My point is, lets stick closely to the source material for the first version of this. If we're copying sound fx, music and graphics with only slight enhancements then the UI is following that philosophy.
Once we've created something close to the source material, we can certainly deviate and do new and cooler things.
I'm not proud of this 1000+ MKP clones, most of them are (with all the respect) garbage, just a pile of bugs with palette and special moves swaps. This is why people don't take serious any MK MUGEN projectsThen if released opensource a whole new slew of people will learn about mugen. Look at MK Project 4.1... 1000+ projects were made based off of that.
We choose our road and I think it's ok. When the game is complete we can release some kind of "DLC", with original sounds, changed UI etc.
I'm not proud of this 1000+ MKP clones, most of them are (with all the respect) garbage, just a pile of bugs with palette and special moves swaps. This is why people don't take serious any MK MUGEN projects
I must say there are a few interesting MK MUGEN projects on the way and none of them are MKP clones.
This is one of the reasons for keep it closed source, another one (and more important) is for keep some easter eggs/secrets safe.
We choose our road and I think it's ok. When the game is complete we can release some kind of "DLC", with original sounds, changed UI etc.
We choose our road and I think it's ok. When the game is complete we can release some kind of "DLC", with original sounds, changed UI etc.
I'm not proud of this 1000+ MKP clones, most of them are (with all the respect) garbage, just a pile of bugs with palette and special moves swaps. This is why people don't take serious any MK MUGEN projects
I must say there are a few interesting MK MUGEN projects on the way and none of them are MKP clones.
This is one of the reassons for keep it closed source, another one (and more important) is for keep some easter eggs/secrets safe.
This project is for MK kommunity, not MUGEN kommunity.I feel most ppl in the community EDIT mugen, they dont PLAY mugen. I hate to say it but, I for one would not be very interested in an MK1 Remake if thats all there was to it. closed with no way to edit.
Originally Posted by MUGENKombat
I feel most ppl in the community EDIT mugen, they dont PLAY mugen. I hate to say it but, I for one would not be very interested in an MK1 Remake if thats all there was to it. closed with no way to edit.
I'm sorry but I think it's kind of silly to assert that the goal is to make it as indiscernible from the original as possible. A game that is indiscernable from the original would just be the original in a well made emulator or preferably on the original arcade cabinet.
Especially considering no matter what there's going to be differences due to it being composed of completely different assets that resemble the originals and it's in an entirely different engine with entirely different code that's merely inspired but not directly lifted off the original source code. Just the HD graphics and new artwork alone is enough to make it discernible that it's a brand new edition much less the new gameplay that will likely result from how relatively new everything is in it.
Thanks for clearing that up.This project is for MK kommunity, not MUGEN kommunity.
@ TerryMasters, I'm not sure that's true. We can't expect the artists to have a "constant flow" of anything, since it's all volunteer-based.
Also, everything discussed has been directly related to the MK1 HD project. I would actually say that this thread is a shining example on-topicness.