@calactyte
After comparing your stage with the original there is quite a few differences.
Now, I'm not saying you should necessarily change every one of these details,
because your TYM arena looks very good right now as it is.
So here goes, I'll first show it in on the screenshot of the original game:
1. Dragons are not actually mirrored, and they don't have tongues
(also, your background inside the dragon circle is too dark)
2. Central big pillar is standing alone, it's not connected via walls to other pillars.
The walls actually end on the smaller pillars. And it looks like you are missing a
rectangle base of the central big pillar on the bottom.
3. Carvings on the stone table left and right of the dragon
4. You are missing two red railings in the back
5. The floor looks like it has some sort of path way on it or something.
Few other crits regarding your pic:
- The wall under the pillars on the far right looks bad, I really don't like the texture on it.
- Flag on the left looks too transparent, like you can actually see the clound behind through it.
- Dragons on tables should be more visable, on the original game when you break object, "camera"
shakes and you can see the whole dragon almost:
One more thing - the perspective is different on your version, it looks like your "camera" is
positioned higher than the original. Not sure how that will look once you put a fighter behind
the table. Maybe they'll look unnatural like they have very short legs?
There, I hope I didn't come off as too critical.
EDIT: I just realized you based your TYM arena on canceled MKHDAK work
and not on the original game. It looks good nevertheless.