang Tsung should have his goatee and Goro should have the spikes on his forehead like Tobias originally drew.

    The reason the spikes probably didn't need to be added to the clay model originally is most likely because that small of a detail wouldn't matter with such a low resolution sprite anyhow or worse, they would've looked like a muddied blob of pixels on his forehead. You guys are trying to make this an HD enhancement of the original, where details like that will add so much to the characters!

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    Re: Mortal Kombat HD Remix with MUGEN

    I'm not entirely against horns, but I don't think it's that important at all, and clearly that's what the
    creators of the games thought too.[/QUOTE]

    Exactly, Goros already strong enough to kill you with his bare hands, so he doesn't really need spike armor on him to be any more deadly than he already is.
    Friendship by InterestingMK. Red Robin for Mortal Kombat!

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    Re: Mortal Kombat HD Remix with MUGEN

    Wow, Goro is looking spectacular !
    Æmilius

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    Re: Mortal Kombat HD Remix with MUGEN

    calactyte, good work in shang. I think is done.

    About Goro, is looking great, maybe make his eyes a bit more light (shader setting), the rest if perfect, i will like to see the back later.

    BTW, can you put Shang Tsung in DropBox? i want to play with him into Maya and Mental Ray. Also i have Max in my PC.

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    Re: Mortal Kombat HD Remix with MUGEN

    About Goro, I don't like his lips... It looks kinda funny. His 'eyebrows' and teeth are waaay too big, and his forehead should be longer.

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    Re: Mortal Kombat HD Remix with MUGEN

    The sweep is almost ready, it's one of the hardest animations so far but it's getting close, almost got it.

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    Re: Mortal Kombat HD Remix with MUGEN

    Quote Originally Posted by calactyte View Post
    Thanks for the feedback guys, I'm working on it.

    Another Goro Update. Feet/Legs are pretty much done. Now it is really just Footwraps and Belt that need love:

    http://grab.by/ffVI
    OMG. Looking at Goro again... is that the shape of his weewee I see? X-D
    Æmilius

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