Last edited by smoke.tetsu; 12-13-2011 at 05:16 PM.
--Tetsu
It's funny how the colors of the real world only seem really real when you viddy them on the screen. -- Alex Delarge, A Clockwork Orange
the image is courtesy of Spor_MK, Le@N, and all the gents over at MK MUGEN Works! They have all sprites and tiles, including all unseen/unused ones. As well as countless rare and behind the sceens pics. The shit will seriously blow your mind. MKMP has many rare and prototype/concept pics as well.
also, another interesting point, NRS has announced next game won't be an MK game. Any thoughts on this in regards to this fan game?
P.S. now if we could just get the styxster here, we could put the band back together. XXD
Last edited by MUGENKombat; 12-12-2011 at 11:08 PM.
What NRS is doing has no connection to what we are doing. We get some inspiration from their work but other than that....
I don't know, I guess there could be a spike in curiosity. I don't really have much interest in NRS if they are not working on MK, that's all I really look for.
Like that Batman game, I saw one vid and was like eh....
Right? I understand not wanting to milk a product, but I would like if they focus on MK games. Its been proving that the MK franchise is very much profitable, and they know what the fans want. And not all have to be fighting. I see no problem with a sequel to Shaolin Monks or even Mythologies. And yes, that can fall under milking it, but as long as its handled well it'll fine, imo
Yeah, sorry forgot to acknowledge it, but I did see it and already made the changes. Good looking out Caru
@ Bleed
I sent ya a PM.
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The edit of Goro's head was pretty spot on.
Mortal Gojira, about the rays. I think in make a path animation.
CV and loop polygon move on it, like a snake. After i can add effect to it.
Bleed, always amazing![]()
I made the hold frame a little longer, so if you hold block it doesn't just stop so fast. After that extension it looks like this..
I'll see if I can find some time for Raiden's head tomorrow.
![]()
looks great, a side by side comparison w/ original sprites would be nice to see, but as is, the movement looks realistic to me, natural i mean.
@badmouse Never saw it done that way with path animation. Pretty cool.
@bleed Very, very cool man. Very much like the game
@AntrAcsA No.
haha i'll post it a bit later. cleaning some stuff up
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