Thanks for all the feedback guys! I know you guys are only meaning well. Interloko I'll resize everything to correct dimensions..
As for shadows and light gleam on the floor..If I do it'll be very subtle. The problem with shadows on the ground is it's an element of realism that should really change angle as the characters go through the stage..It actually might make it look more static and flat with shadows than without.
I'm rendering all these elements as separate 3D files.. so they aren't all in a room together..with correct shadows and all that stuff. Frankly I'm using the same production workflow as they probably used in the original. I'm really on the fence about this. I don't want to add new stuff. Shadows and lighting weren't in the original so I'm not sure they should be in our HD version. I can do a test..but remember that it's all fake..lighting so some stuff is bound to look wrong.
As for shadows and light gleam on the floor..If I do it'll be very subtle. The problem with shadows on the ground is it's an element of realism that should really change angle as the characters go through the stage..It actually might make it look more static and flat with shadows than without.
I'm rendering all these elements as separate 3D files.. so they aren't all in a room together..with correct shadows and all that stuff. Frankly I'm using the same production workflow as they probably used in the original. I'm really on the fence about this. I don't want to add new stuff. Shadows and lighting weren't in the original so I'm not sure they should be in our HD version. I can do a test..but remember that it's all fake..lighting so some stuff is bound to look wrong.